
Praise Dead is a roguelike auto-battler where you create zombies from the parts of dead villagers and monsters. Use your zombies to defeat waves of demons, and to harvest resources to improve and upgrade your village.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Praise Dead is a roguelike auto-battler where you create minions from the parts of dead villagers and monsters. Use your zombies to defeat waves of demons, and to harvest resources to improve and upgrade your village.
Place your minions on the best resource squares to maximize the return - Each minion's stats (like strength or dexterity) dictate how much iron they mine, food they produce, and villagers they can recruit!
Collect relics that will power up your minions for harvesting, battling the demons that attack at night, or unlock greater summoning ability. With over 50 unique relics there are many ways to mix and match for your play style.
4 powerful necromancers to choose from. Each brings their own flair and starting relics to the table. Unlock meta progression to make defeating the harder ritual levels easier, allowing for even greater customization.
Get Praise Dead today!
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
題材新鮮,但沒什麼教學,BUG 很多 難度也很低,第一次因介面不熟,在 BOSS 關誤開狂暴而 Game Over,第二次就全過了 第二次還莫名奇妙遇到事件, 8 隻滿裝僵屍全消失。還好當天錢夠買三隻僵屍,最後靠法術撐下來了 攻略基本上就是屬性都專攻一項,衝到最高,讓屬性 x 工件倍數效益最高。 大前期衝能量,將教堂升滿、錢拿去買器官將僵屍屬性拉高,屬性上來後,不但戰鬥穩,工作產出也高 有閒錢再去買加村民或物資類的遺物 中期挖礦將裝備買滿、能量維持在一定水準以備不時之需 工作階段沒事做時,再去招募村民或增加防禦 後期就是一直刷器官刷到全紅裝,惡魔組件都拿去換增加僵屍數量 戰鬥的部份,就靠力量型的拿弩在後面輸出,弩有遺物可以讓攻擊必中 前期戰鬥到第一隻 BOSS 前都開狂暴,盡量多拿遺物 另外有一點遊戲沒特別說,但若僵屍所有部份都裝同一個器官,會有額外的 BUFF 還有無盡模式我真心搞不懂,明明我已經用法術,把怪物攻擊力扣到 0 了,結果他還能一直補血,從殘血直接補滿? 一場戰鬥開三倍速,還要等好幾分鐘才能打完,雙方都一直扣血然後瞬間變滿血,一直僵持著。 只能靠時間讓僵屍力量提升,再靠運氣觸發爆擊殺死怪物。
I LOVED Buggos, so Praise Dead was a no brainer (sorry) for me. It kills me (sorry again) to give anything by Intrepid Marmot a negative review. I would like to say that this "Do not recommend" just barely edges out a "recommend" from me. I think that there is fun to be had here, but it wasn't for me. Much like Buggos, Intrepid Marmot really nailed the art/aesthetic. The ability to customize each of your minions with ill-gotten organs, outfit them with different weapons, and armors is a nice system, but I don't like it nearly as much as I liked the Evolution Tree in Buggos. It feels way more random, and for me didn't work as well. My biggest gripe is the actual auto-battles. I was hoping to play as a necromancer who could customize his minions, and send them out over a map similar to Buggos. Watching my minions battle enemies in a single-file line was just not satisfying for me at all. The battles should be the most fun part, but they're just kinda boring. The auto-battler part is fine, it's the format/layout (single-file) that just isn't for me, and the reason for my "do not recommend". I'm sorry, Intrepid Marmot! I love you! Please take me back, baby!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Czech, Simplified Chinese, Spanish - Latin America, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7.29更新后,以为翻译改完了空白方块能修复,实际上并没有,那么你中文文本翻译更新的意义在哪呢,我还是看不见新加的事件到底说了啥,总不能让我玩回英文版吧 新版中文翻译有点问题有方框字,希望能修一下
Okay, this is gonna be kind of controversial. This game at first seems brutally difficult and unforgiving. It feels like you are barely scrapping out the victories. Then, you learn how to exploit the systems in ways that do not feel intended and you win easily repeatedly. There are too many rankings where it gets slightly more difficult- this would be okay if there was more content but once you have a strategy you can likely work through the whole game with it because you will always get the pieces you need. That says, it has the framework of everything I like. I think someone could come in and easily make an incredibly good mod for this game. Or the developer could roll out a ton of upgrades and it could change all of how I feel.
Juego entretenido que iras desbloqueando poco a poco los edificios y aprendiendo como jugar. Tienes que defender un poblado de los ataques de unas criaturas con tus zombis, que podrás hacer(partes de cuerpos), mejorar y equipar.
So, if you get it for cheaper than the current $12.99 buying price, I would recommend it. You can get a few hours of fun out of it. However, the game play quickly becomes repetitive with the increased difficulty levels not really making anything harder. Also, the other characters you unlock are not even worth losing the two extra zombies you can get at the beginning. Overall, fun game, but should have put in more variety and difficulty settings.
送的就可以要。五折我都感觉亏了。游戏内容只有6小时左右。也不能算好玩
incredibly buggy...
doggy faeces - rather open minesweeper instead
好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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