
Minimalistic puzzler about silhouettes from creator of Evo Explores
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Norwegian, Russian, Simplified Chinese, Turkish, Ukrainian, Japanese
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 155reviews | 92% | — | $11K |
| $1.99 | 7.3Kratings | 96% | — | $471.1K | |
| $2.99 |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very solid minimalist puzzle game with a good amount of gameplay. 120 levels with 3 modes each. Sometimes the block placement could be a bit finicky, or I'd erase the wrong block and not be able to put it back, so I'd have to start all over, but each puzzle isn't too hard or time consuming. Just a nice fun puzzle time.
Норм(мально) х 2
(アップデートがあったので再プレイ) 左右の壁の影と同じになるように立方体を積み上げるパズルゲーム。 プレイすると途中から最大と最少・個数指定(ピクロス)が追加される。全120問。 良くも悪くも定石を見つけた途端に簡単になり、作業になってしまう。 途中から難しさを出すために空中に配置するようになったのが少し残念だが、 まぁまぁ楽しめたのでオススメ。
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| 4.3Kratings |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recommended for casual play, not recommended for completionists. Excellent concept but bad UI. The creators of the game obviously wanted something minimalistic but in doing so, they either forgot or deliberately ignored quality of life. The game can be fun and relaxing if you play it casually, just trying to solve the puzzles but the UI may cause you to ragequit if you try to complete the challenges. The isometric view and the fact that you can only make horizontal 90 degrees turns make everything much more tedious and frustrating than needed. Also, the picross mode is NOT a picross because it shos the total number of cubes in each row/column/layer instead of showing the the number of connected cubes. The game would much more enjoyable with - a grid - colors to show the height of the cubes instead of shades of grey - the possibility to hide full rows/columns/layers - the possibilty to use keyboard controls to precisely choose where you want to act - a coordinates system (x, y, z) to show where you cursor is - actual 3D - the possibility to freely turn the structure in all directions (think about what Picross 3D did on DS and 3DS)
Quality puzzle game. The screenshots and trailers tell you everything you need to know logistically. The achievements are all reasonable, and you can get them all without it being tedious. I decided to go the extra mile. I had not truly completed the projekt until I completed all 120 levels in all three modes. I completed the projekt before it completed me. There is a neat little reward for people who go that extra mile. That you can get the game done without tedium, but that there is the little extra for the people who do power through it, that is the mark of a quality game to me. & is it fun? Yes.
4.4小时完美通关,Picross模式不是很好玩,但是总体还行。22块钱可能不是很值,个人感觉对大部分人来说,玩起来可能是会有点枯燥的,但是这游戏貌似也没多少打折的时候,如果看了视频喜欢并且想要尝试的话就买吧
A really sweet puzzle game about cubes and perspective. Always pleasant to come back for more to solve. I like the fact players have to search not only to solve it, but can also go further by solving it with the minimum and maximum amount of cubes, allowing more replayability, which is a sweet touch.
As a fan of Picross / Nonogram, I loved this game from the beginning! You need to follow the "template" of pixel positions indicated in the two vertical panels to determine where to place the pixels. After a couple of levels, though, you unlock the challenges of completing the puzzle with either the fewest or the most possible moves. As you progress, you unlock "Picross Mode," where numbers are added to the template. Completing this three-type challenge on all the levels isn't required for the achievements, but I've done it because I love it!
.projekt is a 3D perspective puzzler where you have to place cubes to make it match the images from every angle. 2 different modes offer a different approach to the same puzzle. Has enough content and challenges to offer replayability and puzzles themselves are creative albeit a little repetitive. Controls are the only part that felt iffy but since you don't have to rush, its not a deal-breaker. Its fun, relaxing and will keep you busy for 2 to 3 hours. Recommended.
3 boyutlu nonogram bulmacası gibi olan kısımları hoşuma gitti. Bazı bölümlerin minimum ve maksimumlarını oluşturmak için ince görmek gerekebiliyor. Sıkılmadan oynadım keşke daha fazla bölümü olsaydı.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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