
The 20th century heralds the new age of electrification for the railroad, and a new opportunity to make your fortune. Build your corporation carefully, as you deploy modern electric and diesel locomotives, lay new tracks, transport goods and passengers, and stay ahead of the competition.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the city's bustling heart, amid the clatter of trains and the bustle of commuters, your journey begins. As you step into your newly established office, a map spreads out before you, and with dreams of the corporation in mind, you're ready to lay the foundations of your railroad legacy. The city streets may be crowded, but your path is clear—forge ahead, build your network, and rise to greatness.
Railroad Corporation 2 is a train tycoon game set at the turn of the 20th century, where you take on the mantle of a railroad magnate to start your new railroad corporation. Seize the opportunity of railroad electrification to lead the charge in the new era of trains. Strategize as you lay tracks, balance finances, deploy locomotives to ferry goods across vast landscapes, and outpace the competition.

Onwards and upwards! Connect the region by rail to promote trade and supply your organization. Upgrade your tracks over time, unlock diesel and electric locomotives, and increase speed and efficiency to deliver more goods across the country. Control semaphores to control the flow of traffic, and keep junctions clear and trains running smoothly. Construct bridges, tunnels, or level crossings to manage a vast network of tracks and locomotives.

Establish cities, and cultivate their growth over time. Research and build industry production facilities, hospitals and banks, among other structures, to reveal unique benefits that will help your corporation thrive. Construct power plants to supply electricity to cities and railroads. Upgrade these structures to push your corporation to its full potential.
Resources becoming scarce? Unlock additional resources through geological exploration, and discover groundbreaking ways to develop the landscape.

Financial acumen is as vital as laying tracks and running trains. Analyze accounting reports to assess your fiscal health and make strategic decisions. Dive into the world of loans and bonds to infuse your corporation with much-needed capital, through the Financial Department. But tread carefully – each financial choice carries its own risks and rewards. Buy low, sell high, and shape global commodity prices to your advantage. But remember, every trade has consequences, and your actions can ripple through the market.
With the Lobbying Department, influence government policies and local regulations to your advantage. Whether it's securing tax breaks or reducing construction costs, strategic lobbying can give you the edge.

Build new departments within your corporation, such as research, financial, and lobbying departments, to open up new opportunities, such as researching new locomotives, establishing new settlements, and issuing bonds. Hire and manage staff within each department, leveraging their passive abilities to enhance your operations. As you expand and upgrade your departments, you can attract and recruit higher-level employees who bring even more productivity, pushing your corporation towards greater success.

Grow your corporation through the campaign mode! Test your skills and compete against your friends for prominence in online multiplayer. Forge partnerships and work together in co-op mode, or focus on your solo corporation in Sandbox mode. You can even start your railroad career on your own, uniquely customized maps! The choice is yours!

