
Fast paced arcade action where you become stronger as you are covered in the blood of your enemies and your own wounds.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
一応、一周目をクリアしたのでレビューさせていただきます。 良かった点 ・会話シーンはほとんどありませんでしたが、絵で語るという 演出を使い、遊んでる側の想像力を良い感じに刺激できていると思った。 1から10まで語られて思考を挟む余地無し、というのがあまり好みではない人間には 結構刺さると思う。 ・上記した点と似ているが、音楽と手書きで表現されている世界がマッチしていて、 ダークなチャンバラ活劇が上手く表現されていた。 最初は全体的に絵が可愛らしいからしまらないんじゃないか、と思っていたが、 全然そんな事ない。 ・意外にキャラがしっかり動く。 絵の好みは出そうだけど、動作部分に関しては敵も自キャラもヌルヌル動く。 ・思わせぶりな演出。 実際これが個人的には一番の評価点。 道中に出会うボスと戦い、無力化した地点で殺すか、殺さず先に進む的な場面がいくつかあった。 商品紹介ページにある"複数のエンディング"の分岐点に関わっているんだと思う。 色々と想像力や考察が搔き立てられますな。 以下は悪かった点、というか不満点 ・マジで敵(NINJA)が見にくい場面があった。 物語の都合上、そういった演出なんだろうな、というところは除くにしても、 敵(NINJA)が背景と同化していて、辛うじて動いているのは分かるけど 何しているのかさっぱり分からんという場面があった。 ・もう少しアクション部分でバリエーションが欲しかった。 わりかしスピード感があるし、敵も簡単にやられてくれるので爽快感はあるものの、 なんかこう……今一つな物足りなさを感じる。 ・体力バーは最初から表示してほしかった。 一定回数以上死ぬと、体力バーみたいなのが表示されるのだけど、 それがバグなのか、仕様なのか、いまいち意味が分からなかった。 総評すると、値段も安いし、意外にしっかり作られているので 個人的には良い買い物したと思っています。
美术不错,但也退款了,不值这价,30分钟就能打通,通关后有个boss名单,击杀过的会变成红色,推测全部都是红的会得到真结局,但是操作感太坐牢了,指令延迟转向都转不过来,这种情况下boss还会读指令,你攻击他闪避,你卡后摇他出刀,你飞扑他拦截
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Concurrent players on Steam, sampled daily since tracking started.
不值43大洋,已申请退款。说优点:挺爽快,血流遍地,玩的人肾上腺素飙升,忍者妹子砍人几乎一刀一个,很过瘾。再说缺点:首先,一个动作游戏居然没法用键盘,设置按键居然没法自定义,你把键盘敲烂都没用!只能用手柄,手柄也用的却不顺畅,这一点就不能忍!其次,系统无比的奇怪:没有奶血机制,一路全靠技术,在某个场景不幸手残挂了从该场景初始地开始,boss貌似在主角挂了之后也消失了,刷完小兵就进入下一个场景继续,直到最终boss。最后,没有存盘点,没有存盘点,没有存盘点,只要退出游戏,再进游戏就从游戏开头开始........还有没有台词只有动作比划当剧情、场景阴间、bgm单调等等小缺点 总之,不值43大洋,果断申请退款,坐等打折或白嫖
A fast action game with great art and grim atmosphere that feels very authentic. The game has potential, but in it's current state is hampered by bad performance, questionable controls & design choices. The game offers a decent challenge, but also takes away this challenge by clearing bosses and enemies after you die, that you weren't able to defeat on your first attempt. Combat mechanics are pretty good, but feels hindered by bad performance. On my pretty good gaming PC my framerate is constantly shifting between 55-35 throughout the game, which is pretty bad. The game's length is quite short: my first playthrough took 75 minutes (with pauses in between because I was streaming and talking). Positives: +Art that looks inspired by oldskool manga like Dororo and Lone Wolf and Cub. +Grim & unsettling atmosphere that captures the stories, folklore and manga based on old times in Japan, you'll be confronted with torture, poverty, starving villagers & demons. +Very fitting and good music. Negatives: -My main gripe is that, after you die, the game clears (most) bosses and (certain) enemies that you didn't beat on first try taking away your opportunity to learn the mechanics and actually beat them. I find this a baffling and unacceptable design choice. -Bad performance (on high end PC). My framerate without much action going was around, drops to 40 with multiple enemies on screen, drops to 30 with many enemies. Because the framerate isn't stable I feel it hinders the combat. -Controls/mechanics: there is a delay after landing from a jump which prevents you from hitting enemies standing behind you. Many times when I wanted to hit these enemies, the character would attack in direction I didn't mean to, resulting in getting hit or death. -Custom controls: I would like to map block to a button on my gamepad and be able to use the d-pad instead of analog stick for movement. Unfortunately that isn't possible, you can only map attack and jump. Again I feel the game certainly has potential, but in it's current state I cannot recommend it.
