
Prelude Dark Pain is a Tactical RPG set in a dark fantasy world. Assume the role of a local blacksmith named Soren, lead an uprising against the Order of the Ashen Crusade and save a world ravaged by war.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Assemble a roster of heroes, build out your squad to face any scenario, learn how their skills interact for even greater strategic synergy and master the battlefield:
With more than 20+ playable heroes, each with two talent branches and a pool of 25 skills, there are a variety of strategies to approach each battle.
Up to 5 heroes can fill your roster from 8 class types: Ranged DPS, Magic Support, Assassins and more.
Each skill has it's own unique characteristics. Equip the ones that best suit your play style and create powerful synergistic combos between skills and across your squad.
Equip you characters with greater equipment as you progress and upgrade it all at your base with resources you get from missions.

Assume the role of Soren, an retired warrior, now living as a blacksmith, who will mark the steps of a great revolution following an attack on his family:
Engage in turn-based tactical battle with several enemy factions. Across a grid-based field, maneuver your squad and the enemy to optimize your strategy and dominate.
Every battlefield is different; from using higher ground to increase your attack, to navigating moving environments. Consider your surroundings and use the battlefield to your advantage.
Each mission will have a special challenge, pushing your knowledge of the mechanics with even greater rewards if you succeed.

Prelude Dark Pain takes place in the world of Statera, a territory ravaged by the Dark Pain, an ancient and mysterious source of destruction. The Order of the Ashen Crusade rules with blood and terror over a great extent of this territory while praying to the Lord of Pain. However, there are still free people who fight against the lurking evil, like Soren and the Blue Net faction.
The reality of Statera is being torn apart by the conflict, causing tears in the veil between worlds that protects it from supernatural forces. Through these rifts, the creatures of Pain can break through their reality to invade and cause even greater devastation.
Players will have to make important decisions that will influence both the main story and the heroes that can be recruited in battle. You may miss some of them because of your previous choices!
There will be more than 20 different factions with their own cultures scattered throughout Statera. Many of them are hostile, guaranteeing more than 70 different enemies to face. You'll also find final bosses among them!

In addition to the main story, Prelude Dark Pain will be loaded with sidequests and ways to influence the world outside of the main story. These will give you access to recruit certain heroes and even more lore:
World Missions can be picked up from NPC's across the world map and lead you to even more content.
Raids can undertaken by heroes from your settlement, helping to push back against the tide of enemies, save the innocent, spy and gather resources.
Craft new weapons and equipment for your heroes from your settlement as well, taking your skills warriors to an even greater degree of strength.
Engagement
Reviews
Themes across 245 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我焯,给我玩宕机了,费尽千辛万苦一家团圆,能不能包汉堡
There's the start of something that may indeed end up being decent. Time will tell if future additions add some much needed depth and purpose to the game. In its current state, there's less than 10 hour of gameplay here. And those 10 hours are pretty shallow. None of it is truly awful, but it's also not anything that hasn't been done better elsewhere. I only ran into one bug that was really noticeable. I only had to restart a single (boss) fight - the rest were beatable on the first try. Final thoughts for now: Hold off on buying until they've added much more.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Traditional Chinese, Japanese, French, German, Simplified Chinese, Russian, Portuguese - Brazil, Korean
Hours played at review time, across 245 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Si te gustan los juegos tacticos mas al estilo final fantasy tactics y un diseño artistico de locos dale una oportunidad!
[[[STEAMDECK review]]] This game is a soon to be gem! Delivering on the artisan level art that they promised since the Kickstarter. And listening to the community feedback from the demo and test runs. (I myself complained about a confusing highlight in the UI that I'm happy to see fixed now in the early access) Granted that there are still rough edges to work on, but from that pressure you get a polished diamond As of Day 3 of early access: To improve: - In battle navigation is clunky, the system revolves around the arrows system and sticks to character paths even when you try to aim your skills. Takes a bit to get the hang of it as it is not very intuitive. (add maybe a joystick mouse like navigation?) The good: - A very solid tactical game, very fun to plan your positioning and very satisfying to use skills, attacks and different heroes. - The story, characters and script sucks you in and makes you immediately invested in the story (I get why some people are annoyed when the game just ends without resolution, we want to know!. BUT IT IS AN EARLY ACCESS FOLKS) The great: - The ART. Those splash arts are simply gorgeous, even generic enemy grunts look incredibly stylized and cool.
除了内容少BUG多更新慢也没太多的缺点了
Yo no soy un jugador que suela probar este tipo de juegos tácticos, pero este tiene una finura, un arte y un estilo que me encanta. Creo que es una buena puerta de entrada para este género, y además es un juego de nuestra tierra, así que para mí solo por eso tiene más valor :) ¡Dadle una oportunidad, que es un juego chulísimo!
能不能把恶性卡死修好了啊喂
Как пошаговая тактика очень хороша, элементы ландшафта придают отдельную тактику на поле боя, под определенного рода бои мы подбираем нужный отряд, юнитам вкачиваем под определенный стиль боя навыки и прочее... Так же стоит отметить комиксную рисовку, вполне прикольная и мрачная, присутствует сюжет (не блещет чем то гениальным, но он есть, притензий к нему не имею). Сюжет в этой игре не главное, главное бои. Пока в игре присутствует первый акт на 20 часов геймплея. Пока я тестировал определенные связки боевые то наиграл 30. Для инди студии очень даже не плохо, поощрить стоит.
看到主角拿小刀绷不住了
SRPG好きとしては買わざるを得ない。じっくりプレイしてから詳細レビュー書きます!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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