
A dragon's breath turns you into a stickman! Conquer castles, plunder territories, or lead your squad in this fantasy world! During your journey, you can explore various dungeons, discover hidden treasures, engage in trading, farming, craftmaking and more. Will you survive and regain your true self?
Modeled estimate, not a reported figure. How we estimate →
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About

As a stickman, you find yourself in a mysterious magical world. Though you stand out among other creatures, this world is already accustomed to all sorts of strange beings. Choose your own way of life, explore towns, villages, and the vast wilderness, and experience the richness of this world!

"Stickman Strikes: Conquer Fantasy World" draws inspiration from the combat systems of "Meteor Butterfly And a Blade" and "Sekiro," but with simpler controls.You can unleash smooth and stylish combat moves or recruit companions for team battles. Whether fighting solo or in a group, the battles are always thrilling and challenging!

You can accept various quests in towns, from delivering messages to teaching drunks a lesson, to escorting goods. Each quest takes you on a new journey, exploring multiple towns and villages, experiencing rich stories and diverse adventures. Watch out for bandits on your travels and use your combat skills to take them down!

As the leader of your team, you must not only lead them in battles but also manage their needs. Buy food and water, cook in the wild, bathe in town bathhouses, handle hygiene in the wild, and restore energy and morale through sleep. Make your game experience more realistic and immersive!

In the tavern, you can recruit new team members and equip them with necessary weapons and gear. These items can be bought from shops or crafted by gathering resources. Collect food, fruits, vegetables, minerals, and more in the wild. Each town has different resource distributions, adding more strategic choices to your adventure!
Future versions of "Stickman Strikes: Conquer Fantasy World" will include more features:
Magic System: Implementing magic skills in combat for more battle variations.
Dungeon System: Explore tombs, caves, and ruins on the map to uncover hidden stories and treasures.
Faction System: Conquer towns, establish your own faction.
Trade System: Buy caravans to automatically trade between towns.
Agriculture System: Buy land, grow crops, and interact with the trade system.
Industry System: Build factories in towns to manufacture goods.
Guild System: Join or create mercenary guilds, thief guilds, etc., and enjoy guild benefits and quests.
Get ready for this epic adventure and become a legendary stickman!
Currently, the game is developed solely by me, filled with creativity and ideas that I hope to realize step by step. If you’re interested in game design or providing feedback on testing, join our Discord to discuss. Thank you all for your support!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
给差评的理由是玩到boss大地之龙,发现只能单挑,而且我练的法师,到这没有队友打这个boss就是折磨,必须攒怒气释放龙渣之力,然后再切换法杖打法术;主要你用法杖的时候不能锁定敌人就不好弹反攒怒气,所以操作十分折磨,而且只能单挑,我前面游戏时间都是在跑商,然后主要培养的都是队友,资源全部都给特殊队友了,我自己战斗能力很弱,结果到了这个boss强行只能单挑,而且必须用攒怒气的战士打法来对战,不然切换法杖的操作很繁琐;只能说制作者对于游戏的定位还是很不清楚,我能看到就是设计这个boss的时候没有考虑法师或者培养队友玩家的境地;设计boss不能单线程,做游戏得把自己游戏里面存在得要素都顾及全,而不是在一个主要boss上面限制玩家只能用一种方法去打,那万一玩家没有在你想要得那个方法上面下功夫或者给资源呢?到这里我直接就不想玩了,本来是8/10的评价,到这我就决定给差评了
I just bought the game, it's so broken, no character can move including yourself in combat.
앞서 해보기가 아닌데 왜 업데이트가 0.3.1 버전? 평가 자체는 엄지를 아래로 내리지만 재미 자체는 보장 다만 적의 부대는 많으면 200명은 가볍게 넘는데 아군 부대 인원수는 이 보정 저 보정 합해서 40명 겨우 될까 말까 한 건 마이너스 요소 특정 스킬을 배우는 장소는 인게임에서 알려주지도 않는데다 커뮤니티를 보려해도 그 정보가 없거나 언어이슈로 알아볼 수 없음 가장 큰 문제로 한국어로만 했을때 발생하는 채집지점버그 채집지점에는 부대원 일부가 같이 들어가 채집을 명령할 수 있는데 이 부대 인원수가 대략 10명이 넘어가면 로딩이 67%에서 멈추고 먹통이된다. 정작 부대인원이 채집필드에서 걷는소리는 들리는데다. 단축키로 채집 명령도 가능한게 코미디 이미 많이 재보된 버그지만 최신 업데이트에서 누락되었다 어쩌면 저 채집필드 자체는 정상적으로 들어간 판정으로 뜨니까 제작자도 이게 뭔 버그인지 감을 못잡았다는 희망회로를 돌려본다. 채집이 그렇게 중요한가? 라고하면 당신은 제작이건 퀘스트건 진행 할 수 없을것이다. 물론 위에 언급했듯이 한국어에서만 발생하는 문제라서 다른 언어로 바꾼 다음 채집하고 다시 한국어로 바꾸면 되는 이야기긴 한데 그렇다곤 해도 이 버그가 고쳐지기 전까지는 이 평가를 수정할 이유는 없다.
骑马与砍杀之火柴人与他的后宫——只狼版
几十个弓箭手远处射箭,被射中有硬直,甚至带眩晕好几秒,前面十几个野猪人冲锋,冲锋百分比扣你血,还有几十个杂兵围着你,只要被碰到一下就被活活连死,不管你怎么操作怎么养成反正就是一个人过不了,逼你养一大堆人去硬换,恶心
Kontroller olmamış.
这打架硬直和存档模式是我见过最傻逼的设定,制作组是小脑发育不全吗
开局城市指标归零,商店商品就一个,饭都没处买,好几天都不修
有游戏有BUG玩不了 走路像快进 X100 打斗也一样 看不见动作
目前很多任務接了之後遊戲都會讓遊戲整個卡死,只能關掉重開 非常影響體驗
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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