
Raiders! Forsaken Earth is a strategy/management game where you play as the leader of a merciless band of post-apocalyptic marauders. Build up your organization while extorting, kidnapping, and destroying the last remnants of civilization. The wasteland doesn't need another hero...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 303reviews | 79% | — | $199.1K |
| $3.99−80% | 17ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game reminded me a lot of the games I loved 20 years ago. The "world" is randomly generated thus making this game infinitely replayable if you want more wasteland action. For me the game felt a bit like a chore late into it, which isn't that unusual either. Thankfully there is an auto-resolve feature so you can skip some of the battles as you try to make it to the end condition. Overall, I had a lot of fun so I'm going to recommend it.
ดีพอใช้ได้
Another fun game in the style of Battle Brothers. Worth checking out if party management and turn based combat is your thing!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'avais envie d'aimer ce jeu, mais je ne sais pas il manque quelque chose Du coup je me rends compte que je 'ai désinstallé après 3 heures de jeu Du coup je ne peux pas le noter positivement
Raiders! Forsaken Earth предлагает уникальный опыт, где я ставлюсь лидером банды рейдеров. Вместо того чтобы спасать мир, я его граблю, вымогаю и уничтожаю остатки цивилизации. Вдохновение явно взято из мира Fallout, а механики напоминают Mount & Blade . Что мне понравилось: 1) Прокачка отряда, крафт и управление убежищем; 2) Тактические пошаговые бои; 3) Возможность использовать оружие массового поражения — ядерные бомбы, напалм и даже горчичный газ; 4) Динамическая процедурная генерация карты — каждая игра уникальна;
My opinion on the game is a lot more mixed than you would first think... The game is an extremely interesting and unique sandbox RPG, not unlike Kenshi or Mount and Blade. The first thing that jumps out to you is the amazing theming. You are a raider in this game. You are the leader of a violent, brutal army of hate that destroys everything it touches, and tyrannizes everyone who is unlucky enough to survive. This is displayed in how you progress, gain resources, and attack places for your own self gain. The immersion aspect is done absurdly well, and the mechanics complement them too. However... The game is in dire need of some further playtesting. The UI needs a lot of work, and the combat needs a lot of revision. The RPG stats feel a bit redundant and make an already complex game a bit annoying to parse. Honestly, this game is good for a couple of afternoons, but I don't see anyone sticking around for multiple unique sessions. Overall this game is a fantastic base and has some great moments (capturing cities, assaulting fortresses) - but struggles in a lot of areas.
The game starts off strong, base management, raiding, being careful not to bring too much heat to yourself, that's all fun, but the combat just...isn't. There's not much customization for your dudes, and the system is complex on the surface, but i found myself just using the same tactic over and over again. Then you play for 3 hours and you realize the game doesn't really progress past the stuff you do right at the beginning. Maybe something really cool happens when the big scary even timer goes off, but it takes way too long, and i didn't want to bother with the samey combat long enough to really check what the final boss is. Idea was good, execution tripped up somewhere in the middle.
Solid gameplay with great story. Take it slow — you can't just rush in and wreck everyone. Save often, invest in hit chance, and scavenge solo early on. No prisoners.
O jogo para ser interessante. Pena que não tem linguagem em português.
great game, though not too much on the replay ability which is disappointing, i would love a new modernized version of this game and its definitely worth the money
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.3K | 81% | $19.99 | |
| $399.1K | 648 | 76% | $19.99 | |
| $4.4K | 10 | 50% | $14.99 | |
| — | 17 | 68% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $199K | 2.2K | 73% | $4.99 | |
| $199.1K | 300 | 52% | $19.99 | |
| $199.2K | 291 | 73% | $17.99 | |
| $198.9K | 762 | 69% | $10.99 | |
| $198.9K | 206 | 64% | $44.99 | |
| $198.9K | 586 | 79% | $11.99 |