
Raining Blobs is a challenging, fast-paced arcade puzzle game based around matching falling blocks, featuring adorable anime-style pixelart! Prove that you have what it takes to survive the endless blob rain with up to 16 players!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
нет
💋
[h1]童年回忆泡泡龙[/h1] 就是有点贵
If I cannot beat a game on Easy without consulting external documentation, it is straight up terrible. Let's spawn an increasing number of color extension blocks and nothing to break them for quite a while. More importantly, it is the programmers role think so that the player does not have to. This game does the opposite and it is all work for no payoff. How about displaying some outline some places where to put the blocks so that I do not have to do a full-fledged zoning work for them every two seconds. It is not the 1980s anymore. Oh and to double down on the insanity, let us make the game speed up so that you have no time to plan anything. In a puzzle game. Using coin-up player-killing mechanics decades decades after the coin-ops went out of business is not going to win you any favors. If you are going to make a game that imitates antiquated mechanics or games, your game must be superior or there is no point in playing it because you can more often than not get the OG for cheaper if not for free.
Прикольно играть.
A real hidden gem for those who enjoy similar Puyo Puyo, Puzzle Fighter or similar titles. The only one of its kind (that I'm aware of) that has a coop mode. Highly recommended. One small drawback is that there is no online multiplayer but the remote play feature works fine to help address this.
Raining Blobs, developed by Endi Milojkoski and published by Plug In Digital, is a colorful arcade puzzle game that builds upon the classic falling-piece formula while introducing mechanics that give it its own identity. At first glance, it resembles familiar titles in the falling-block genre, but it quickly distinguishes itself through a chaining system that emphasizes planning and timing as much as reflexes. The central objective revolves around arranging falling colored blobs into groups and strategically linking them to special star-marked pieces to trigger clears. This added layer transforms what might otherwise be a straightforward matching game into a more deliberate and tactical experience. The core gameplay is fast and fluid, requiring players to think ahead while reacting to the constant stream of descending pieces. Unlike traditional match-three systems where simple adjacency is enough, Raining Blobs demands careful setup. Players must construct chains of matching colors and then connect them to a star blob to eliminate the entire group. This two-step clearing process encourages foresight, as poorly positioned chains can clutter the board and limit options. Successful cascades feel particularly rewarding, especially when multiple chains collapse in rapid succession, sending waves of points and satisfying visual effects across the screen. The game offers several modes that expand its appeal beyond simple survival challenges. Arcade and Endless modes focus on high-score chasing, with difficulty escalating steadily as blob rain intensifies. Puzzle mode shifts the tone, presenting predefined board states that must be cleared within certain constraints, adding a cerebral twist that rewards methodical problem-solving. Tournament mode introduces competitive structure, allowing players to face off against AI or human opponents in a bracket-style format. These varied modes ensure that the game does not rely solely on one gameplay style, giving players multiple ways to engage with its mechanics. Multiplayer functionality is one of Raining Blobs’ strongest features. Local multiplayer supports multiple participants, making it well-suited for shared-screen competitive sessions. Matches become intense and strategic as players attempt to outlast or overwhelm opponents by executing efficient clears. The psychological aspect of multiplayer—anticipating an opponent’s next move or timing a large chain to disrupt their board—adds a layer of tension not present in solo play. Leaderboards further enhance replay value, encouraging players to refine their techniques and compete for higher rankings. Visually, Raining Blobs embraces a bright, anime-inspired pixel art style. Character portraits and colorful interface elements frame the puzzle grids, giving the game a playful personality. The art direction leans into retro charm rather than high-definition realism, complementing the arcade roots of the gameplay. Animations are lively, with energetic effects accompanying large chain reactions. The soundtrack reinforces this upbeat tone, featuring lively music tracks that match the increasing pace of falling blobs. Sound effects provide clear feedback for matches and chain reactions, helping players stay engaged during high-speed moments. Despite its strengths, Raining Blobs can present a learning curve for newcomers unfamiliar with its specific mechanics. The requirement to connect chains to star blobs for clearing is not immediately intuitive, and early sessions may feel overwhelming as players adjust to the flow of gameplay. However, once mastered, the system reveals satisfying depth and encourages experimentation with more complex chain setups. While the visual embellishments add charm, they are largely cosmetic and do not significantly influence gameplay mechanics. Overall, Raining Blobs stands as a well-crafted entry in the arcade puzzle genre. It respects the foundations laid by classic falling-block games while introducing its own strategic twist through chain-based clearing mechanics. With multiple modes, competitive multiplayer, and a vibrant presentation, it offers both casual enjoyment and serious score-chasing potential. For players who appreciate quick-thinking puzzle challenges and the thrill of building elaborate chain reactions, Raining Blobs provides an engaging and replayable experience that balances accessibility with meaningful depth. Rating: 7/10
Entediante...
Stars received: 1.6/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.3] Controls & Training & Help [0.1] Menu & Settings [0.1] Sound & Music [0.2] Graphics [0.2] Game Design [0] Game Story [0.2] Game Content [0.2] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0.3] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Confident] - is it acceptable to Play the Game in 2022+ ? Game description key-points: welcome to a `90 console game. Overview: a very poorly made pixeled game, alike Tetris, but with falling colored bobs. copy-cat of Puyo Puyo, but doesn`t stand near that fun. Best use is a local tournament. However no joy from visuals and game-play.
Então, um puzzle que muita gente compara com o Puyo Puyo de forma errônea, embora ele de fato tenha essa semelhança, ele é bem mais próximo de Puzzle Fighter do que de Puyo Puyo. No geral é um puzzle bastante competitivo e bem divertido, vale bastante a pena. O jogo costuma pegar preços bem baixos em promoção, se achar esse jogo em promoção, compre.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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