
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 631 reviews with recorded playtime.
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My goodness, this game. WOW. It is right up there with the original Systemshock 2 in creating a tight game world and letting you loose on it to find all its secrets. Combined with a delightful power curve and intriguing story, this was just an absolute blast. And whoever designed the intro / tutorial sequence, you actually had my jaw drop for a moment. Especially if some of the pieces fall into place later and make you go "Ooooooh!". Masterclass.
One of the best games I've ever played. P.S. Pls dont spoil the ending for yourself.
一款令人惊叹的游戏,将多种玩法融合在一起却没有明显的缺点,这在整个游戏界都是相当罕见的。 这款游戏设计了相当丰富的战斗风格,包括但不限于近战,枪械,灵能,投掷,心灵控制,玩家可以相当自由的完成战斗环节。大部分解密也设置了至少3种解密方式,玩家可以自己选择自己的游戏倾向。除此之外,游戏还设置了四通八达的大地图,丰富度非常高的支线,和相当多的结局。 这个游戏最大的优点就是高自由度和新颖的创意,但自由度高的游戏会很累,这也许是这个游戏不温不火的原因。在创意这一点上,游戏有相当多的小细节:[spoiler] 比如武器轮盘,我绝对想不到它能被设计成螺旋形,天才般的设计[/spoiler]
Rip Arkane Austin
Играл впервые и сразу на выживание и кошмаре.Один из лучших имерсив симов и лучший проэкт который аркейны сделали
OK THIS GAME IS GOOD BUT I NEED TO GET THIS OFF MY CHEST SUSAN IS SUCH A DUMB B1TCH AND SHE IS TRYING TO TAKE HALF OF MY SH1T BEACUSE IM SUCH A "BAD" HUSBAND AND SO "EVIL" AND "SELFISH" FOR CHEATING ON HER AND SHE'S LIKE WHY DONT WE CUDDLE ANYMORE AND ITS LIKE FOR F*CK SAKE SUSAN I CANT CUDDLE WITH SUCH A FAT HOG LIKE U DUM BI WHEN U ROLE OVER ONTO ME I LITTLERY GET SUCKED INTO UR FAT ROLES LIKE I DONT KNOW WHERE UR VAJAY JAU IS ANYMORE BEACUSE UR SOOOOOOO FULLLL AND FAT ALL THE TIME LIKE MY SON IS GONNA BE BULLIED CUZ OF U AND ALSO IK U HAVE BEEN COUGAR MAXXING GOING FOR YOUNG CUBS U SL*T LIKE I SWEAT TO WOK I WILL END U I WAS A GOLDEN GLOVES ROKKIE BOXER I WILL RIP UR STIPID SKULL OUT OF UR FAT BLOD OF A FACE AND I WILL CRUSH IT LIKE HOW U CRUSH ME EVERY NIGHT WITH UR FATTNESSS
Hidden gem if you like Bioshock and horror.
Awesome, awesome immersive sim, that for some reason went under the radar. One of the games that everyone should play at least once. Underrated gem. I will forever mourn Arcane's downfall. 15/10.
La primera partida es confusión absoluta, un caos, tuve que dejar de jugar a mitad porque no entendía nada. Es un juego que requiere un entendimiento de las cosas y una concentración quizá un poco por encima de lo que se pide hoy en día, pero una vez se entienden las mecánicas del juego se convierte en una aventura interesantísima y muy divertida que me estoy gozando como si no hubiese un mañana. Super recomendado para aquellos que les guste explorar y/o aventuras en el espacio. A mi personalmente me encanta limpiar todos y cada uno de los rincones de un mundo y este juego sin duda sacia mi adoración por la exploración, además de tener una historia que te dejará boquiabierto cada 30 minutos. Está muy bien ambientado, la inmersión es excelente, estás constantemente en tensión por si tienes que ponerte a luchar con alguno de los miméticos o fantasmas. Sin duda dentro de mi top 10. La única pega personal que le puedo poner son los momentos en los que hay que moverse en gravedad 0, luchar contra cualquier cosa así me resulta incómodo. Pero es parte del juego y agrega a la inmersión de estar en el espacio.
I love immersive sims, and I'm sure Prey is a good game. However, after a strong start, my enthusiasm quickly faded. There's a lot of looting for crafting materials, a mechanic I despise. The combat against the Typhon, after the first few encounters, already shows its limitations. There's barely any stealth. The environment feels sterile and devoid of life. The best immsim, Deus Ex, has tons of moments where you interact with civilians, whole levels built around nothing but exploration and social encounters, and a huge variety of environments. There's none of that here. You have no one to interact with, the story is slowly drip-fed to you through radio and documents, and you're just running around a single hostile place. I can't help feeling that Bioshock did it better, many years ago.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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