
The master of macabre, Edgar Allan Poe, leads you on a shadowy journey to finally solve the mystery of his death. As a famed mystery writer, you’re looking for your next cold case to crack when an unexpected visitor hands you the perfect case to get your career moving again.
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Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
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Midnight Mysteries: The Edgar Allen Poe Conspiracy developed and published by MumboJumbo is the first or 4 (at the time of writing this review 1/26/2023) and it takes a look at 3 somewhat interconnected stories from Edgar Allen Poe in which you are a young writer trying to vindicate Poe from a fate worse than death. Each story provides several hunt and pecks we all know from HOB's everywhere as well as several puzzles which help o provide you clues to crimes so to speak. Each scene looks great and the same stands the tests of time as well, I not to sure I will replay this one or not, its fun, but is doesn't really have the grab for me personally to want to play it over and over. All in all a good game and worth playing through at least once.
[h1]Midnight Mysteries: The Edgar Allan Poe Conspiracy[/h1] ...is a hidden object game. Edgar Allan Poe's ghost visits you, tasking you to uncover the mystery of his death before midnight to avoid his soul being damned. [h1]⚙ [u]Game Description & Mechanics[/u] ⚙[/h1] You play as the formerly renowned writer of Forgotten Cases chronicles, a series of mystery stories. When Edgar Allan Poe visits you, her tells you that you share a power he had in life: to see ghosts and communicate with them. You must look into two murder stories written by Poe, stories that harmed the investigation of the real-life murders from which they were inspired. Discovering the real murderers will right Poe's wrongs, unshackling him and allowing his spirit to move on. In each area you visit, you will have to do a hidden object puzzle: you face a screenful of clutter and objects places haphazardly, and you're supplied with a list of specific items to find. You can click on any object in your list to be shown the silhouette of the object in question, helping you find it. Each of them also has a raven, which, when found, gives you a hint point. Those hint points can be used to show you the exact location of an item left on your list. [h1]☺ [u]What I enjoyed[/u] ☺[/h1] It's refreshing to have a hidden object game that focuses solely on its namesake puzzle. There are no point & click mechanics, no objects to find meant for use later, and very few out-of-place other puzzle varieties. Each and every screen is a hidden object puzzle. Once completed, you move directly to another location and another hidden object puzzle. The story is told by interrogating ghosts at each location, and from some of the key objects you find. There are a lot more hidden object puzzles in this game than any other I have played. There is no map, no paths, no backtracking; every single location, every single panel, is a hidden object puzzle. Except for story progress purposes, you rarely revisit the same location twice, although some "real-life" locations look a lot like the "fictitious" locations from Edgar Allen Poe's stories. When you need to travel to a different place and time, you use Poe's pocket watch, and you can do so at any given time if you're stuck at a location with no clues left and need to clear your mind before continuing. [h1]☹ [u]What bothered me[/u] ☹[/h1] [i]Midnight Mysteries: The Edgar Allan Poe Conspiracy[/i] suffers from a problem all too often found in these games: ambiguous translation mistakes. From what I gather, this can be accorded to MumboJumbo's Vladivostok studio, which has reportedly worked on the game. This means that some objects to be found have terrible translations. If, for instance, you wonder what a "Grinds Coffee" is, it's a coffee grinder; a "Files Nails" is a nail file. Others have abstract descriptions, and you'll often need to dissect the description to figure out the object you're supposed to find. The game is extremely low resolution. It's not caused by being a mobile port, the game predating most smart phones, but an 800x600 resolution was already considered subpar by 2009 standards. Therefore, you can play a blurry, unappealing mess, or you can play in an unadjustable windowed mode with objects often being too tiny if you aren't running a low resolution on a large monitor. However, with any lack of replayability, you'll quickly move on to another game. [h1][b]Verdict[/b]: ★★★☆☆ - [i]"It's up to you."[/i][/h1] [i]Midnight Mysteries: The Edgar Allan Poe Conspiracy[/i] is a perfectly serviceable hidden object game if you don't mind the extremely outdated graphics. It isn't an adventure, it doesn't try to be anything other than what it is, but still includes a story to keep it together. I look forward to playing [i][url=https://store.steampowered.com/app/208620]Midnight Mysteries: Salem Witch Trials[/url][/i] next. ————————————————————————— [i][b]This was just my opinion.[/b]
While this might have been an enjoyable and easy HOG/HOPA when it first came out, the fact that you cannot run it in true fullscreen makes it difficult and frustrating to play. Using launch options to force fullscreen at a resolution matching my monitor (2560 x 1440) did nothing but stretch and pixelate the images to a point where they became blurry and unrecognizable. And every Hidden Object scene has been an frustrating pixel hunt to find the exact spot where you have to click to get the item. Unless you are a true retro gamer with an old 4:3 aspect ration CRT monitor- pass this up. I got this in 2017 as part of a super cheap bundle on some bundle site, and never tried playing it until now. I understand that at some point you could actually play in fullscreen, but on a 16:9 aspect ration monitor, you only get a tiny little rectangle, which makes tiny object so small that you need a magnifying glass up against the monitor to see them. I cannot recommend this game at all at any price.
