
A coin-pushing dopamine machine. RACCOIN is a roguelike deckbuilder where you combine special coins with powerful items to trigger wildly satisfying combos. Stack shiny towers, spin the lucky wheel, and shake the machine until all the coins drop.
Modeled estimate, not a reported figure. How we estimate →
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RACCOIN: Coin Pusher Roguelike blends the chaotic fun of classic arcade coin pushers with the element of roguelike deckbuilding. Combine special coins with powerful items to trigger satisfying synergies. It’s a nonstop dopamine rush packed into one unpredictable, coin dropping ride.

Discover all kinds of special coins during your runs! Combine Seed Coins with Water Coins to grow a money tree right inside your machine. Drop a Cat Coin to hunt down every last Rat Coin and rack up extra tickets. Need more points? Use a MultiCoin to boost your score across the board. Too slow? Blast a TNT Coin to trigger a massive explosion and blast every coin forward at once!

Uncover 150 unique items that can dramatically shift the course of your run. Stack multipliers, spawn coins with extra points, or simply shake the machine when you're running dry.
Apply special plating to your favorite coins to enhance their effects and unlock even wilder combos.

Play as one of several unique characters, each with their own set of themed coins and playstyle. Take on the role of a greedy raccoon manager who excels at math-based combos, or a quirky biologist who specializes in animal-based coins. Every character offers a fresh and wildly different way to play.


6 playable characters, each with their own unique coins
150 distinct coins with special effects
150 power-up items with unique abilities
Endless run mode for infinite replayability
8 difficulty levels to master
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America
Engagement
Hours played at review time, across 93 reviews with recorded playtime.
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am getting a lot of balatro vibes but the different character combos are incredibly satisfying! I only have a few wins with a couple of the characters and enjoy the overall simplicity. The physics feels like plinbo, meaning it seems off in terms of replay value. Growing up around arcades as a child is probably why I feel a bit of a nostalgia here. End Rant. 8.5/10 so far
Takes me back to Coin Dozer, the app I played on my Galaxy S3 in like 2012. It's still a coin pusher at the end of the day, but man, things used to be simple huh
つまんねええ~~!!! 演出地味すぎて脳汁全然出ない コインも全然落ちない
gud game
Very cute and high replayability although one character is way stronger than the others if you're lucky early on, but that's both adding challenge and giving you incentive to go to ridiculous numbers by rewarding you with other optional stuff
Was fun on paper during the start but loses the feeling after a few rounds as you mindlessly spam random coins and combos only to be left with good combo stacks early and struggles during the later stages. The gameplay is very bland as all charatars feel the same with thier combo's, the new cabnets more feel like optional games rather than alternate gamemodes while not giving much progress to the main cabnet. Would have more enjoyment playing at your local arcade over this for the time being.
Dopamine hits with each coin push. You won't regret this purchase. Do it! You know you want to ( ;
Macht Spaß !
有点好玩,不过玩一会就腻了
It's just ok. I really liked the concept of this one but something about it just doesn't click for me. I think many of the coins/upgrades feel way too lackluster on their own, to the point where games are unbeatable if you don't get perfect combos going. I get that's part of all of these Balatro-esq games but at least in most others I have played games still feel winnable/enjoyable even without ideal combinations. Catch it on a sale if you are interested.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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