
The fastest AG VR racer! Climb into the cockpit of a futuristic race craft and tear up the anti-gravity track. Offering single & multi-player action, Radial-G delivers full immersion combat racing on tubular tracks featuring gut-wrenching twists, jumps, splits & unique inverted racing.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 145reviews | 79% | — | $34.4K |
| $14.99 | 220ratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great fun. Very frustrating (in a good way). Really recommend this in VR.
This game really scratches the F-Zero bug for me. I first started playing this game on the DK2 and had such a blast with it. Its super fast and really expansive. Very convincing in VR. If you're prone to motion sickness, this may give you a hard time though.
Radial-G : Racing Revolved doesn't support Oculus Touch Controllers like advertised...If Developer Updates to support Oculus Touch i will update my review.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vim procurando uma experiência similar a F-Zero GX...e eu achei um pouco disso. Pelo preço, até que vale a pena! Mas com algumas ressalvas: -A trilha sonora é uma batida genérica eletrônica constante. Três corridas e já não consigo mais ouvir (Sendo que gosto de eletronica). Bote sua playlist por cima, e se livre da dor de cabeça. -As pistas são genéricos tubos cheios de ficção científica. Novamente, depois de algumas corridas já não sei qual circuito ou qual diferença entre as pistas. -Sem pilotos ou qualquer outro tipo de história carismática. Venha apenas para correr. Genérico em sua essência, mas funcional (e relativamente barato!).
It's not even what I would consider mediocre. I can forgive not having much in the way of controller support or customization. I gueeesss. But geeze. It's like they played the F-Zero games, looked at the maps where you can't tell what's coming ahead of you and decided to make a game entirely based around that. They use green lights to signify whether something is "safe" and red lights if it's unsafe. So what you end up doing the whole time is steering toward green lights. Larger racing strategies just don't exist, and the ability to sort of learn how to play -- by say, sticking to an inner curve or making some killer turns -- is entirely absent. The boost doesn't *feel* like you're boosting either. Needs some extra oomph to make it feel meaningful. Graphics are pretty alright. The game looks pretty okay. And the music is pretty typical racing techno. Which, I mean, hey, I like. If you're expecting something like F-Zero or Wipeout but in VR, this definitely isn't that. It's its own thing, a thing I don't find interesting or fun, but hey. You might. I guess.
Whats the point in VR if you can't use the Oculus controllers to play? Am I missing something?
I got to play this awesome game at EGX Rezzed, great visuals, fast speeds and great leader board information. It`s a sharp, additive, arcade racer in the tradition of F-Zero or Wipeout. It’s clearly been built with the Rift in mind and is all the better for it. It’s clear that there’s talent at work here, with the best parts from Wipeout and F-Zero method into one satisfactory demo that comes alive through the Rift headset. Very good game to show off VR at EGX too and one for the my top best games of 2015.
al momento è il miglior gioco VR che ho provato , il problema e che non è adatto ai deboli di stomaco . consigliato anche per chi non ha il Vive.
I have tried to play, but I haven't get any of my controllers (G27, G940, XBox Wireless Controller, Steam Controller) to work. So... little more to say.
A good VR racing game, if you do not have motion controllers.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 7.6K | 92% | $24.99 | |
| $1.1M | 3.8K | 94% | $13.49 | |
| $430.4K | 325 | 90% | $23.99 | |
| $293.2K | 5.2K | 85% | $2.99 | |
| $11.8K | 84 | 79% | $7.49 | |
| $10.6K | 47 | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.4K | 261 | 87% | $9.99 | |
| $34.4K | 174 | 69% | $9.99 | |
| $34.4K | 97 | 93% | $7.99 | |
| $34.4K | 145 | 80% | $14.99 | |
| $34.4K | 387 | 61% | $4.99 | |
| $34.4K | 233 | 84% | $9.99 |