KEY FEATURES
Immerse yourself in a story-driven campaign
Go head to head or co-operate with up to 4 players in Multiplayer
Generate maps with unique biomes, terrain types, map sizes & raw materials in single- and multiplayer mode
Purchase new, state-of-the-art locomotives (including electric & Diesel engines)
Optimise your networks using rail mechanics (crossings, slopes, tunnels, electric lines and upgradeable bridges)
Build public buildings (banks, stores, churches, more!) to influence cities in your favor
Operate unique office staff specialties and departments (science, geology, lobbying, finance)
Manage your networks using semaphores and route checkpoints
Analyse various types of reports to streamline your business (balance sheet, multiplayer reports, and more!)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice additions to the core gameplay of the first game but sadly a technical mess. Oh I really want to like and would love to recommend this game. Placing the tracks is well done. Track curvature, inclination and vehicles have a well balanced implementation of effects on each other. The way the routes are created is also well done and easy to understand. It even prevents players from creating planned routes that would run into problems later on. However the game does have a massive problem: The way the multiplayer is implemented. Sadly there is a large amount of desyncs, signals/semaphores sometimes do not get placed or are placed in other places, trains get stuck in random positions without indication of cause (this also happens in singleplayer and frustratingly even in the campaign). The main reason I had to purchase this game was to play it with friends. Something the previous title did marvelously. Whilst it as well had some problems, these were mostly fixed by restarting. RC2 does save more rigorously, sadly also saving the trains stuck in place, making rounds impossible to continue playing when multiple trains get stuck. Whilst the game is absolutely fun and the mechanics are very deep and varied, the main aspect of transporting goods sadly breaks often. Placing tracks works - as stated above - very well and the tools given to the player are also very easy to understand. Pressing Shift allows to place straight tracks and pressing Alt allows the placement of second, third and so on tracks next to an existing track. I really like how the placement of tracks - especially concerning the length of a placed segment - results in changed train speeds and costs of construction. When trains work - which is most of the time - the game does well what it does. Trains start rolling slowly, picking up speed based on how much they are hauling and their acceleration and running cost scale based on what amount of performace is enabled. Because in this game you can even set a max amount of performance that the trains use to accelerate. Not only this, you can expand and configure your stations. Whilst yes, they are only stats and are not visible - apart from added tracks - it is an interestening mechanic that you have to think about where to place depots, mechanics workshops and additions to your stations because every single one costs maintenance. Do you want to best maintain and fill your trains? Build mechanics workshops and refil upgrades along your routes - keep in mind though that there is a cost connected to this. As already stated I really want to be able to recommend this game. I really want to like playing this game. The bugs sadly stop me from being able to.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Ukrainian, French, Italian, Spanish - Spain, Simplified Chinese
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра одне задоволення!
Macht einfach Spaß !
I didn't expect to enjoy this game as much as I did. 50+ hours later, I can confidently recommend it. It's much more than a railway game—it's a surprisingly deep logistics and economic management game. Building production chains, balancing supply and demand, optimizing routes, and watching your network grow is incredibly satisfying. It could use better statistics and management tools, but the core gameplay loop is excellent. If you enjoy management and optimization games, this is absolutely worth playing.
THIS IS THE BEST Train Sym Out There. Totally Worth it. Just make sure to build rails with the Semaphores 2 way checked. So no more stalled trains. Everything flows nicely and you have to concentrate on your logistics and train management. PERFECT!!!! MUST PLAY!!!
Bought and refunded because this doesn't feel like it's out of early access. I tried to play the tutorial through twice but encountered two game-breaking bugs, specifically tasks that are finished are not logged as finished, and the mission will no longer progress to the next stage. I am very disappointed because the first RR-Corp game was pretty good, and I expected this to be much better. Sadly, it isn't. Maybe I'll try it again if there's a big update that actually fixes these bugs, but no way as it is right now in this state. Not even on sale is it worth the frustration.
VERY GOOD GAME IM UPSET THERE IS NO Baldwin 284 S3-class Berkshire steam locomotive, built in 1931 at the Baldwin Locomotive Works. It weighs 456,100 pounds and has attractive 456,450 pounds, top speed is --
Honestly, I'm a little angry at this one. Looks good, dynamics are cool... But... you start a multiplayer session and if you overextend you're done. No loans, no helping people out. Game over. Trains will lose track of their destination and become lost if you change a track from single to double track and add signals. Only way out I found is to copy the train and delete the original. Hope you didn't need that cargo. Signals are meaningless, as trains will just get stuck at them and wait forever, if you're changing the line any meaningful amount. Oh, and if that section of track isn't yours, you're also paying for the privilege of being stuck. I really hope they fix it, but at the moment, I have to say no.
Habe das Spiel am 23. Okt. 2024 in Erwartung gekauft, das es sowohl optisch als auch spielerisch an ältere spiele dieses Genres mindestens anschließen kann. Ich fand 2024 die Graphik schon enttäuschend, aber dachte naja ist halt early-access... Für mich ist das Spiel aktuell immer noch nicht spielbar. Die Graphik und Machart wirkt wie in den 2000ern und die spiel Optionen sind, sorry, nicht ausreichend für das Geld. Es gibt wesentlich ältere spiele mit vergleichbarer Graphik die mehr bieten.
I am really liking this game; it is massively more detailed and involved in gameplay, with things like political lobbying, prospecting for minerals, inventing and financing - the level of detail just blows me away. Gameplay is fun, it's just like the first game but a little more smooth in execution. I've been playing for 60+ hours and I am really enjoying it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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