
Razenroth is an action shooter with a dark atmosphere, enriched with the elements of roguelike and RPG. All the levels, weather conditions, distribution and quantity of key elements are generated randomly. Thanks to this fact, a single game is different each time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это просто прекрасно.
It's not bad.
Cool little game. When you die you go back to the start, but some upgrades are permanent and remain. The levels are randomly generated so even when you go back it doesn't feel like doing the exact same thing again. I assume that most people won't spend much more than several hours on the game, but it's priced accordingly. Also the game plays well at 21:9 resolutions, good job devs!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Portuguese - Portugal, Russian, German, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's awesome and you should give it a try, ma dude.
Se você gosta de The Binding of Isaac mas acha que ele tem cores demais e trauma infantil de menos, Razenroth é a solução. É um roguelike que mistura a estética suja de Diablo com a punição gratuita de um indie de 2015. Arte: Desenhos à mão que parecem saídos de um rascunho descartado do Lovecraft. É sombrio, detalhado e envelheceu surpreendentemente bem. Gameplay: O combate é lento e deliberado. Não espere a fluidez de um Hades; aqui você luta contra os monstros e contra a própria inércia do personagem. Progressão: O sistema de itens é vasto o suficiente para te deixar confuso e a progressão permanente é o que impede você de desinstalar o jogo após a décima morte seguida para um boss mal-intencionado. Veredito: Um jogo sólido, honesto e barato. Perfeito para quem quer passar raiva em um cenário gótico sem precisar pagar caro por um Souls-like. Nota: 7.5/10 — Morri de novo, mas vou mais uma.
Good short game.
Boring
Неплохо как бета, но как полноценная игра очень слабо. Малое разнообразие скилов за два забега повторилось все. Прошел один забег и забил.
No time for a detailed review so I give this game a rank C. Okay game - not bad but you can skip it or try on sale. See my profile for more details about my reviews. Additional notes: I hesitated giving it a D, but that would make it a thumbs down... and I don't think the game is bad. Just between mediocre and okay. Nothing for me to feast on, but many new/young players might enjoy this very indie/low budget top down shooter with bullet hell mechanisms, lovecraft ambience and amateurish drawings.
cool retro style re-playable game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.1K | 385 | 90% | $8.49 | |
| $67.1K | 910 | 85% | $2.99 | |
| $67.1K | 109 | 67% | $19.99 | |
| $67.1K | 106 | 51% | $19.99 | |
| $67.1K | 377 | 78% | $9.99 | |
| $67.1K | 257 | 81% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 19.8K | 96% | $11.99 | |
| $2.4M | 10.8K | 96% | $9.99 | |
| $1.9M | 6.3K | 88% | $9.99 | |
| $1.1M | 2.6K | 83% | $14.99 | |
| $390K | 2.1K | 88% | $14.99 | |
| $374.6K | 2.3K | 66% | $6.99 |