
Step into the mind of John Morley, a 1940s detective on his final case. Explore shadowed places long forgotten by time, and piece together crime scenes in a narrative adventure steeped in mystery, unexpected twists, and a truth buried for decades.
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About

The Last Case of John Morley thrusts players into the shoes of detective John Morley in the gritty, noir atmosphere of the 1940s. After spending several months recovering in the hospital from injuries sustained during his last case, Morley returns to his office, only to be visited by the enigmatic Lady Margaret Fordside, an English countess haunted by a tragic past.

Lady Fordside engages Morley to investigate the unsolved murder of her daughter, which occurred on a fateful night 20 years ago. The police had closed the case by arresting scapegoats, but the countess is convinced that the real killer remains at large.
What begins as a quiet look into an old case becomes a haunting investigation into forgotten places and long-hidden truths that refuse to stay buried.

First-Person Investigation – Explore richly detailed environments, from eerie mansions to abandoned sanatoriums, searching for hidden clues.
Immersive 1940s Atmosphere – A gripping noir-style story, enhanced by a haunting soundtrack and period-accurate settings.
A Suspenseful Storyline – A linear, 3-hour narrative-driven experience filled with unexpected twists and a shocking finale that will linger long after the game ends.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Catalan, Korean, Turkish*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Most disappointing purchase I've made. The game is filled with AI assets and AI voice-acting. It ran terribly on my otherwise good PC. The story was bland, and the very first puzzle used AI assets for a typewriter (none of the keys were in the right place) which made an otherwise simple puzzle incredibly frustrating. With the amount of AI-generated slop in this "game", it wouldn't surprise me if it's all AI coded too. Do not buy. I wish I had played this when I bought it, so I wouldn't have missed the refund window.
Boring is the single best word to describe this game. The only puzzles to be solved require the player to move through rooms and click on buttons to read a letter, activate a video, or open a door to another room. There is no real transformation of the environment that requires problem solving skills. The story is also transparent. I quickly realized who the killer was, nevertheless, I had to endure a plodding set of videos in order to finish the game.
6.9 hours it took me so yes, very short. Still, sometimes short is good. Get it at a discount price.
Unfortunately, try as I might, I am unable to play the game as the display does is TOO DARK and I am unable to see anything.
es ist ein recht kurzes Spiel und ich muss sagen, die unerwarteten Wendungen machen die Geschichte spannend. Jedoch ist alles extrem duster, nicht nur von der Stimmung, sondern auch von der Grafik her. Alles spielt sich nachts mit sehr wenig Licht ab. Das fand ich total anstrengend für die Augen.
Pretty good game. Not without it's bugs and minor flaws. Well worth the playthrough though. The exploration and puzzles and general story are not bad but not great. I enjoyed it. Even got it playing pretty well in VR using UEVR. The ending was interesting.
This short interactive story is a nice way to fill a lazy afternoon. I give it a difficulty level of 1 - no serious puzzles or obstacles. It's purely a boredom buster - perfect for when you want to shut your mind off and enjoy a good story.
Wonderfully atmospheric and with a twist that I didn't see coming, though that has more to do with intentional misleading on the part of the game and some plot holes that you cannot look at too closely or the whole thing unravels. That said, this is more of a walking simulator than a puzzle game where you are truly only asked to solve a few puzzles, but most times you find a key in the only open room, which lets you into another room where there is another key lying on a table. Mystery games are hard to do well (or write well); you need to work backwards and be meticulous with clues. This one suffers from a few profound problems: early explanations for things that happened to the detective prior to the story feel unbelievable, already making one suspicious of the game's writing from the start; there was a profound lack of attention to detail resulting in characters' names changing throughout the story because no one proofed it, missing sounds and textures, and leaps in logic; inconsistent understanding of their own game mechanics (i.e. we can visualize past events as described in diaries or which can reasonably be assumed due to clues, until the game gives up on that and just starts letting us listen in on past conversations of which there is no record); there is some truly sloppy AI art that remained in the game post launch (it gave me a good laugh at least?); and the twist, when it comes, is good but is trusting that you don't look at or think about anything too deeply after that. In spite of my complaints, I did enjoy this. It was a interesting story with a great atmosphere. There were moments that were memorable and it hit the tone of a noir story well. I'd absolutely recommend it to someone who just wants to kick back and get lost in a story. It's like a summer movie--come for the atmosphere, don't think to hard, and let it all wash over you.
Really disappointed with this game. Besides the use of a bunch of AI "Art" and other Assets, there is barely any investigating and zero putting together of clues to figure out whats going on, the game just takes you on a little stroll and tells you everything about its story. All the gameplay stuff you want in your mystery detective game, like, i dont know, actually being allowed to solve a case yourself is missing and the story it does present isnt even good, unfortunately. It incorporates some really old tropes with a twist at the end that doesnt land at all imo and just creates contradictions, instead of a compelling mystery. So yeah, if you really crave a short story walking sim and arent actually looking for a detective game or compelling and deep writing, get it on sale i guess.
Overall: 5/10 Buy only when on sale. The atmosphere was done quite well. It's pretty spooky in some parts without being over-the-top scary. The locations chosen are also perfect for a detective. The plot started out pretty interesting, but after this is where it all goes downhill for me. Just as you are thinking you are getting deeper into unravelling the full story...it ends. With the most generic,cliché twist ever (however there is no build-up to it or hints to it beforehand in the game itself. It just happens). I honestly didn't understand why some story points were even mentioned because nothing is being done with them, they are just dropped and you never learn anything about it again. Puzzles are very easy and you don't even need to think much about it (it's pretty much just searching for code combinations to open locks). In my opinion, the game should have been at least 5 hours longer and explored the story more, rather than just gutting it suddenly for no reason. There should have been more puzzles, more exploration and locations. There are so many ways it could have developed (they had a good starting point), but none of this was done. Almost looks like a cashgrab to make you play first 2 hours, so that you cannot refund it anymore. But then it ends. I did like the vibe of the story though (except the ending), I'll say that.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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