
PunjiVR is an unforgiving tactical shooter set during the Vietnam War. Gameplay is non-linear, replayable, and intense. This is not just "another VR shooter" or a tech demo. The jungle wants you dead, will you give in?
Modeled estimate, not a reported figure. How we estimate →
Media

About

PunjiVR aims to create a realistic but accessible war experience that takes full advantage of Virtual Reality.
Unique and Satisfying Gunplay: (Physics-Based Recoil, Weapon Jamming, Weapon Sway, Advanced Handling, & More!)
Eargasmic Audio: (Realistic Weapon Sounds, Distance Propagation, Environmental Reverb)
Intelligent & Challenging AI: (Take Cover, Communication, Flanking, Suppression, & More!)
High Lethality: (Realistic Damage and Ballistic Models, Ricochets, Bullet Penetration, Bullet Drop)
Unique & Replayable Mission Design
Large Variety of Weapons & Tools
Custom Loadouts & Advanced Inventory System: (Item weight and bulk affect how much you can store, but also your speed, agility, visibility, and weapon handling)
Traps!
Additional Features:
Long-Term Active Development (~Monthly Updates!)
A Growing Community & Active Developer
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VR-First Design:
PunjiVR is developed solely as a Virtual Reality experience.
Full Body Physics (including physical jumping, crawling, & climbing)
Unique Locomotion Controls (combination of joystick movement with armswinger)
Realistic & Interactive Weapon Handling
Minimal UI and No Laser Pointers
Unique Inventory System
Plenty of Settings/Options to make PunjiVR yours
Unique Inventory System
PunjiVR utilizes the unique features and aspects of VR to create a new style of tactical shooter that immerses you into the conflicts of Southeast Asia like no other.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
finally a vietnam war VR game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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