A surprising amount of effort was put into this short little game, with every run feeling a bit different depending on how often you died, where you died, which bosses you killed or missed (or spared), etc. I got 5 different endings while trying to do a deathless run, and wouldn't be surprised if there were more. Your movement and attacks are very fast, but the overall character control feels more deliberate rather than fluid, demanding careful spacing control with your dashes, backdashes and jumps. Because of that the game plays much better using a keyboard. It's difficult but never truly unfair, with every enemy action being telegraphed by unique animations (again, surprisingly high effort), every hidden enemy having a hint to their location, and so on. The biggest and possibly crippling issue is performance - yes it can drop sometimes, and yes it can affect combat, adding to the difficulty. A good chunk of my playtime was me trying to find a stable framerate by switching between Windows and Linux, trying different Proton versions and launch options, and other tweaks, unsuccessfully. I still can't bring myself to give this game a thumbs down, but I understand if someone would. It's a damn shame that this game seems abandoned, and between it's Steam and Dlsite sales, there may be no more than 10 people who might've seen even half of it's endings and bosses. Also if you decide to play it on Linux and the sound effects wouldn't play - either drop the Proton version to 5.13, or set the Japanese locale in the launch options: [code] HOST_LC_ALL=ja_JP.UTF-8 %command% [/code] Why would that only affect the sound effects but not the music or anything else is beyond me
Jogo muito divertido, gráficos bonitos e fluidos. Porém necessita urgente de uma atualização. Há bugs a serem corrigidos, e podem ser acrescentados ou um sistema de pontuação, galeria, mais dificuldades. O jogo apesar de bom é curto demais, se fosse dar uma nota daria 6, mas caso o jogo estivesse em seu pleno potencial mereceria um 10, sinto que esse jogo foi abandonado pelo criador, oque é uma pena, pois é um ótimo jogo. Espero que o projeto fique melhor. e mais barato, com a correção de todos os problemas valeria o valor pedido, mas do jeito que esta deveria ser cobrado no máximo R$15,00 Very fun game, with beautiful and fluid graphics. However, it urgently needs an update. There are bugs to be fixed, and a scoring system, gallery, or more difficulty levels could be added. Despite being good, the game is too short. If I were to give it a score, I’d give it a six, but if the game were at its full potential, it would deserve a ten. I feel like this game was abandoned by the creator, which is a shame because it’s a great game. I hope the project improves and becomes cheaper. With all the problems fixed, it would be worth the asking price, but in its current state, it should cost at most $3.00. とても楽しいゲームで、美しくスムーズなグラフィックがあります。しかし、緊急にアップデートが必要です。修正すべきバグがあり、スコアリングシステムやギャラリー、難易度の追加もできます。良いゲームですが、短すぎます。評価をつけるなら6点ですが、ゲームが本来の潜在能力を発揮すれば10点に値するでしょう。このゲームが開発者によって放棄されたように感じており、残念です。素晴らしいゲームなので、プロジェクトが改善され、価格が下がることを期待しています。すべての問題が修正されれば、要求された価格に見合うでしょうが、現在の状態では最大でも400円が適正です。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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