[h1]Описание:[/h1] Яищуха обыкновенная. Куча сцен с поиском. Очень простые мини-игры. Русский язык не завезли (хотя существуют версии с Русским). По сюжету мы расследуем загадочную смерть Эдгара Аллана По, путешествую по времени и отрабатывая все варианты описанные в реальности. Прошел на английском и не понравилось (может все таки нужно было заморочиться с руссификатором для погружения). На вторую часть попробую пошаманить. [h1]Оценка: 5/10[/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
Bad game and I had no sound on it. Very blurry pictures make it hard to find items.
I played this after playing the second game in the series. I will say that it does answer some questions I had with the second game. The story was good, but it somehow made a linear game seem even more linear. You can't explore like you usually can with HOGs. It's very obvious that the game is holding the player's hand as you're only allowed to go one scene at a time. It loses some of the challenge, but it does make the focus more on the HO scenes and puzzles. The few puzzles in-game were really easy to solve. This game also has no difficulty setting. It uses the same kind of "riddle" like clues for HO scenes (the game calls it "crossword puzzle clues"), but unlike the second game, the clues don't change to the name of the item after it's found. It's definitely not a feature I like in a HOG, since it just adds unnecessary challenge that not every player will figure out without a hint. The graphics (at least for the characters) seem to be a bit better than in the second game. It has visual clues for items that need tools to find, which the second game lacks, but with all the hand holding the game does, the visual clues are a bit unnecessary (even if it's a feature I like in HOGs). I didn't experience any bugs while I played. The game does load up slowly, but that may be my semi-dying laptop's fault. There is an item that is called "Chinese doll" but it looks more like it's Japanese. There are a couple HO scenes that have multiple items in them when the list asks for only one, which is a big pet peeve of mine. Overall, this is a HOG that focuses heavily on HO scenes, which makes it one of the easier HOGs on the market. I did enjoy the story and I'm liking the series so far. I would definitely recommend this to HOG fans, especially the ones who really just like doing HO scenes. The price tag may be a bit high for an older HOG that offers very little challenge, so I suggest waiting for a sale at least.
A hidden object game that didn't really stand the test of time really well, both graphically and gameplay wise. Other than that I haven't encountered any issues. ----- This doesn't take anything away from the game since it is not meant to run on Linux but just as general info: The game doesn't seem to work with any Proton version (up to 7.0-4 at least). I tried to stream it over via the inbuilt Steam streaming feature from my old Windows 7 machine but it would just throw me an error when starting the game. Only way I could actually get it to play was to play it directly on the old machine.
GG.
Not one of the best, but ok. I really don't know why there is not a 1080p resolution option? It's not as though this game was made in early 2000's
One of the earlier HOGs that aged badly. There is no narration, the display ratio is like 640x480 and blown up to fullscreen, it is really hard to make out any objects in the search scenes. The puzzle and story presentation is barebon at best. Do yourself a favor and stay away from this HOG.
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