
Reap and Rush is an absurdly addictive action roguelike. Step into the role of an underworld envoy thrust into a chaotic underworld. Fight through hordes of Yaoguai, leveling-up skills to become a soul-harvesting reaper and unravel a shocking conspiracy across endless cycles...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
'Reap and Rush': Longer mortal lifespans have thrown the underworld into chaos, forcing its envoys down to the mortal realm to restore order. But reincarnation is broken and your boss Zhong Kui is missing. Dive into the chaos and join a hilarious, action-packed brawl across the realms!

Face endless waves of Yaoguai on a treacherous battlefield. Carve a whirlwind of destruction through the crowd and savor the simple, visceral joy of underworld envoys doing their jobs. Choose your champion from unique underworld envoy generals and dominate the battlefield.

Unleash unpredictable power by freely combining fate stones and yin spells. Use underworld currency to stock up on powerful paper crafts, forging countless synergies and combat styles. Master your unique build and discover that no two runs are ever the same.

Your duties go beyond battle. Solve the underworld's daily chaos such as feed a hungry Yaoguai, help a misplaced god or untangle a fox spirit in his cultivation... A top-tier envoy masters both the pen and the blade. Ready to negotiate peace or clear the scene!
Game designers are committed to providing players with fresh, timely and interesting gameplay. We highly value feedback from all players and are committed to improving the game for everyone. Your valuable ideas can help us to optimize the quality of Reap and Rush.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
也不知道是这类游戏太好做了还是确实又市场,国产肉鸽是层出不穷,国产肉鸽通常这种卡通风确实不错,很让人第一眼就喜欢,但是游戏性是真的一点不琢磨。每个角色大差不差,要不固定体系,地图一共就那么3张,第三张图一摸一样的必须玩5次才能弄最终图,最终图就一个5分钟的小地,大概就是你玩100个小时,内容也是一样的,一点新鲜感没有,收集也没有任何成就感,哈迪斯优点是一点没借鉴,圈钱作品。
玩的好好的进商店把我2级命石替换成1级,词条显示全没作用,9级的需求1级的效果给我看吐了。 还有合成命石给我看的恶心看的烦躁。 一小时时间起码半个小时在整理。
I'm having an absolute blast! This game is great! Love the aesthetic, the art, the overall theme - and the characters are SO dorky and funny in their own (slightly creepy) way that I can't help but adore them. Honestly, I would be overjoyed when the devs decide to expand the universe of this setting, with these characters. I just love them. Did I mention the amazing art? It's sooo detailed and full of care, I'm constantly in awe. The only negative (which is tiny, and nothing but nitpicking at this point) is the overall pace. I feel like the characters move just a tad too slow as their defeault speed, making it feel a little sluggish at first. It gets better with time, but yeah. If you like games like magicraft, hades, nordic ashes, or just generally enjoy intricate rogue-lites, this is definitely for you!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Russian, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 400 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很上头,玩几把知道套路之后就非常爽了,尤其是到后面关卡角色成型开始割草的时候。现在二重境打完了,感觉一旦成型之后一直就是在秒boss,很爽,但感觉少了一点交互,可能我还没解锁更难的模式? 希望能增加装备一键升级和成型之后突出角色的功能
游戏前期挺好玩的,但是当用五行开启真之境之后,难度飙升,感觉之前的爽快感都消失大半,伤害前期低还打不动,还有一堆技能和属性来污染池子
挺好玩,画风也很喜欢
可以,画风也不错。火系简单且无敌,只需要葫芦+舍利子。
游戏挺好玩,希望能有更多关卡,boss和随机事件更丰富有趣一些就好了
很好玩,已經初步通關
我觉得挺好玩的,尤其是画面风格。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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