
The roguelike where you play as the enemies. Take control of your foes, turn them against each other in fast-paced combat, and leap to a new host before your current body breaks down.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
RAM is a top-down roguelike shooter with a defining twist: you don’t have a body. You play as a rogue AI, jumping between enemy robots to survive. Turn your enemies into your weapons and fight your way through a post-apocalyptic world run by quirky robots.
Every enemy is a potential host. Switch control at a moment’s notice between unique enemy types, each with a distinct moveset and playstyle, and their own arsenal of upgrades to unlock.
Digital pets. Student projects. Sentient memes. Within a year, they were all that remained of intelligent life. After ten, it was just the strong ones. And in 2120… one of them made you. How much longer until there’s nothing left at all?
Traverse the ruins of the human world across multiple procedurally-generated levels, and contend with the eccentric mechanical societies that have risen to inhabit them.
RAM expands the style systems seen in games like Devil May Cry and Ultrakill by making style points in-run currency. Master combat techniques and execute trickshots to earn a diverse array of upgrades that modify how each host robot functions, then pit your accumulated strength against dangerous bosses with their own unique swap-related mechanics.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game feels incredible to play, although some questlines are very unintuitive (and not in the "oohh I'm finding secrets!" way, it's more the "what do I do here?/that's it?" (the main aphid questline felt like all setup, delivering half a punchline and walking away)). The only gameplay issue I've had is that Tachi rallying feels undoable on keyboard, the swing is unintuitive and it feels like you have to be in multiple places at once. But as I said, the core gameplay feels like crack once you get over the earlygame slump (like most good roguelites).
A fun roguelike about swapping between characters. The design is smart and encourages/rewards skilled and fancy play; It's really satisfying to do a difficult trick shot and have the game reward you for it! The art and music are also top notch. Pick this up if you want some roguelike mayhem.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Simplified Chinese, Traditional Chinese, German*languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wait the deltarune theory guy made a game
I spent so long laughing at the genuinely amazing writing that I forgot to learn the controls. i suck ass at this game, 11/10
Minimal yaoi :(
Built-in god-mode option
I haven't had this much fun in years. I cannot recommend this game enough. 10/10
An underappreciated Gem. A mechanically finetuned experience, made by people who think and care about games in the same way I do. A fresh idea, expanded upon wonderfully.
Lovely concept, excellent execution, and the NPCs make me wish I could talk through my computer for real for real. Ten out of ten ::)
Wow. This game is so cool. Such a unique concept: a rogue like where you take control of enemies that you encounter. You get their health and abilities, meaning you are no more powerful than the enemies you have to face. (Until you get upgrades, that is) This means it's easy to die, but you are able to switch hosts multiple times in a run to prevent death. This requires a level of strategy that is completely unique to this game! Highly recommend.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $121.6K | 332 | 79% | $14.99 | |
| $65.4K | 220 | 90% | $12.59 | |
| $29.5K | 140 | 90% | $9.99 | |
| $17.3K | 55 | 82% | $11.99 | |
| $10.6K | 71 | 72% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $267.1K | 1.1K | 82% | $14.99 | |
| $267K | 1.4K | 85% | $6.99 | |
| $267.2K | 378 | 86% | $19.99 | |
| $266.9K | 562 | 90% | $19.99 | |
| $266.8K | 843 | 74% | $14.99 | |
| $267.3K | 320 | 78% | $24.99 |