
Journey as Eva, a young girl who lost her sight at an early age, and has since developed the unique capability to "see" the world around her through sound. Explore a world on the edge of collapse and discover the long-kept secrets of the land...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pros: It's unique, and at times very visually pretty even if the visuals are a bit simple. Cons: It's pretty short, the story was a bit confusing, I dare say it's almost intentional that the story doesn't even make sense until it's over. At times it's kinda easy to get lost or confused about what you're doing. Overall: Recommended if you think the asking price is reasonable for basically a 1.5 hour game about a short story.
oufff what can i say... nice idea for the game but sadly,the controls are very bad! the shadow are too strong,we dont see anything,im block in the dark
♥♥♥♥♥ из хует. Не понимаю, как челы сравнивают этот шлак с шедевром под названием Beyond Eyes. Только ведь из-за этого сравнения и повёлся на эту ебень.
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What the hell was this. Maybe playing blindfolded would work, but playing with those "echo location effects" doesn't.
While I recommend it, it's important to keep in mind about these pros and cons, and see if it's worth it for you. This game usually isn't for sale, so waiting for a sale may not work. I tried. I ended up just getting it at full price. Pros: - Incredible visuals/art direction. Each level as a unique theme, to it, both mechanically and visually, and they really nail the atmosphere of never fully knowing your surroundings, in a good way. - Lovely soundtrack. It so amazing, that I bought the OST. Has a lot of personality and charm to it. - Interesting story concept. There's lots of things about the world that fascinates you. The ruins, the creatures, the creepy crow and voices. It's an intriguing setting. Cons: - Very short (for the worst reasons). I don't mind a short game usually, and the price would make you expect the length to be short. But here's the issue. There's so many questions you have about the world, the creatures, your people (and your brother), etc, but answers almost none of them. And any new gameplay mechanic you're introduced to, or new environment, doesn't get enough time to flesh our or breathe. By the time a level gets interesting, it's over, and you're onto the next level. - Poorly designed narrative. There are many moments of dialogue, but it's all told with riddles and vague hints as to what's going on. And it's done with just text, that goes by WAY too quickly. I must've missed a 3rd of what was said because it went by so quickly. It just felt slapped together and rushed. - Usually no real danger. Most of the horror in this game is the horror of the unknown/uncertain. You can never really know if you're safe or being hunted. If your throwing of things will just help you see, or get a threat's attention. And while this does a good build up to the monsters, the moment you see them, you can run passed them, and that's the end of the level. The wolves that won people over in the demo was just for one small level. 99% of the game, you just have to worry about falling. I'm surprised by how strong of a demo they had, and how successful of a kickstarter they got, that the game came out more like a rough draft, than a fully fleshed out game of what it promised to be. It's still a good experience if you know what you're getting into before you get the game, but I just wish they started over with a whole new design for the pacing and level design.
Jogo bem feito que rende em média de 2 horas de exploração no papel de uma jovem cega capaz de 'ver' as coisas a ser redor como uma especie de radar, vibrações por assim dizer. A mecânica proprosta é interessante e é dificíl games com esse tema, só me lembro de Perception, no entanto em Pulse é algo leve, como numa jornada ao estilo Toren, tipo obra de arte em forma de jogo que passa uma boa mensagem as pessoas. Nota 10/10. Recomendo!
Un jeu basé sur la restitution de la vue à travers les sons que l'on produit en tant qu'aveugle. Cela rappelle un peu le jeu Scanner Sombre sauf que la "visibilité" est éphémère. Sympathique avec une histoire intéressante. Musique excellente et Moko trop mignons ;-)
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Players by region
Where this game's players are, estimated from review languages.
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