
Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Be sure to join the Ready or Not Discord server to keep up with the latest updates, find recruits for your squad, and have a good time!
The Digital Deluxe Edition includes the base game and the first three DLCs 3. Get immediate access to Home Invasion, Dark Waters and Boiling Point.
Home Invasion: Following a Category 5 Hurricane, home invasion occurrences are widespread. Lead your team through three new missions and get access to three new weapons, six new pieces of gear, and seven color variants for pants/shirts.
Dark Waters: Command your squad through three new missions off the coast of Los Sueǹos to apprehend international criminals, stop terrorists and infiltrate an abandoned island resort. Dark Waters also includes 5 new weapons and two new gear sets.
Boiling Point: The relentlessly debased city of Los Sueños faces an existential crisis when a subversive terror attack severs any remaining faith in what's become an ineffective and overwhelmingly militarized city government.
Official Soundtrack: Are you Ready? The haunting, gritty noir of Ready or Not's soundtrack, composed by Zack Bower, is now available! All tracks available as MP3.
Lead a team of highly-trained SWAT officers through unpredictable high-risk missions against ruthless criminals to prevent the city from spiraling into disorder. Equip real-world weapons and gear to tackle missions inspired by current events against Los Sueňos’ ruthless criminal element.
Every decision, from squad selection to tactical breach and engagement is the difference between life and death.
Are you ready?
FEATURES
Take Command
Ready or Not delivers an immersive SWAT experience. Equip your team with authentic weapons and gear, deploy into high-stakes, real-world inspired missions to secure locations concealing unknown criminal threats and potential civilians. Every mission demands tactical precision and situational awareness. Bullets from known and concealed threats react realistically with the environment, passing through walls, furniture and bodies. Cover your six, clear your corners, apprehend the threats and rescue the innocent.
The Weight of the Badge
Shoulder the weight of being a SWAT commander entrusted with confronting Los Sueňos’ criminal corruption and stopping it from overwhelming the city’s citizens. Every tactical decision matters, every outcome is yours to bear. Your choices in the field dictate mission success, the survival of your squad and the safety of hostages. Squadmate and hostage deaths take a profound psychological toll on surviving team members, affecting their performance or ending their careers altogether.
True Tactical Gameplay
Ready or Not is a true tactical shooter. Every mission is a high-stakes, life-or-death operation. Strategically forge your squad of elite SWAT officers, equip them with the right weapons and gear for the mission, position your team to tactically breach criminal strongholds and quickly identify and neutralize threats in tense, life threatening scenarios. Follow the rules of engagement, communicate with your team, and execute flawlessly - failure is for the unprepared.
Your Mission is the Story
Ready or Not confronts you with a raw, unflinching mirror of real-world crime, exposing the horrors of human trafficking, drug running, illegal arms dealing, militant extremism and terrorism through interwoven storylines that span multiple missions. Grapple with moral dilemmas as you’re forced to balance your duty to exercise constraint in the face of Los Sueňos' most vile criminals.
Cross-Comradery
Team up with friends to stem the tide of crime infesting the city. Enhanced with crossplay, Ready or Not supports up to five players in a co-operative tactical experience on all platforms. Communicate effectively to increase your tactical precision, watch your squad’s back and successfully complete your mission.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 347.1Kreviews | 79% | — | $278.1M |
| $49.99 | 33.6Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3552 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfect.
好
tiras tiros
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #26, worst DE #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 127.57/day in the week to Sep 9 → 149/day in the week after.
Of the 7 markets with a position on both sides, 7 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 137.86/day in the week to Sep 8 → 147/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 122.67/day in the week to Aug 4 → 184.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Simplified Chinese, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Turkish, Russian*languages with full audio support
| $49.99 |
| 10.1Kratings |
| 82% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
реалестичный симулятор спецназа очень советую
非常好玩的游戏,使我时刻保持紧张,可玩性很足,玩起来十分有代入感和沉浸感,一个关卡能让我打好几遍的游戏不多了。作战时的场景细节和叙事内容也令人满意,总体来说很值得一玩,但游戏内的平民能不能不要像弱智一样看到特警就跑路然后撞到嫌犯被劫持
I am ashamed to have spent any money on this game. I was lucky enough to get a key from a third party but even then the discount I got still makes the game feel overpriced. Obviously tons of effort went into this game, with amazingly high quality models, animations, voice acting, sound design, etc. What it lacks is gameplay. I'm not saying there isn't enough of it, I'm saying you don't get to experience it. I started playing this because a friend asked if we could try it together. He had seen several videos of the game and it looked very decent. Only about half an hour of my playtime was in singeplayer mode. We both are skilled to some extent at shooter games, with him having more practice and me playing a wider range. We have beaten maybe one single map without a soft complete from the four we have played on easy mode. And to those who may play the game and are simply checking how people view the game presently, instead of saying get good, try shooting a gun in your basement and see if your parents start cheering upstairs. There is a very clear difference between intentional hard and bullcrap hard. My direct last experience with a shooter game was Payday 2 on its highest difficulty, where it is 5 shots and you are practically out, surrounded by 20 enemies. A multitude of times me and my buddy have been taken out with just 2 shots by shooters in the missions we play. The difference between this and Payday is if you get shot, you can still take a step or two to the left. This game has hitboxes that came out of a Rec Room tube build (sayin' the hitboxes are inaccurate.) and movement less responsive than a dying old man. The game also feels incredibly repetetive and unrewarding. You slowly creep up on every door frame, corner, etc. (Which isn't a bad thing, it's a tactical shooter.) You yell at a non-compliant suspect or citizen, usually ending up with you kicking the ass of a citizen or lighting up a suspect, making them look like swiss cheese before they do the same to you. Then you find some objective marker, hit your interact key, and you are all done. At least other games like this have some variation going for it. Simply a different map or different looking marker to hit interact on doesn't mean it has variation. At the end, you get a score telling you if you screwed up by allowing all the hostages to get shot despite your silence, or if you shot a civvy who just wouldn't go down while next to a suspect. Overall, this game looks amazing, sound design is great, gameplay is unintentionally ridiculously hard and unrewarding. Yes it is supposed to be hard. What point would there be if it wasn't? Of course same goes for if it is near unplayable due to oversights in balancing. If you have fun with it, good on you! If you don't, at least you can probably get a refund unlike me and my pal. Disappointed but I'm glad it is a game with some soul behind it at least. You don't see very much of that around anymore. Game runs incredibly well with little to no server issues, so at least that has something going for it.
OK
можно стрелять в черных
оптимизации нет
jackpot
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $279.4M | 197.3K | 86% | $49.99 | |
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| $247.2M | 489.2K | 95% | $29.99 | |
| $247.1M | 683K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $104.8K | 497 | 89% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6.4M | 15.2K | 79% | $15.99 | |
| $1.4M | 4.9K | 76% | $9.99 | |
| $3.3M | 9.3K | 79% | $14.99 |