
Players must survive in the ruins of the human world and face various survival challenges and dangers. Players need to search for resources in abandoned cities and wilderness, including food, water sources, construction materials, etc., to maintain survival and build safe shelters.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
拿完东西莫名其妙挂死
怎么说还可以吧就是原价买贵了点
說實話港幣33元買的,價錢雖然不貴,但不太好玩不太值,尤其是整個操作很不玩家友好,例如按東西數量還要每個點,然後按返回又很麻煩,雖說文字點擊遊戲是差不多這樣,但細節位沒做好讓人玩得很沒勁,一堆限制,畫面跟介面也有點簡陋,設計很隨便,有種只完成了80%的感覺。建議想玩的等特價再購買吧。
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Hours played at review time, across 42 reviews with recorded playtime.
最高级的两个区域触发了战斗为什么这么卡?
我在末日捡垃圾是一款末日生存冒险游戏,我们要收集各种资源来度过这末日。 游戏本身是一个通过不断地交互来获得资源以及推进剧情或者人物状态的游戏,这就导致一个问题,没有精彩的剧情或者相对轻松的资源获取就会让人陷入一个不知所云的困境。而本作就陷入了这样的困境由于缺少必要的剧情发展以及新手教程,一个从未接触过该游戏的玩家在游玩时就会陷入不知道要干嘛的境况。 游戏的优点在于可以非常频繁的触发一些小事件比如饿了或者遇到商人之类的,所以即便没有战斗部分也足够让我们投入到游戏中。 玩家每天都会回复一定程度的行动力,如果我们收集到足够的资源还可以在房屋中建造火炉、工作台、床、陷阱等等一些列物品来帮助我们存活。所以在游戏中我们既需要收集生存资源又要收集矿物资源来维持更长久的生存。 游戏美术基本是白黑灰色,虽然比较单调,但是也很符合寒冷末日的主题,失去的温度以及生存的艰难即使还没正式游玩也已经映入了我们心里。 为了增加游玩体验游戏本身也支持多结局与局外成长。而局外成长的种类也是比较多的,不过花费也不少,想要全部实现也需要足够长的时间。 总的来说作为一款以文字交互形式为主的末日生存冒险游戏,本作拥有不错的美术,丰富的内容,但同时也存在剧情不足的情况,喜欢该类型的玩家可以试试。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~ 感谢你的阅读,觉得还行的话,希望点个赞~[/quote]
可以试着入手。
小花黑医生线怎么选也活不了,其中有一条线是之前多陪陪小花就好了,是我之前选错了什么吗
一个星期后就觉得没意思了。22块。贵了
好多AI生成,不够用心
一点都不好玩,首先要说的是,上手门槛有些高,但有没有足够的吸引力让玩家留下来。 其次是,按键,esc是退出按键,但这个只是退出按键,不是取消按键。 最后,随机性太高,连新手关卡都玩不下去。
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Players by region
Where this game's players are, estimated from review languages.
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