
The roguelike where you play as the enemies. Take control of your foes, turn them against each other in fast-paced combat, and leap to a new host before your current body breaks down.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
RAM is a top-down roguelike shooter with a defining twist: you don’t have a body. You play as a rogue AI, jumping between enemy robots to survive. Turn your enemies into your weapons and fight your way through a post-apocalyptic world run by quirky robots.
Every enemy is a potential host. Switch control at a moment’s notice between unique enemy types, each with a distinct moveset and playstyle, and their own arsenal of upgrades to unlock.
Digital pets. Student projects. Sentient memes. Within a year, they were all that remained of intelligent life. After ten, it was just the strong ones. And in 2120… one of them made you. How much longer until there’s nothing left at all?
Traverse the ruins of the human world across multiple procedurally-generated levels, and contend with the eccentric mechanical societies that have risen to inhabit them.
RAM expands the style systems seen in games like Devil May Cry and Ultrakill by making style points in-run currency. Master combat techniques and execute trickshots to earn a diverse array of upgrades that modify how each host robot functions, then pit your accumulated strength against dangerous bosses with their own unique swap-related mechanics.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ this game
Roguelike legal : )
better than binding of issac
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German*languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game. Really hard though, you need to be extremely locked in at all times and i'm simply not like that. still love it though.
Интересная стрелялка
Actually stellar game. RAM is already a decent 2D roguelike without its main feature, as the controls and artstyle make for a pleasant experience. However, the game is built around the fact that you play as the enemies, constantly swapping and mind-controlling different ones. This allows for a ridiculous level of flexibility not only in your moveset but also in your ability to set up trickshots, seeing as controlled hosts will continue taking the actions you commanded them to for a short while after you swapped away from them. The only critique I have of the game is that it's short (a successful run to the final boss takes about 30 minutes if you're fast), but seeing as it is a roguelike, you're also expected to replay the game multiple times and die many, many times before even clearing the first zone. Furthermore, the NPCs in the hub are decent fun to chat with and there are a few minigames you can play between runs. So PLEASE PLAY THIS GAME. RAM deserves much more exposure than it has at the moment.
Good gameplay but reset my save file after relaunching which is incredibly stupid.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $121.6K | 332 | 79% | $14.99 | |
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| $29.5K | 140 | 90% | $9.99 | |
| $17.3K | 55 | 82% | $11.99 | |
| $10.6K | 71 | 72% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $267.4K | 2.1K | 85% | $4.99 | |
| $267.3K | 869 | 90% | $9.99 | |
| $267.5K | 502 | 76% | $19.99 | |
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| $267.2K | 1.4K | 87% | $7.49 | |
| $267.6K | 1.8K | 90% | $7.99 |