
Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your steam engines into the workhorses of the economy. Grow your company into the largest railway company of the continent and outsmart your competitors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.7Kreviews | 73% | — | $4.2M |
| $49.99 | 1Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good fun game
Not bad. Not great. Good
u cant simply delivery sugar from A to B, unless u rebuild stations several times, basic gameplay is completely broken, waste of money
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 10 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 117.83/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Portuguese - Brazil, Traditional Chinese*, Simplified Chinese*, Japanese*, Russian*, Arabic, Turkish +1 more
| $49.99 |
| 477ratings |
| 74% |
| — |
| not modelled |
| $24.99−50% | 30ratings | 82% | — | not modelled |
| $49.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1에 비해 조금은 아쉽지만... 시드마이어의 레일로드를 잇은 명작... 3가 더 기대됩니다~
Ich finde das Spiel eigentlich sehr gut, nur leider fährt so jede 4. -5. Lok nicht die voreingestellte Route, wenn die Route mehr als 2 Stops hat. In der Streckenplanung sieht alles prima aus, aber wenn die Lok die Strecke abfährt kehrt sie bei einem beliebigen Stop in der Route um und fährt zum Anfang, die gesamte Route wieder zurück und dann erst weiter. Das Problem habe ich seit ich das Spiel vor ca einem Jahr gekauft habe und wurde bis jetzt nicht behoben. Das ist derart frustrierend, dass ich das Spiel von daher nicht empfehlen kann.
Na ja..
Très bon jeu.
Endless hours of solving logistic issues. Love it. Keeps the brain cooking.
Great train company simulation game even if he could get improved.
I'm experiencing a lot of trouble with longer intercity lines with trains going opposite direction of where they are supposed to go. a train kan be one stop away from its tour turn around, go al the way back to the final station on the other side of the line, breakdown serveral times in the prosess, turn around again skipping any service again what so ever and than decide to go to its destination. other than this game breaking problem im experiencing i like to play it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 9.7K | 83% | $29.99 | |
| — | 30 | 82% | $24.99 | |
| $638.7K | 427 | 71% | $39.99 | |
| $113.8K | 84 | 75% | $34.99 | |
| $497.3K | 4.5K | 91% | $4.99 | |
| $1.4M | 1.3K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 81.9K | 85% | $3.99 | |
| $4.2M | 7.5K | 85% | $29.99 | |
| $4.1M | 15.7K | 73% | $9.99 | |
| $4.1M | 11.9K | 92% | $19.99 | |
| $4.1M | 8.6K | 88% | $19.99 | |
| $4.1M | 3.6K | 97% | $29.99 |