
In this unconventional visual novel, the player controls the story by choosing whether to use the main character's ability to read people's minds. As an agent of an intergalactic society of freedom fighters, Blaire's telepathic skills can be used in the name of freedom, or to manipulate others for power.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
excellent game with an awesome story and amazing mechanics. 10/10
Absolutely loved the mind reading mechanic. But whether to read or not read someone's mind is the only choice you have to make outside of exactly one other choice about 80% through. I didn't find the romantic options very satisfying but, eh. Had a good time, don't regret the small amount of cash I spent.
In progress review. My reviews focus on accessibility and inclusion, any criticisms are made with improvement or learning in mind. :) I've finished 2 of 4 routes, and got a non-romantic end (probably because I couldn't figure out how to romance anyone). For some reason I unlocked a bunch of romance CGs for the character I was least interested in, some of which I didn't even see in my playthrough. Although I did get a random non-graphic s*x scene with them just out of nowhere. Very odd. Accessibility +Press V for self-voicing (Screen reader / text to voice function) +Limited flashing lights (any flashing isn't very bright, is very short too). +Colour contrast for speech text is decent, -but it's terrible in the menus (grey text on grey background!) -Contrast for buttons is really, really bad. There should be a highlight but it's inconsistent within the game; aka if you want to highlight speaking to Shadow, the button goes brighter, but for every other option, it gets darker, making it unclear what you're 'pressing'. In the accessibility settings, it's just so hard to see and I think you get a dark shadow around the box you're highlighting which blends into the dark background, so... doesn't make anything clear!) -There's no voice acting in this game, so that can be valuable. - I couldn't find font options which RenPy games usually have. Inclusivity +Binary sex options, not linked to gender, and your character isn't subjected to gender stereotypes or roles as far as I can see. So it doesn't really remove the ability to headcanon your MC as non-binary if you like. +Romances aren't determined by your sex either; bi 1 get 4 routes free! +Characters are all varying shades of grey which does imply how light/dark skinned they are but avoids overtly ethnically casting them. It's a nice touch, but there's definitely 2 darker skinned main characters, if that counts as representation. -No disabled characters. ~Body types are a moderately varied, everyone is thin or toned/muscular. Not entirely sure how the romance works in this game, but the game is satisfying without really pursuing any romance routes, which is rare to find. The mind-reading element of the game is really unique and interesting to explore. I was surprised how much I relied on it! Woops! I wish the 2 alerts (exclamation marks on the side) that indicate if your dialogue is related to missed information, partial information, or gleened information, were colour coded. They're all white and it's hard to differentiate them when it flashes temporarily. At one point the exclamation mark shows up BEHIND a character so there's no way to know what it was telling me. Seemed pointlessly distracting in situations like that, and colour coding would have made it more practical and more accessible for folks with visual issues. As it's not that important to gameplay, it's not a huge issue, but it could be made more accessible. Please share in the comments if I've missed any accessibility points, or made a mistake :)
Woodsy Studio's stuff is, for the record, always excellent.
Boring.
8/10
Recommanded so far
Play it. You will like the music. You will like the art. Quality IS NOT subjective here.
Short summary: A solid SF VN with an interesting mechanic. At first I didn't see how 'reading minds' was different than regular dialogue choices or anything, but the difference, though subtle, is powerful. Instead of a clunky full-stop in a regular VN with a pop-up of some choice or other, say 'Go Left'/'Go Right', you can AT ANY MOMENT choose to read the people around you. You might pick up garbage, or you might stumble across a serious secret the person had a good reason to keep from you. Or you might just pick up something that could save your life. The knowledge gleaned will change the way the protag reacts, and it will change the way people react to him/her and so on in a very organic (usually) way. It allows the protag powerful conversational tools IF he chooses to violate the privacy of his friends and colleagues in a way the game stresses many times is actually very intrusive and potentially dangerous for the MC, his friends and the cause he believes in. Loose lips might sink ships, but that's nothing compared to what an inappropriate mind scan at the wrong place and time can do. The SF part is good, though it could stand some fleshing out (played 3 times and still can't quite figure out how ISN power structure works and if FOE is a black ops cell, a rebel faction loosely funded and never acknowledged by authority, some third party power or what.) But the part that really shines is that mind reading mechanic (though bloody hell is it clunky to use from a gameplay aspect).... Just from this mechanic and the story alone, I had quite a few moments of revelations, both from the story point of view, and personal too. For instance, what I have discovered about myself is that if I were given the power to invade the most private thoughts of my peers and loved ones, I would ABUSE THE LIVING DAYLIGHTS out of it. I am not proud. But it's horribly tempting to cut through people's ♥♥♥♥♥♥♥♥ and just LOOK at what they're thinking... oh man, nobody ever tinker with my genes, please, I would turn into a mind-reading psychopath in the blink of an eye...
喜加一的东西。。嗯嗯谢谢
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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