
Lead the Balgairs - mercenaries creatures and experts in the art of hard working - manage the workforce, inputs, capital, other resources and help provide all the equipment and weaponry needed to defeat bosses in distant Dungeons
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 99reviews | 65% | — | $9.2K |
| $2.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein sehr einfach gehaltenes und leichtes Idle Spiel. Man sammelt Ressourcen, pflanzt Saatgut oder bekämpt Gegner in Hölen/Dungeons. Mit dem was man sammelt und erhält kann man dann neue Inseln kaufen/freischalten und somit wieder neue Ressourcen und Dungeon freischalten~ Natürlich gibts hier auch ein Ende - was ich ganz gut finde. xD + Erfolge
Ok for 2 hours but gets boring very fast.. it plays more like a Demo. There is not much to do, except wait for huge amounts of resources to pile up for another upgrade. >> Better SKIP this... much better games out there!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cooking Stops randomly Magic fish salad doesnt give you the item until you open another inventory(also its only called magic fish) Better feedback what a chest gave you (maybe a pop up) and a Use all chests button (or just reuse the Sell x button for uses) When opening a chest causes a new item to apper everything shifts, but the index for the selected item stays the same, making me "use" another item (in most cases it sells, sometimes it equips, sometimes it consumes, etc.) I sometimes cant equip /use items, mainly while in battle After battle I tried equipping a weapon and it said "already equipped", I suppose all of the above have something to do with wrong index selection Enemies only update after 1st attack, maybe just call that same function when a fight is started (this includes name, stats, and all other enemy information) Craft/Market menus should have an indicator/not sho items that are unique and already owned (e.g. ships) Fishing rods should explain they give you better fish with better stats, I expected more fish instead. Also they only work after restarting the game. Achievements should register immediately, not just on close Lategame gets laggy AF Settler profession isnt saved
I've posted a thumb down but it would be more like a neutral thumb. Main reason I've decided to use down instead of up is because for a so "small" game, my computer shouldn't be overheating like it is. It's heating like if i'm playing bigger games like I'm currently playing "Tiny Tina's Wonderlands"
Cute little game, but has barely any content. Can finish it pretty much in less than a day. Last few achievements require a bit of grinding. Has some potential though. UI is clunky, for some clicks the backdrop works, some doesn't. Interacting with inventory items can cause wrong item to be activated, for example when opening chests. Price is a bit high for what it offers, even on sale. Might get better with updates.
I should have looked at it more before buying. Early game was fine, mid game was aight, late game is just... Bad? The UI is unintuitive - stuff you can only buy once stays in the shop and doesn't say anything until you try to buy it again. The worlds and going between them was fine, but when you go the moon one you even go through a flat plane and its just, bad. Assign too many workers at once to a mine or the fishing? It literally breaks. Actually, it does anyways - they collide and walk in place visually. Looking at the developer's Steam page, they just asset flip spam this stuff out. Typos everywhere, inconsistent item values, no real end-game content, it is just lazy. Go buy a game that had time put into, not whatever this developer is making. EDIT: I looked at more of their games and they basically copy and paste the same exact game and switch out some of the assets lol.
Jogo bem cru, aparentemente sem novidades. Fácil de platinar. Alguns bugs...
This is a really fun game to play while you pass the time. It is really interactive! I Enjoyed it
This one kinda just sucks honestly
Simple yet fun game. Spent a few hours playing it and for the cheap price I bought the game for, it's worth it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.5K | 99 | 60% | $3.99 | |
| — | 0 | — | — | |
| $182.2K | 479 | 85% | $9.99 | |
| $2M | 3.6K | 90% | $19.99 | |
| $1.1M | 1.5K | 82% | $19.99 | |
| $423.7K | 1.6K | 87% | $5.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2K | 62 | 92% | $6.99 | |
| $9.2K | 144 | 85% | $2.99 | |
| $9.2K | 79 | 57% | $4.99 | |
| $9.2K | 203 | 95% | $2.99 | |
| $9.2K | 75 | 99% | $4.99 | |
| $9.2K | 97 | 79% | $4.99 |