
Q.U.B.E: Director's Cut is the definitive version of the brain-twisting first-person puzzler. Using special high-tech gloves to manipulate cubes in the environment, the player solves an array of conundrums - from physics-based challenges; to 3D jigsaws; to platform-based trials.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its a small puzzle game in the same genre as portal, talos principle and others. But the puzzles can be a bit fiddle to solve. You have no tutorials or anything that helps you. Just figure it out by yourself...
Мусор
sound volume does allways reset, some physic based rooms are glitching, you can get into state where you can only turn the game off beceause there is no reset button. All that said puzzle part of game is good
This isn't a strong Do Not Buy recommendation, but this game is just... It's fine? The story feels grafted on—as it in fact is, having been added for the Director's Cut—and none of the puzzles are particularly interesting. Even the puzzle that awards you an achievement for beating "the hardest puzzle in the game" isn't one that requires a ton of thought so much as it requires annoying control fiddling to execute the solution. A few of the puzzles are also subject to the classic physics-based puzzle problem of the solution not working on rare occasions because the physics put something very slightly out of alignment. You can easily reset and repeat, so this is only a minor annoyance, but it is still an annoyance. If you do want to play this game, though, the fans seem to be in near unanimous agreement that you should get the 10th Anniversary Edition instead of this older one, so even then, I can't really recommend this. [I received this free many years ago for having previously purchased the (no longer available) original version of the game, which was also just sort of fine.]
Хорошая инди головоломка по типу Portal
Неплохая игра-головоломка моего детства (относительно), но уступает portal и о чём именно игра мне не ясно. Что-то странное с достижениями, работоспособностью у игры, но пройти даже сейчас вполне её можно.
Easily recommend on a sale as it's on the shorter side, no workshop support and doesn't reach the heights of portal of the talos principle. Still enjoyed my time with it though :)
The best puzzle game ever. It's the game of my childhood 🤍 I recommend it to everyone who hasn't played it yet or is hearing about it for the first time! ⬜️ Immerse yourself in this atmospheric cubic world and solve puzzles ⬜️
Самый обычный Q.U.BE., есть только отличие в добавлении реплик, для введения в сюжет
It’s a short 3D puzzle game that definitely wears its Portal influence on its sleeve. If you need a brain-teaser that respects your time, this is a solid pick for an afternoon session. The Good: The Puzzles: This is the main event. It’s all physics-based logic that starts simple and ramps up in complexity nicely as you progress. The Length: It’s a tight experience. You can knock out the main campaign in under 3 hours, making it perfect for a quick entertainment fix. The Content: If the main game isn't enough, the included Extras and DLC add some solid value to keep you going. The Not-so-Good: The Presentation: The story and graphics are... fine. They are functional enough not to get in the way, but they certainly aren't anything to write home about. The "Wow" Factor: It doesn’t reinvent the genre. It’s a competent puzzle game, but it lacks the personality or polish of the titans it’s inspired by. Verdict: It’s a fun puzzle-solving romp. I’d definitely recommend it to anyone looking for a few hours of logic-based entertainment without the commitment of a 40-hour epic.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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