
You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.
Modeled estimate, not a reported figure. How we estimate →
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About
You are a slugcat. The world around you is full of danger, and you must face it – alone. Separated from your family in a devastating flood, you will need to find food and shelter between terrifying torrential downpours which threaten to drown all life. Climb through the ruins of an ancient civilization, evade the jaws of vicious predators, and discover new lands teeming with strange creatures and buried mysteries. Find your family before something makes a meal of you!
Inspired by the simplicity and aesthetics of 16-bit classics, this survival platformer requires clever decision-making, both to catch your own prey and to avoid the jaws of hungry predators. Each ravenous foe in your path will be cunning, vicious and always on the hunt – eager to sink their teeth into you, or even each other. As a small, soft slugcat you must rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage. Maybe then you can survive… Rain World!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
以生态系统为内核的第九艺术
they saying five pebbles touched slugcat... thats why he dont talk.......
Rain World es… la vida misma. Es un juego extraño. Aunque a primera vista parece un metroidvania o mínimamente un plataformero, el core es mucho más simple, sobrevivir. Sobrevivir es complejo. Te cazan animales y, como todo es un laberinto, las cosas se complican rápido. La sensación que transmite es que no sos nada, sos débil en un mundo que está por encima tuyo. Es frustrante, pero como experiencia es algo muy distinto a todo. En cuanto al arte, el juego se ve muy bien. Los fondos están llenos de detalles que parecen querer contar algo más allá de lo que ves. Por lo técnico, tiene sus problemas. Muchas veces los controles no responden bien. Sí, hay una curva de aprendizaje, pero incluso después de acostumbrarte, aparecen momentos donde el control falla. Además, la naturaleza viva del juego condena un poco el gameplay, al llegar a otra zona podés recibir un instakill sin margen de huida, o encontrarte enemigos dentro de las áreas donde hibernás, lo que convierte la carga de partida en una muerte constante. Como dije, Rain World es la vida. Y como la vida, está cargado de emociones. No es para todos, ni siquiera para mí, pero dedicarle un par de horas es válido. Es tan distinto que genera curiosidad y… la curiosidad mató al Slugcat. 6.8/10
i have 130 extra hours on console and even if this game makes me want to eat my chair sometimes it has been pretty much my entire personality for the past 2 years 10/10 best game to exist
I normally like difficult games but this one is more frustrating than I am used to. Progress is unrewarding and the game does not respect your time.
игра крутая но не понятно куда илти
왁뿌볼 체험 가능
This has to be the best worst game I've ever played. My very first run, I stopped playing after 18 mins cause nothing clicked. Controls felt too slow/unresponsive, enemies were ♥♥♥♥♥, "weapons" barely worked as kill tools and more of a distraction/movement option which was interesting for a bit, and the map is pretty much useless. Then I came back to the game after a long break, nothing changed but I pushed on... only to fully uninstall it after shortly getting lost in the second last area of the game???????? Why can a new player just stumble into a hellhole which is also nearly impossible to get out of? [spoiler] I tried going back out the drainage system but could never get enough spears to spawn to get me out. And the water pipe network route was even worse cause I seemingly never had enough air. Probably a skissue, but I was still an infant of a player. It's like being thrown into the Farewell chapter of Celeste after beating chapter 2. [/spoiler] I re-installed the same day because I was too pissed to let it go. Restarted with the "easy-mode" [spoiler] monk [/spoiler] cat and just [spoiler] followed the orange worm [/spoiler] as much as I could. Very glad I gave it a third shot because the environments, artstyle, atmosphere, ambience is the best I've seen from any game. But, if I were to recommend this game solely because of aesthetics and the [i] potential [/i] to be great, I would be disingenuous. By Steam's records, <25% of players got the simplest achievement/milestone and <10% of players who tried this game actually beat it. I don't know how this game can get so many positive reviews recommending it when it seems like barely anyone got to see what the game actually has to offer. Personally, I wouldn't subject anyone I know to buy this and pray they have the courage to deal with whatever BS the game throws at them. This seems to be for a hyper-specific audience (all the more power to that ig). For the majority I wouldn't say this is worth your efforts. As strange as it may seem, I'm pretty satisfied with my full playthrough.
Потрясающая игра. Очень жаль, что многие пытаются увидеть в ней платформер, чем она является лишь отчасти. Первое прохождение очень приятное, хотя и драматичное.
As someone else put it: This game isn't able to fit into a single category of game very well and can be instead described as a "2D platformer survival immersive sim horror rage game". It is an absolute masterpiece wehen it comes to world design, creature AI, movement tech design, background story telling as well as a masterclass in complete and utter ♥♥♥♥♥♥♥♥. It is hard. And sometimes, because all creatured behave not on a script but interact dynamically with the world around them, you will get caught up in situations that are not your fault. So this game willl sometimes tempt you to yeet your computer out the window. Nonetheless, its story and world design and the countless upsides of having such advanced creature AI by far overweigh this negative if it can even be counted as one. The world building is absolutely phenomenal. 9/10 overall.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, Italian, Spanish - Spain, Portuguese - Brazil, French, German, Japanese, Korean, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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