
RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 14Kreviews | 64% | — | $10.2M |
| $59.99 | 7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein richtig guter Gute-Laune-Shooter! Zwar ist er am Anfang noch etwas schwach, aber mit der Zeit wird man zu einer wahren Legende der Gewalt. Es ist explosiv, schnell und wenn „OVERDRIVE” steht, wird es geil.
iD Software created some of the best FPS games in gaming history and one of the first games I ever played, so I was curious about this game. This game is not too good. Some aspects are nice, but developers made a lot of bad decisions :-/ The good: Fast gameplay - you need to be always on the move, like in new Doom games SHOTGUN! - its fun to play with it! And you can kill almost everything with this beast Abilities - if you are using them, they can really improve the way, you are playing the game Upgrades - every weapon and ability has a lot of upgrades and most of them have impact on gameplay The bad: Story and dialogues - everything about this is STUPID... Openworld - you need to travel a lot between every mission and location. World is empty, boring and pointless Cars - control of cars is meh, only your first car is usefull ("story" related) Colours everywhere - postapocalyptic world will be really co colourfull? Mutants - can you, please, make a game without a ton of badly designed mutants? (Sorry, I forgot they are - "Better future of ♥♥♥♥ Sapiens" - words of main anthagonist) Progress in the game - you need to improve your relatioship with three "leaders" - by clearing areas in the openwordl from enemies... Everything is generic settlement, gas station, small ruin,... And if your progressbar is too low, they dont give you a story mission to continue Most of the weapons and abilities are scaterred around the map - and if you found it depends only on your luck (or on map found on the internet) I think you can finish the game only with assault riffle and shotgun (both are given you in story related events); some of other guns should be fun, but if you found them before last mission... OK, I should'nt be so rude and negative - rocket launcher is also really helpfull in fighting with big enemies Difficulty - its unequal, some fight are a lot harder then another (in same phase of the game) Fighting with bosses - decision to deal them damage only by shooting them to glowing cylinders and plates on their bodies was so original, BRAVO!!! If they made this as strictly coridor game, result should be much better. Play it only if you really like fast shooting gameplay and if you can overcome all of the bad in this game. And don't buy it for the full price, wait for a big discount
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil* +1 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game: gameplay, shooting mechanics, graphics - everything's great. And all missions are constant action with no fluff.
Mad Max Doom. Didn't finish it though
this game should have been WAY more popular. its fun, million things to do, tons of updates, firefights are great. i dont get it. i liked this a lot.
RAGE 1+MAD MAX+DOOM+CYBERPUNK=RAGE 2 Rage 1 den sonra haritayı çok fazla genişletmişler dört beş farklı bölge var ve hepsi çok farklı ve bu bölgelerin mutantlar hariç kendi farklı grupları var.Dünyası çok canlı yapılacak çok fazla yan görev var.Araç ve silah çeşitliliğide bu oyunda arttırılmış.Oynanış doom 2016 ve mad max e çok benzer.Beğenmediğim yanları hikaye kötü ve çok çok kısa rage 1 den sonra hikayenin devamı daha iyi yapılabilirdi ve oyunun başında random bir kadın yada erkek karakter seçimi var ve bunlar herhangi bir npc den daha kötü.İd software şu oyunun dinamiklerini bozmadan kesinlikle daha hikayeye odaklı düzgün bir rage 3 yapmalı.
Fun for a while, but becomes tiresome quickly. Improved driving from the first game, but not by much. Mostly the guns feel right and the action is alright. I don't think it even needed to be an open world game. You don't really have to play this unless you're totally out of ideas.
Worst id software game
10/10 highly recommend. Great combat, great well optimized graphics, great enemy variety, the open world has lots in it, the story is a bit meh so I wouldn't buy it for the story, just the fun combat etc
honastly it was a decent game. i did enjoy it alot but once you do the main questline it gets kind of stalle and there is alot of dlc packs. see this NORMALY would be fine BUT this damn games makes you buy SEPREATE CURRANCY for dlcs but base game is decent.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $272.9K | 2.1K | 68% | $4.99 | |
| $17.2M | 20.1K | 90% | $29.99 | |
| $3M | 12.2K | 76% | $9.99 | |
| $142.4K | 196 | 81% | $14.99 | |
| — | 4.9K | 61% | — | |
| $0 | 48 | 92% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2M | 7.1K | 67% | $33.99 | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $10.1M | 18.5K | 95% | $19.99 | |
| $10.2M | 16.9K | 80% | $24.99 | |
| $10M | 10.8K | 90% | $49.99 | |
| $10.3M | 11.1K | 86% | $24.99 |