
---Red---Tether--> is an action-packed “combat-puzzle” roguelite. You will tear apart massive space fleets, using nothing but your advanced tether harpoons. Pull and crash ships into another, rip their components off, then grapple-swing your way out of danger.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Red Tether features explosive top-down space action with a unique "indirect combat" system.
You will face massive space fleets and fierce oppositions, while being armed with nothing but tether-harpoons and your wits.
Fight tether-based space battles that revolves entirely around linking yourself with opponents or them with each other.
Crash vessels into another using contracting tethers.
Rip off enemy weapons and attachments with well placed harpoons.
Outmaneuver the fleet by graple-swinging around objects.
Use your ship as a battering ram by slamming yourself into the opposition.
Experience fresh "combat-puzzle" gameplay that requires split-second tactical decisions amid fast paced action.
Carefully consider how to use ships against another, when to disarm and when to destroy and how to utilize the changing battle environment.
Learn to counter various fleet elements, including attack ships, support crafts and logistic units.
Fight through 50+ pre-made waves, or face randomly generated fleets in endless mode.
Clash with 16+ massive boss enemies and turn them into screen-filling explosions.
Dodge clearly telegraphed enemy attacks and potentially turn them against your opponents.
Avoid or exploit various hazards like flammable fuel spills, electrified hulls, coolant clouds and magnetic fields.
Unlock 18+ player ship variants that offer distinct playstyles, advantages and challenges.
Improve your craft with 120+ stackable ship and tether upgrades.
Catch and collect 14 bio-mechanical fish to gain advanced tech.
Discover 10+ star system zones and the new enemies they throw at you.
Piece together the game's lore by finding black boxes among all the ship-debris.
Get a tiny glimpse at a complex sci-fi universe. The story continues in Hyperspace Dogfights, Swirl W@tch and Hyperspace Deck Command.
Enable various challenge modes for the lategame.
Basic controller support and assist options.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
если эта жаба наберет 1 лайк, то у вас будет хороший день ▀▀▀▄░░░░░▄▀▀▀▄ ▄▀██▀▄▄▄█░▄▀███ ▀▄▄▀░░░░░░▀▄▄▀░▀▄▄ ░░░░░░░░░░░░░░░░░░▀▄ ░░░░░░░░░█░░░█░░░░░░█ ░░░░░░░░░░░░░░░░░▄▄▄▀ ░░░░░░░░░░░░▄▄▄▄▀ ░░░░░░░▄▀▀▀▀ ░░▄▄▄▄▀ ▄▀KBA--KBA--KBA ░▀▄░░░░░░░░░░░░░░░░░░▄▄▄ ░░░▀▄▄▄░░░░░░▄▄▄▄▄▄▄▀░░░█ ░░░░░░░▀▄▄▄▄▀░░░░░░░░░░░░█ ░░░░░░░░░░░░░░░░░░░░░░░░░█ ░░░░░░░░░░░░░░░░░░░░░░░░█
Extremely fun game, 10/10 highly recomend
Somewhat misleading name, the tether is both red & yellow.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The mechanics are cool, the graphics are cool, and the game is overall cool. I personally bought the collection with Swirl W@tch and was not disappointed.
How is this not more popular
---Red---Tether--> is a fun and challenging game - the puzzle aspect gives it a little bit of a sandboxy feel but is surprisingly well balanced. I would say while the powers you find in the game help immensely, it really does feel like it ultimately comes down to skill.
this is one of the most underrated games that i've played and i'm extremely glad that i picked it up after i stumbled across a video reviewing it the gameplay is very simple but incredibly complicated, especially as you get deeper and deeper into the game where more enemy classes are introduced. what is especially great about how the game structures wave progression (from a pool of set enemy placements and numbers) is that you're going to eventually recognize many of the patterns, or at the very least remember the most dangerous enemies in that wave set. there's only a handful of life of quality things i would like, like a clearer harpoon total length or something to document enemy types and let us practice against that type if we pass a certain wave number or something similar, but to be honest, skill issue on my part. it's just a very slick and simple game that looks easy at first glance, but then you realize that 6 missiles are heading your way while you're getting targeted by a gatling gun and you're also on fire and you're out of tethers because you accidentally grappled two debris chunks together. it's great, 10/10, i hope more people find out about this game and play it. also one thing i would absolutely love is a soundtrack list in the game. i know they're all free music, but some are absolutely cooking.
