
Artificial beings, known as 'Homunculi,' have upended the balance of Web. Carter, a young man plucked from his quiet life in the countryside, must rise to the challenge. Explore ancient ruins, meet charming characters, and master combat in this devilish action-adventure of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
is good i like
Buen juego. Tiene un increíble sistema de combate pero la dificultad es casi nula, apenas hacen daño y son muy lentos para atacar y cuando le agarras la mano al sistema de combos les podes hacer permastun a todos los enemigos comunes y a algunos jefes. El mundo es divertido de explorar y tiene secretos me gustaron mucho, aunque la montura que te dan cerca del final es incómoda de usar. Considerando que este es el primer acto, que va a seguir recibiendo actualizaciones y, al menos en argentina, tiene un precio prácticamente regalado, lo recomiendo.
Combat feels a bit sluggish (I personally believe the player and enemies should have half the health they currently do) but the cutscenes are fantastic. Got a fair few chuckles out of me at several points and I adore the character designs.
absurdly good, please pick this game up and give it a go
REAL WEB LEGENDS: Carter's Quest is an Early Access action RPG developed and published by Goba that sets out to deliver an adventure inspired by classic fantasy epics while incorporating stylish, combo-driven combat. The story follows Carter, an ordinary villager whose life changes dramatically after he becomes entangled in a struggle over a mysterious artifact with the power to alter the fate of the world. As rival groups race to obtain this relic, Carter uncovers a much larger mystery involving the creation of the Perfect Homunculus, an artificial being whose existence could reshape history. The narrative gradually expands from a personal tale into a broader conflict involving political intrigue, ancient civilizations, and hidden secrets, giving the game an ambitious foundation that extends well beyond its opening chapter. Combat serves as the heart of the experience, rewarding players who learn enemy attack patterns instead of relying on repetitive button mashing. Battles encourage the use of combos, aerial attacks, dodges, and carefully timed counters while allowing players to experiment with different approaches against increasingly dangerous opponents. A notable addition is Carter's Homunculus companion, which is integrated into both the story and gameplay. This ally provides assistance during combat while reinforcing the central themes surrounding artificial life and its growing importance within the world. The result is a combat system that feels active and engaging, offering enough depth to satisfy players who enjoy mastering mechanics without becoming overly complicated for newcomers. Exploration is another strength of the game, with the opening chapter taking place in the Human province of Kaliere. The region presents a kingdom attempting to recover from the scars of past wars, and its towns, ruins, and wilderness all contribute to the world's identity. Hidden treasures, optional quests, environmental puzzles, and collectible lore encourage players to venture beyond the main storyline. Rather than rushing from one objective to the next, the game rewards curiosity by filling its environments with details that expand the setting's history and reveal the motivations of its many factions. These optional discoveries make the world feel more believable and provide additional context for the larger conflict unfolding around Carter. The visual presentation embraces a colorful fantasy style that blends nostalgic influences with modern production techniques. Character animations are fluid during combat, while cinematic cutscenes and full voice acting help deliver important story moments with greater impact. The soundtrack complements both peaceful exploration and intense battles, creating a consistent atmosphere throughout the adventure. Although the project is created by a solo developer, the level of polish found in its presentation reflects considerable dedication, particularly in the way the game balances storytelling with action-oriented gameplay. As an Early Access title, Carter's Quest currently offers only the first chapter of what is intended to become a much larger adventure. Even so, the available content succeeds in introducing its combat mechanics, world-building, and central narrative while providing a glimpse of the ambitious scope planned for future updates. The roadmap promises additional chapters, expanded regions to explore, new gameplay systems, and continued refinements based on community feedback. Players should understand that the story remains incomplete, but the existing content establishes a promising framework that leaves plenty of room for growth. REAL WEB LEGENDS: Carter's Quest stands out because it demonstrates a clear vision and genuine passion for classic action RPG design. Its combination of responsive combat, rewarding exploration, intriguing lore, and memorable fantasy setting creates an enjoyable experience despite its unfinished status. While some players may prefer waiting for the complete release, those interested in supporting an ambitious independent project will find a solid introduction to a world with significant potential. If future updates successfully build upon the strong gameplay foundation and continue expanding the narrative with the same level of care, this could develop into a highly rewarding action RPG that appeals to fans of both traditional fantasy adventures and stylish character-action games. Rating: 8/10
An amazing start of something really special!
Very fun and thoroughly goofy. I especially like the moveset for the [spoiler]Artist's[/spoiler] weapon (although the noise accompanying the big "finisher" move is a bit much imo). All around a very enjoyably experience with my only issue being the small enemy variety, especially [spoiler]the same boss reused 3 times[/spoiler] felt a tad egregious. Overall this was a very enjoyable few hours of being surprised with the wackiness of Carter's adventure at just about every turn. Looking forward to act 2!
I honestly can't believe I've sat on getting this game for as long as I did, I was watching it getting made on twitter... Shame on me. It's got its flaws, but honestly, It's beautful!
Thought it was about to be nostalgiaslop, but i think i found a gem. Still the jumping in this game pissing me off (and running in this game is little bit slow), plus i would love to play this game with some shaders.
fun game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Pinball Deluxe: Reloaded | $52.1K | 206 | 96% | $7.99 |
| COTTOn Rock'n'Roll -SUPERLATIVE NIGHT DREAMS- | $52.1K | 84 | 88% | $24.99 |
| Dice People | $52.1K | 697 | 92% | $2.99 |
| 688(I) Hunter/Killer | $52.1K | 226 | 82% | $7.49 |
| Doki Doki AI Interrogation | $52.1K | 511 | 82% | $3.49 |
| PaperKlay | $52.1K | 183 | 90% | $14.99 |
Related
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| ARK: Survival Evolved | $69.5M | 582.6K | 84% | $9.89 |
| The Isle | $55.3M | 107.4K | 81% | $19.99 |
| Valheim | $52.5M | 455.7K | 94% | $9.99 |
| Blade and Sorcery | $51.8M | 61.8K | 97% | $29.99 |