
Crystant is a top-down roguelite set in a post-apocalyptic underground facility. Explore tangled tunnels, face strange mutants, and survive with limited resources. Hidden events, deadly traps, and clues await. Will you uncover the truth or fall into the darkness?
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About
Crystant is a top-down post-apocalyptic survival strategy game.
You awaken as a “test subject” inside a mysterious facility buried deep underground.
You will explore the unknown depths of the earth, using resources and strategy to overcome various mutated creatures.
Each expedition is a completely new challenge.
Random events, deadly traps, unknown areas, and risk-reward route choices all combine to create a highly variable survival journey.
As you progress, you will gradually unlock new abilities and information, piecing together the truth behind the apocalypse.
And in this world on the brink of collapse—
what will the ending be?
Will you manage to escape, or be swallowed by the darkness?

You wake up from a sudden quake, reminded of your current predicament—locked away in a windowless laboratory.
Suddenly, the door opens. Blinding white light floods in, revealing a long corridor leading into the unknown. Flickering lights shimmer in the distance.
After a long hesitation, you finally muster the courage to venture forward…

Encounters filled with unknown dangers
Equip specialized weapons to enhance your class abilities
Different classes can equip their corresponding signature weapons, allowing each character to unleash their full potential.

Scavenge for resources and struggle to survive
Resources are scarce and filled with danger. Every expedition may lead to a breakthrough—or a disaster. You must make critical decisions with limited supplies to ensure you survive long enough to reach the next floor.
Unique tactical, turn-based combat system
Combat is built on a predictable yet deeply strategic grid-based system. Players must carefully consider positioning, skill timing, and enemy behavior patterns.
Enemies with randomized attribute enhancements
During every run, enemies may gain random enhancement traits, turning familiar foes into unpredictable threats and forcing you to adapt your strategy.

Stronger Enemies
In the deeper areas, you’ll encounter more powerful foes — enemies with higher defenses, deadlier attack patterns, and unique abilities. Stay cautious and use your resources and strategies wisely if you hope to survive.

Forge Your Own Combat Build
Master the four core attributes, enhance your team’s capabilities, and build the strategy that suits you best.
Collect special chips to accelerate progression
Learning Chips can be used to enhance core attributes and accelerate your character’s growth.

Access recovery, training, and insight functions in specific areas
In designated rest areas, you can use Recovery to regain HP through short rest, Training to consume Chips for ability upgrades and faster EXP gain, and Insight to operate surveillance systems that remotely reveal sections of the map. These features provide breathing room between encounters and allow you to plan ahead for the increasingly dangerous zones ahead.

Out-of-run upgrades unlock new classes and enhance abilities
By earning special points during gameplay, players can unlock additional character classes and passive upgrades, encouraging them to continuously experiment with different playstyles.
Carry over EXP and CV into a new run
After each cycle, accumulated experience and special currency are carried over, giving you an advantage in the next run and reinforcing the long-term progression of a roguelite structure.
Collect story fragments to uncover the truth behind the disaster
Scattered research logs and fragmented documents can be found throughout the facility. Piecing them together gradually reveals the laboratory’s secrets and the true cause of the disaster.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean, Russian, Ukrainian, Polish
Reviews
感謝開發者贈送序號,之前demo的時候有留下一篇評論,因此關於遊戲玩法就不多贅述,只講demo跟EA的差異 1. 首先是樓層數的擴充,demo我記得只有10層樓+1隻boss,現在有30層+3隻boss,我玩了第一輪就通關了,所以我不清楚boss是否是固定的 2. 製作配方擴充,說是擴充啦,但只是多了一些近戰武器的配方,我覺得應該還需要更多配方,例如製作食物?因為這遊戲最缺的永遠不是武器跟子彈夠不夠用,而是食物真的非常稀少,完全支撐不起玩家徹底探索每層樓的房間就會先餓死 3. 有個需要耗費血量的訓練系統,我其實有點忘記demo有沒有這個功能,但由於血量已經被用來兌換金錢,實在是沒有餘力可以進行訓練 大致上是這些吧,差異其實沒有想像中的多,主要就是樓層數跟boss的擴充,但角色的職業很少、武器類型也很少、製作配方只能製作武器、戰鬥系統略顯單調等,考慮到目前還是EA,也許之後在這些部分都能夠更加豐富吧 總而言之我還是很推薦這款遊戲,真的很好玩,音樂我也很喜歡,而且補充世界觀的文本也相當豐富 以下是遊戲實況紀錄 https://www.youtube.com/live/SwL8swOgYhU
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