
Razenroth is an action shooter with a dark atmosphere, enriched with the elements of roguelike and RPG. All the levels, weather conditions, distribution and quantity of key elements are generated randomly. Thanks to this fact, a single game is different each time.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Portuguese - Portugal, Russian, German, Simplified Chinese, Italian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
There are betters game where you can sink those hours i did.
It's not bad.
A low-budget and simple but also very fun roguelike shooter. It's the story of a journalist who ventures into another world, which is of course full of demons. There's plenty of stuff to collect and to upgrade, including a home base. Boss fights are a bit hard sometimes, but that's part of the appeal. It's cheap, fun and has a ton of replayability.
нет
Boring
Good short game.
A nice surprise, the game is a lot of fun and it's short. There's some replay value if you want to beat it on a higher difficulty. 8/10
Se você gosta de The Binding of Isaac mas acha que ele tem cores demais e trauma infantil de menos, Razenroth é a solução. É um roguelike que mistura a estética suja de Diablo com a punição gratuita de um indie de 2015. Arte: Desenhos à mão que parecem saídos de um rascunho descartado do Lovecraft. É sombrio, detalhado e envelheceu surpreendentemente bem. Gameplay: O combate é lento e deliberado. Não espere a fluidez de um Hades; aqui você luta contra os monstros e contra a própria inércia do personagem. Progressão: O sistema de itens é vasto o suficiente para te deixar confuso e a progressão permanente é o que impede você de desinstalar o jogo após a décima morte seguida para um boss mal-intencionado. Veredito: Um jogo sólido, honesto e barato. Perfeito para quem quer passar raiva em um cenário gótico sem precisar pagar caro por um Souls-like. Nota: 7.5/10 — Morri de novo, mas vou mais uma.
Score: 2/5 [b]The Good[/b] 1. Audio/music/SFX 2. Movement is smooth, and controls are responsive. 3. Environmental/weather effects are mostly good, with some of the environment being unclear that it is impassible terrain or being intuitive that it is blocking the player's vision. 4. Balanced difficulty. [b]The Bad[/b] 1. Gameplay got boring and repetitive in less than an hour, and there is almost no narrative/dialogue/story. 2. Not enough variation in enemy designs, move-sets/attacks, and strategies. 3. Most mechanics are not explained effectively, which fits/reinforces the narrative somewhat but was overall a negative. 4. Subpar writing. No explanation for why the main character has magical abilities. Introduction feels forced/lazy. 5. Visuals/art direction isn't great.
muito bom bastantes fases
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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