
This is a deep web exploration simulator. Discover hundreds of websites and files around the Web to get to the Silent House and save your friend. Find out creepy stories from the Web and meet its inhabitants. It's showtime!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really dangerous spot nearly killed me.
Very challenging, intensive and addictive. I like how they worked it :)
bom
Good game, enjoyed it
[English] (TR aşağıda) Computer simulation: 7/10 Hack simulation: 2/10 Overall seriousness of the game: 3/10 Story and storytelling: 6.73/10 (lately, I've been writing a bit too much CSS) Music: 5.01 (again, CSS) /10 Graphics: 8/10 Gameplay: 6/10 Realism: 2/10 Bugs: Game-breaking The computer simulation in the game surprised me; it was above what I would normally expect from this genre. I can't say how adequate it is compared to the year it was released, but it satisfied me. The story and storytelling were a notch above its genre. We don't usually expect good storytelling from this type of game anyway. In terms of realism, the game falls short. There are games worse than this in terms of computer simulation but better in hack simulation. If they had worked on it, excellent work could have been done in terms of realism because the material is there, but it seems like it hasn't been worked on. The game lacks seriousness too. Almost as if the developers were going to talk to you within the game. This lack of seriousness is reflected in the puzzles; the puzzles, how should I put it, are a bit too "cutesy". For those familiar with the genre, they're not too difficult to solve. Some of the codes are unbelievably simple; you can even solve some puzzles just in your mind. My biggest reason for leaving negative feedback is the bugs in the game. Some bugs completely halt your progress. It's unreasonable for there to be so many bugs four years after its release. (And I must say, this game reminded me of the hack_me series.) [Türkçe] Bilgisayar simülasyonu: 7/10 Hack simülasyonu: 2/10 Oyunun genel ciddiyeti: 3/10 Hikaye ve hikaye anlatımı: 6.73/10 (son zamanlarda biraz fazla CSS yazıyorum) Müzik: 5.01 (dediğim gibi, CSS)/10 Grafikler: 8/10 Oynanış: 6/10 Gerçekçilik: 2/10 Hatalar: Oyunu bozcak seviyede Oyundaki bilgisayar simülasyonu beni şaşırttı, normalde bu oyun türünden beklediğimin üstündeydi. Çıktığı yıla göre ne kadar yeterlidir onu bilemem ama beni memnun etti. Hikayesi ve hikaye anlatımı, türünün bir tık üstündeydi diyebilirim. Bu oyun türünden güzel hikaye anlatmasını beklemeyiz zaten. Gerçekçilik konusundaysa oyun çok yetersiz. Bilgisayar simülasyonu konusunda bu oyundan daha kötü olup da hack simülasyonu konusunda daha iyi oyunlar var. Üzerinde çalışılsaymış gerçekçilik konusunda çok iyi işler yapılabilirmiş zira o malzeme var, ama çalışılmamış. Ciddiyet konusunda da oyun çok eksik. Yapımcının oyun içinden sizinle konuşmadığı kalmış. Bu ciddiyetsizlik bulmacalara da yansımış. Bulmacalar, nasıl desem, fazla "tatliş"ler. Türe aşina olanlar için çözmesi çok da zor değil. Bazı şifreler gerçek hayatta olamayacak kadar basit, öyle ki bazı bulmacaları zihninizden bile çözebiliyorsunuz. Negatif puan bırakmamın en büyük sebebi oyundaki hatalar. Bazı kısımlardaki hatalar oyunda ilerlemenizi tamamen engelleyecek ölçüde. Çıkışının üzerinden dört sene geçmesine rağmen bu kadar hatalar olması bence makul değil. (Ve söylemeden edemeyeceğim, bu oyun bana hack_me serisini hatırlattı.)
interesting form, nice puzzles (even though the tools are limited, it didn't feel repetitive). the emotional side also got me at the end
.
Годная задумка. Есть даже несколько вариантов концовок.
Наконец я прошел игру,,, что сказать? Мне понравилось! Хорошая сказка для любителей покопаться в интернете немного глубже обычного пользователя.
Занадто багато багів, неможливо пройти.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: Russian*, English, Ukrainian**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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