
A coin-pushing dopamine machine. RACCOIN is a roguelike deckbuilder where you combine special coins with powerful items to trigger wildly satisfying combos. Stack shiny towers, spin the lucky wheel, and shake the machine until all the coins drop.
Modeled estimate, not a reported figure. How we estimate →
Media

About
RACCOIN: Coin Pusher Roguelike blends the chaotic fun of classic arcade coin pushers with the element of roguelike deckbuilding. Combine special coins with powerful items to trigger satisfying synergies. It’s a nonstop dopamine rush packed into one unpredictable, coin dropping ride.

Discover all kinds of special coins during your runs! Combine Seed Coins with Water Coins to grow a money tree right inside your machine. Drop a Cat Coin to hunt down every last Rat Coin and rack up extra tickets. Need more points? Use a MultiCoin to boost your score across the board. Too slow? Blast a TNT Coin to trigger a massive explosion and blast every coin forward at once!

Uncover 150 unique items that can dramatically shift the course of your run. Stack multipliers, spawn coins with extra points, or simply shake the machine when you're running dry.
Apply special plating to your favorite coins to enhance their effects and unlock even wilder combos.

Play as one of several unique characters, each with their own set of themed coins and playstyle. Take on the role of a greedy raccoon manager who excels at math-based combos, or a quirky biologist who specializes in animal-based coins. Every character offers a fresh and wildly different way to play.


6 playable characters, each with their own unique coins
150 distinct coins with special effects
150 power-up items with unique abilities
Endless run mode for infinite replayability
8 difficulty levels to master
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America
Engagement
Hours played at review time, across 96 reviews with recorded playtime.
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wish there was a "meh" recommendation... It's okay? You get the feel good brain chemicals from the clinking coins and the flashing lights... but that's kind of it? There's not really any story, unlocks take AGES to earn making the game very grindy and even then are such small visual changes I forgot they existed. Once you play for an hour you've basically played the next 2,000 hours. Good as a gift, not really worth a full price tag.
coins
return my beloved
Compared to the other "gambling rouge" styel of games like bolatro or clover pit it is a slower experince more focused on building up fir big quick streak of number rapidly going up but still scratches the same itch and it's really quite fun
★★☆☆☆ - [u]RACCOIN : Not a coin pusher, not a roguelike[/u] The success of *Balatro* has spawned a wave of roguelikes based on casino or traditional games. *RACCOIN* bills itself as a "coin pusher roguelike." Unfortunately, it fails to deliver on either front, as it is poor at both. Furthermore, I found only one viable strategy for winning a match. It isn't really a coin pusher. While the opening rounds might resemble one, the rest of the game is all about score optimization; thanks to the artifacts, you end up focusing exclusively on special coins. The goal isn't to spawn as many coins as possible; it’s just about launching your special coins, triggering the UFO, and that’s it. In that sense, it’s not a good roguelike either, because the element of chance is virtually non-existent. There is one way to win, and that’s that. If that were the only issue, I would have given it 3 stars. A game can miss its mark, but the act of creating it is still an achievement in itself. However, there are too many flaws: - A glaring lack of explanations or tutorials; I had to do my own research to understand the game mechanics; - The design is ugly, and certain actions aren't intuitive; - The music clearly lacks inspiration; - It fails to capture the excitement of playing an arcade or casino game; - A variety of special coins that you couldn't care less about. Put it all together, and you simply have no desire to start another round. I won one game. That’s enough; I’ve seen everything the game has to offer. [b][u]Verdict[/u] : I’m not saying RACCOIN is a bad game. But it has too many flaws to truly shine among other roguelikes that do a better job [/b]
옛날 모바일 게임 중에 Coin Dozer라는 게임의 추억이 있어 플레이 해봤습니다 그래픽이나 진행방식은 발라트로와 거의 유사한 로그라이크입니다 발라트로를 재밌게 했던 저로썬 만족하며 플레이했습니다
great little coin pusher
Have you ever walked passed a coin pushed and have had the thought: "I want to take my hands and scoop every single one of those coins into the shoot!" Well look no further because this game will scratch that itch and more when Balatro combos meet coins.
I love raccoons and this has tons of them.
I have been losing hours to this game! It's very addictive! I love it!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Lost Eidolons | $1.9M | 2.4K | 68% | $34.99 |
| Flotsam | $1.9M | 4.5K | 81% | $12.49 |
| Go-Go Town! | $1.9M | 2.3K | 94% | $20.99 |
| DEEEER Simulator: Your Average Everyday Deer Game | $1.9M | 4.8K | 92% | $14.99 |
| The House in Fata Morgana | $1.9M | 6.5K | 95% | $16.24 |
| Rogue Tower | $1.9M | 5.9K | 83% | $14.99 |