tethers: red (amazing game)
〇隠れすぎた傑作 シンプル操作ながらも、どうやって攻略するか計画性がある所が気に入っている。 SF的表現もゲームシステムからサウンドまで丁寧に落とし込んでいてデフォルメされたゲームにある創造の余地を高めてくれる。 大きな船同士を繋げてぶつかり合う時のくぐもった音、大爆発からの衝撃波で自機が飛ばされる。してやったり感が半端ない。 2対の引き合う銛を使って敵の武器を引きはがしたり、敵同士をぶつけたりして倒していく様は大艦隊相手にレジスタンスになった気分になれる。 1本だけ銛を撃って、銛に繋がれたラインを引き寄せるとスパイダーマンのようにスイング軌道で攻撃をかわしたり、体当たりしたりもできる。 出来る・・・出来るが緊急回避がこれに限られていて見てから回避辛すぎる。しかも近くに物がないと詰む。 熱くなると忘れがちなのだが、えげつない範囲攻撃が来ると予想される戦いでは相手から離れずスイング回避できるように心がけたほうが良い。 ゲームの肝は間合いであり、間合いギリギリで、時に入り込んでシールドで耐えながら、またはスイング軌道で翻弄しながら戦うのだ。 難易度は結構高く50時間時点で20面ちょっとまでしか進めていない(現在ラスボスに心折られ中) スキルインフレ系ローグライクではなく結構ギリギリ系かつ必須アップグレードを初期の10面でリセマラしたほうが良い位必須。 移動速度は遠距離攻撃のロケット砲や焼夷弾をギリギリ避けられる程度で、ヒーヒー言いながら避けなければならない。 攻撃にはドットを狙う正確さが必要になるので結構大変。画面ブレやUIブレは切ってやることをお勧めする。 上記の理由でコントローラーでプレイするのは厳しい。 また画面拡大率もデフォルトでは大きすぎるので50%にしたほうが良いだろう。 ついでにlock onあり、オートアシスト5dgが私好みのエイム設定です。 ストーリー50面、エンドレス120面のようだ(中断セーブあり) 10面ごとにボス(同じ10面でも数種類いる) 4面ごとにスキルアイテムのカーゴが現れる。 ゲーム性も世界観もシンプルな操作も音楽も、うまく纏まっているのに何でこんなに埋もれているんだ? 個人的にインディゲームの名作だと思っている。我こそは!と、思う方に是非ともお薦め 追記(ラスボスに心が折られているようだ) と、今も思ってはいるがクリアまで3-4時間かかるだろうゲームで理不尽な範囲連続攻撃をしてくるのに、パーマデスは人を寄せ付けないものがあるのは事実。せめて中断データは消さないでほしかった。 アップグレード解放の4割位がゲームクリアとその後解放されるエンドレスモード、ボスノーダメクリアにあり下手糞お断り感。理想を追求するのは魅力的なゲームに欠かせないが、あまりにも人を選びすぎるのはいかがなものか?正直クリア出来たやつ1%もいないと思う。 理不尽!理不尽!と叫ぶのがお約束の如く癖になってきて人にお勧めするのが辛い。幸いではない。ただしハマれば熱い! こだわりの料理人によるクソ上手い超激辛ラーメンの中毒性である。 追記2 110時間でバックアップセーブを駆使しノーマルモードクリア。燃え尽きたぜ 他の船やアプグレ開放、エンドレスモード等、エンドコンテンツが豊富でまだまだ遊べる
amazing game with unique action style
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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