
The 20th century heralds the new age of electrification for the railroad, and a new opportunity to make your fortune. Build your corporation carefully, as you deploy modern electric and diesel locomotives, lay new tracks, transport goods and passengers, and stay ahead of the competition.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In the city's bustling heart, amid the clatter of trains and the bustle of commuters, your journey begins. As you step into your newly established office, a map spreads out before you, and with dreams of the corporation in mind, you're ready to lay the foundations of your railroad legacy. The city streets may be crowded, but your path is clear—forge ahead, build your network, and rise to greatness.
Railroad Corporation 2 is a train tycoon game set at the turn of the 20th century, where you take on the mantle of a railroad magnate to start your new railroad corporation. Seize the opportunity of railroad electrification to lead the charge in the new era of trains. Strategize as you lay tracks, balance finances, deploy locomotives to ferry goods across vast landscapes, and outpace the competition.

Onwards and upwards! Connect the region by rail to promote trade and supply your organization. Upgrade your tracks over time, unlock diesel and electric locomotives, and increase speed and efficiency to deliver more goods across the country. Control semaphores to control the flow of traffic, and keep junctions clear and trains running smoothly. Construct bridges, tunnels, or level crossings to manage a vast network of tracks and locomotives.

Establish cities, and cultivate their growth over time. Research and build industry production facilities, hospitals and banks, among other structures, to reveal unique benefits that will help your corporation thrive. Construct power plants to supply electricity to cities and railroads. Upgrade these structures to push your corporation to its full potential.
Resources becoming scarce? Unlock additional resources through geological exploration, and discover groundbreaking ways to develop the landscape.

Financial acumen is as vital as laying tracks and running trains. Analyze accounting reports to assess your fiscal health and make strategic decisions. Dive into the world of loans and bonds to infuse your corporation with much-needed capital, through the Financial Department. But tread carefully – each financial choice carries its own risks and rewards. Buy low, sell high, and shape global commodity prices to your advantage. But remember, every trade has consequences, and your actions can ripple through the market.
With the Lobbying Department, influence government policies and local regulations to your advantage. Whether it's securing tax breaks or reducing construction costs, strategic lobbying can give you the edge.

Build new departments within your corporation, such as research, financial, and lobbying departments, to open up new opportunities, such as researching new locomotives, establishing new settlements, and issuing bonds. Hire and manage staff within each department, leveraging their passive abilities to enhance your operations. As you expand and upgrade your departments, you can attract and recruit higher-level employees who bring even more productivity, pushing your corporation towards greater success.

Grow your corporation through the campaign mode! Test your skills and compete against your friends for prominence in online multiplayer. Forge partnerships and work together in co-op mode, or focus on your solo corporation in Sandbox mode. You can even start your railroad career on your own, uniquely customized maps! The choice is yours!

KEY FEATURES
Immerse yourself in a story-driven campaign
Go head to head or co-operate with up to 4 players in Multiplayer
Generate maps with unique biomes, terrain types, map sizes & raw materials in single- and multiplayer mode
Purchase new, state-of-the-art locomotives (including electric & Diesel engines)
Optimise your networks using rail mechanics (crossings, slopes, tunnels, electric lines and upgradeable bridges)
Build public buildings (banks, stores, churches, more!) to influence cities in your favor
Operate unique office staff specialties and departments (science, geology, lobbying, finance)
Manage your networks using semaphores and route checkpoints
Analyse various types of reports to streamline your business (balance sheet, multiplayer reports, and more!)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Ukrainian, French, Italian, Spanish - Spain, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I got suckered in by positive reviews. This game is horrible. Graphics are really bad and the UI is terrible. Calling it a successor to Railroad Tycoon 3 is a mistake. RT3 might be 2 decades old but it's map actually looked better. Railway Empire (20hrs) might be cartoony and Transport Fever 2 (112hrs) may have it's bugs but they are both on a different level than this one.
Oui, je recommande le jeux. Ce je j'aime est le tutorial, il t'apprend a comprendre et jouer au jeux. Ce que je n'aime pas c'est la vitesse. Je suis constamment en train d'appuyer sur le bouton "Pause". Ceci n'a aucun sens, il devrait avoir une vitees 2 à 5 fois moins vite. Le jeux va tellement vite que je ne lis même pas les texte qui apparait. SVP RALENTISSÉ LE JEUX. MERCI. Ce jeux n'est pas une course.
I really enjoy this game, because you can set it up for fast paced timed play or remove the time limits and play at your own pace with other human players or AI. As always there are bugs but the Devs seem to be very pro-active and very receptive to the community base. If you're into RTS games and you like Monopoly and trains......I think you'll dig this game.
THIS IS THE BEST Train Sym Out There. Totally Worth it. Just make sure to build rails with the Semaphores 2 way checked. So no more stalled trains. Everything flows nicely and you have to concentrate on your logistics and train management. PERFECT!!!! MUST PLAY!!!
If you wanted to play Transport Fever 2 with only trains, this is it. Sometimes the less is more.
Macht einfach Spaß !
Гра одне задоволення!
VERY GOOD GAME IM UPSET THERE IS NO Baldwin 284 S3-class Berkshire steam locomotive, built in 1931 at the Baldwin Locomotive Works. It weighs 456,100 pounds and has attractive 456,450 pounds, top speed is --
Покатался, мне понравилось
Very nice additions to the core gameplay of the first game but sadly a technical mess. Oh I really want to like and would love to recommend this game. Placing the tracks is well done. Track curvature, inclination and vehicles have a well balanced implementation of effects on each other. The way the routes are created is also well done and easy to understand. It even prevents players from creating planned routes that would run into problems later on. However the game does have a massive problem: The way the multiplayer is implemented. Sadly there is a large amount of desyncs, signals/semaphores sometimes do not get placed or are placed in other places, trains get stuck in random positions without indication of cause (this also happens in singleplayer and frustratingly even in the campaign). The main reason I had to purchase this game was to play it with friends. Something the previous title did marvelously. Whilst it as well had some problems, these were mostly fixed by restarting. RC2 does save more rigorously, sadly also saving the trains stuck in place, making rounds impossible to continue playing when multiple trains get stuck. Whilst the game is absolutely fun and the mechanics are very deep and varied, the main aspect of transporting goods sadly breaks often. Placing tracks works - as stated above - very well and the tools given to the player are also very easy to understand. Pressing Shift allows to place straight tracks and pressing Alt allows the placement of second, third and so on tracks next to an existing track. I really like how the placement of tracks - especially concerning the length of a placed segment - results in changed train speeds and costs of construction. When trains work - which is most of the time - the game does well what it does. Trains start rolling slowly, picking up speed based on how much they are hauling and their acceleration and running cost scale based on what amount of performace is enabled. Because in this game you can even set a max amount of performance that the trains use to accelerate. Not only this, you can expand and configure your stations. Whilst yes, they are only stats and are not visible - apart from added tracks - it is an interestening mechanic that you have to think about where to place depots, mechanics workshops and additions to your stations because every single one costs maintenance. Do you want to best maintain and fill your trains? Build mechanics workshops and refil upgrades along your routes - keep in mind though that there is a cost connected to this. As already stated I really want to be able to recommend this game. I really want to like playing this game. The bugs sadly stop me from being able to.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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