
Experience the rush of soaring, dashing and leaping with unmatched agility as you navigate intricate levels and test your skills in a vibrant, treacherous world.
Modeled estimate, not a reported figure. How we estimate →
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About
Quetzal’s Call is a fast-paced precision platformer focused on reactive gameplay. With tight, responsive controls, it's easy to learn but hard to master, offering thrilling, reactive gameplay.
Feel the thrill of flying without wings as you traverse intricate landscapes, mastering your skills and facing new and tougher dangers in every region.
45 levels and 5 bosses
Find creative and unconventional solutions to overcome obstacles.
Tight and responsive controls. Easy to learn but hard to master.
Fast-paced gameplay focused on reactive elements.
Minimal pixel art style.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, Japanese, Portuguese - Brazil, Simplified Chinese, Catalan
Engagement
Reviews
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容错率太低了,既然设置了血量,那为什么不改为坠落到水中也只掉一滴血?死亡的惩罚太重了,虽然游戏的手感好,但是死一次跑半张图还是太过折磨。另外斜向劈也很难操作,让习惯了只有下劈左右劈的我经常判断下劈距离失误...
Обалденный платформер на точность. Механика похожа на более разнообразный вариант преодоления шипов в Hollow Knight - удар позволяет отскочить в воздухе и восстанавливает двойной прыжок.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
7/10
es muy bueno, muy bueno el diseño de plataformas, es un reto y necesitas bastante skill para sobrevellar el juego, si sos alguien casual la vas a pasar mal... la musica floja, es demasiado relajante y pasa muy desapercibida lo pesimo de este juego es lo ridiculamente dificil que es llegar a los saves, estan alejadisimos y ya desde muy temprano en el juego... la lava mata automaticamente y si estabas escalando y te caes ponete a rezar porque si tocas la lava tenes que arrancar todo de nuevo los jefes todo bien hasta que te encontras con el jefe del lvl 4, tiene dos fases y si moris en la segunda todo de nuevo lo unico que mejoraria es poner un save mas cercano o que la lava no mate al primer contacto porque se vuelve frustrante mencion a el desarrollador que ha hecho unas mejoras y responde rapido al reporte de bugs, me ayudaron a desbuguear algunos logros que no se activaron en su momento asi y todo para mi es un 8/10
Really fun so far, would recommend
Celeste with pogos
I feel like this game would be hard to get into if you are not an avid platformer fan. Even as an avid platformer fan, this game has a few issues that get in the way of me trying to enjoy the game. Trying to get the character to consistently attack downwards is probably what killed me the most in the game. The game is also extremely short. I was able to beat it in just a bit over 2 hours and with trying to get all the collectibles I imagine it would be around 6 or 8 hours. I wish there was a lesser thumbs down. The game will frustrate you for reasons beyond a platformer simply being difficult, but I would still recommend giving it a try.
Es el tipo de juego que me gusta, con dificultad, pero a la vez tiene opciones de accesibilidad y dificultad que hacen la experiencia más llevadera mientras vas cogiendo práctica. ¡Encantado con el juego!
CelesteのC面だって操作反転プレイしても余裕ですう~ ^ lol ^ という方でも、1-9あたりから鬼畜度が増していくので、で、でも余裕ですう~ > lol < ; くらいにはなっていくでしょう。紹介文通りに滑らかでしっくりいく操作感なので、「今のは確かに俺が雑だったわ・・・。」と、ミスった時も納得。 ボリュームはやや薄いようだが、高い集中力と判断力を要求されて濃密な時間を過ごせるので特に文句なし。音楽はやたら落ち着いているからテンションは上がらないけど、音楽が聴こえなくなるくらい集中するから、まあ良し。 俺はレビュー執筆前、腹痛を我慢しながら縛りで1-9~2-2あたりを30分ほどプレイして、なかなかマゾいマんゾく感を得られた。あなたも是非、窓全開花粉無限鼻水くしゃみ縛り、エロ動画観ながら縛り、スマホで語学しながら縛り、画面との距離15cm縛り等、色々考えてみて更に難易度を上げてみよう。己の集中力の限界を超えてみせよッ!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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