
Explore a strange island in this open-world survival horror. Use the Gravity Gun to manipulate objects and enemies, build a moving train base, fight giant creatures, catch critters, upgrade your gear, and uncover the dark secrets hidden within its abandoned facilities. Play alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 3.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 28 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 22 → 1.56/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Jump in and face the consequences of your actions as you fight to survive in a harsh, unpredictable world.
Every decision has impact, and mistakes can cost you progress, resources, or your life.
Take on a story-driven campaign alone or with friends, adapting your strategy to survive together.
Coordinate roles, share resources, and react in real time as situations escalate.
Venture across an open world filled with abandoned, mysterious facilities, strange ecosystems, and hidden threats.
Each location introduces new challenges, from environmental hazards to unexpected encounters.
Prepare, adapt, or run. Every encounter tests your planning, skill, or teamwork.
Learn behavior patterns, exploit weaknesses, and use the environment to survive.
Use the Gravity Gun to move objects, control space, and turn the environment into a weapon.
Grab, throw, and manipulate enemies or debris to create your own solutions in combat and traversal.
Your base is always on the move. Upgrade, fortify, and defend it as you push deeper into the island.
Customize its layout and defenses to support your playstyle and survive increasingly dangerous areas.
Improve your equipment, unlock new capabilities, and adjust your playstyle to survive different threats.
Your build shapes how you explore, fight, and handle increasingly complex situations.
Gather resources, cook, and craft weapons and tools to stay alive.
Hunt wildlife, catch strange bugs and small creatures, and cook them to gain unusual bonuses that can shift your strategy.
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Grundsätzlich in Ordnung, bissl eigenartig zum zocken, werd auch nicht wirklich warm bisher, aber mal sehen sobald es bissl mehr ums craften geht usw
Zbs
few bugs but a fun game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, German, Russian
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не советую,еще сырая очень
Project: Mist ist vielleicht nicht das Grafikwunder Spiel, macht aber Spaß und hat Potenzial. Ich freue mich auf mehr Inhalt.
有哪位老大可以告诉我一下 全视之眼任务在负一层第二处控制台(彻底关闭护盾)在哪里?我找了好几天了就是没有找到!!!!!!!!!!!
très bon jeu de survie/craft avec une ambiance austère
good horror atmosphere
Ok, first off, I'm a seasoned player, but I bought it for the art direction mainly; it looked somehow special, gritty, atmospheric and I love these strange ambiances and art direction, even though I'm not a fan of dark fantasy for say. Here it felt different from the very beginning. What I love is the freedom you're given as soon as the game starts: you can wander across the map, loot, discover things on your own even before completing story goals. A big plus is the loot: it's everywhere, even hidden, and exploration really feels rewarding, as opposed to many other survival games where loot location is not particularly thought through; here it's like old times, spread a bit everywhere and mostly where you wouldn't think devs would have put stuff to. Well done on this part, I mean it! Everything feels pretty intuitive, you have tips to guide you through, but even then, things just make sense (how to drink safe water, cook and all is pretty straight forward and logical if you have at least two brain cells connected). I also like the fact that there's close to none invisible walls: you can go and climb almost anywhere within reach, you just have to jump a lot as the movement blocks you when the terrain slope is too much up, but even then as I said, you can jump forward to climb. This way, you can approach locations and POIs from anywhere, giving you even more freedom to make your way through, your own way. The level design is pretty nice, the atmosphere is spot on, the overall design is coherent, sound design is pretty good too for a work in progress, as well as for animations, everything is pretty well made, a big potential for real. There are some collision issues with the scenery here and there, but not that much (got through part of a rock at the edge of a cliff I was trying to climb down, but it didn't hurt as there were rocks not too far down to catch me safely). I'll expand my review as I'll play more, but I'm so enthusiastic about the game I really wanted to give a thumb up to encourage the entire team. I've had it in the back burner since it came out but decided to dive in and buy it today and I already can't regret it. Keep going with your special global vision on your project, it's already special in its own good way, thanks! Edit 1: the more I play, the more I love it... I forgot to mention all the physics, it's so nice to see it implemented almost to every item and prop! You can carry almost anything and throw it just for fun or for gameplay purposes, it's a really nice touch, as physics adds immersion, it breathes life into a videogame, as everything seems to exist and can be interacted with, which adds a lot, just as enemies hit and move boxes and such when moving. There also is a clear S.T.A.L.K.E.R. inspiration for some things (you'll discover it on your own) and I also must admit that I'm totally hooked in the game. Hidden loot, as I mentionned it, keeps surprising me as I search every corner of the map, and soooo rewarding to find things hidden here and there, with a bit of lore or little story you can rebuild with the environment. Big thumbs up for you guys, I LOVE IT, it's been a while since I've been drawn so gladly into a game, please keep up with your game and deliver something even bigger, you're full of potential with this, you can do it!
В целом игра оч понравилась. Крутая и знакомая атмосфера. Интуитивно понятна механика. Интересные локации и задачи. Баги конечно присутствуют и хотелось бы улучшений (типа рубка дерева))) Но я уверен допилят как надо. Советую, кому подобное по кайфу) Жаль так внезапно закончилась и нет варианта после последнего босса выйти в мир и продолжить исследование. Только загружать сейвы ..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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