
Prophour23 is a fast-paced, replayable real-time strategy. It's designed for short, quick plays. A single playthrough will take you about 15 minutes, if you're good. But the next one will be different. And another one as well.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is the most intensley confusing thing I can remember doing in a long time, but I really liked its aesthetic... I think
The only reason I'm not recommending this game is because it's just a little beyond my skills atm, it looks good, the music is perfectly suited, the gameplay is pretty straightforward, I'm just too dumb
Ingenioso y curioso juego de estrategia y defensa, que parece sacado de las alucinaciones de un médico del siglo XVIII enfermo de sífilis y adicto al opio.
At first glance, I saw the big fish and heard the violins and I was hesitating...but then, when I saw the eye, getting eaten by the roach....That was when I began to feel puzzled. But it's all just a elaborate illusion and behind all of it: A great & unique game hidden!
💋
Gives you a neat little fish pic you can use as your steam profile picture
[i]Jogo simples.[/i] Acho que é do tipo "infinito". Você vê alguns órgãos e tem que se defender dos insetos. O coração precisamente. Tem que ser rápido e formar estratégia. Como é do tipo infinito, [b]seu objetivo vai ser desbloquear as conquistas da Steam, algo que deve ser hard.[/b] [i][u]Mais um pra conferida básica![/u][/i]
Попытка хорошая, но получилась фигня. Больше нескольких дней не реально выжить.
Tags: Tower Defense Additional Tags: Delete Local Content & Remove from Library TLDR: Some cool elements but they do not come together in a compelling product. This is just sewn and strapped together. Cool game with what looks like Renaissance era drawings, and classical music all of which should conveniently be royalty free. Has decent resolution support and offers 2 button mouse configuration in options. However this is where the good ends. The game is a connect-the-dot tower defense in the style of Creeper World 3. Except instead of range between cells this game cares instead about direction of connection between the cells. You start with a ressource-producing hex. You can use ressources to build muscle cell which can then further specialize. Then you gotta connect your ressource-hex(your core/heart)to muscles which in turn connect to towers to power them. To top it all off both the single button and two button configuration are awfully clunky to execute any operations with and the game quickly becomes frustrating. The foe design also does not fit any thematic as little roaches come towards your cells. It also does not make sense how muscle turns into a head which is called a screamer, but has no cone attack and instead has a ring of barbel wires of all things. Removed for declutter
Dumb. Extremely simplistic gameplay with vague mechanics and no real objectives.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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