
Praise Dead is a roguelike auto-battler where you create zombies from the parts of dead villagers and monsters. Use your zombies to defeat waves of demons, and to harvest resources to improve and upgrade your village.
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Praise Dead is a roguelike auto-battler where you create minions from the parts of dead villagers and monsters. Use your zombies to defeat waves of demons, and to harvest resources to improve and upgrade your village.
Place your minions on the best resource squares to maximize the return - Each minion's stats (like strength or dexterity) dictate how much iron they mine, food they produce, and villagers they can recruit!
Collect relics that will power up your minions for harvesting, battling the demons that attack at night, or unlock greater summoning ability. With over 50 unique relics there are many ways to mix and match for your play style.
4 powerful necromancers to choose from. Each brings their own flair and starting relics to the table. Unlock meta progression to make defeating the harder ritual levels easier, allowing for even greater customization.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Czech, Simplified Chinese, Spanish - Latin America, German, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
送的就可以要。五折我都感觉亏了。游戏内容只有6小时左右。也不能算好玩
Fun and quick little game with a little of strategy and easily can become a time sink. I spent the first few rituals having a hard time, but then it clicked when I finally beat the first ritual and went into the endless mode. By halfway, I will say, the loop was pretty solidified and offered little more challenge, but I decided to finish the whole game out to wrap it up in a little bow. I was surprised it was on sale for, I think, .49$ which is, honestly a steal. I didn't think much of it, and shelved it for a week as I finished another game, and thought, eh, might as well try it. Worth it, honestly.
2-3 小时通关,然后 ?? 无了?(如果你刚开始玩,不懂攻略,可以打5个小时左右摸索) 垃圾游戏。 b站那个测评的,完全就是智障。
Game is interesting and was fun but feels fairly clunky and unpolished with relatively low replayability for its price point. The random events can also be... ridiculous? The thing that made me just stop playing was after finally kind of figuring out how some of the mechanics worked and outfitting zombies I was comfortable with, a random event just killed them all, making me lose all the organs and weapons (accumulated over the entire run). Might be understandable on a higher difficulty, but this was on the lowest difficulty like 6 days in with no indication how to work around it. Just put a bad taste in my mouth.
I like being a necromancer in games. & I was looking for a smaller game to play and chill after beating a bigger game. Good as a proof of concept. The game play is fun. But being from a small indie developer at cheap price, expectedly it's not as extensive as some other popular roguelikes and rough around the edges. Beat every ritual level and also endless mode past day 50 (at which point unique events stop happening) before maxing all soul (permanent) upgrades. Not saying this to brag. I got actually bored after this and did not play further. Would like a sequel so that I can try same concept with more content. more variety.
Highly recommend praise dead for anyone who's a fan of autobattlers (or just good indie games in general). Build your army of the undead to save the town, manage your limited resources, and have fun making the most broken combinations imaginable.
So, if you get it for cheaper than the current $12.99 buying price, I would recommend it. You can get a few hours of fun out of it. However, the game play quickly becomes repetitive with the increased difficulty levels not really making anything harder. Also, the other characters you unlock are not even worth losing the two extra zombies you can get at the beginning. Overall, fun game, but should have put in more variety and difficulty settings.
7.29更新后,以为翻译改完了空白方块能修复,实际上并没有,那么你中文文本翻译更新的意义在哪呢,我还是看不见新加的事件到底说了啥,总不能让我玩回英文版吧 新版中文翻译有点问题有方框字,希望能修一下
muuuuito viciante
I LOVED Buggos, so Praise Dead was a no brainer (sorry) for me. It kills me (sorry again) to give anything by Intrepid Marmot a negative review. I would like to say that this "Do not recommend" just barely edges out a "recommend" from me. I think that there is fun to be had here, but it wasn't for me. Much like Buggos, Intrepid Marmot really nailed the art/aesthetic. The ability to customize each of your minions with ill-gotten organs, outfit them with different weapons, and armors is a nice system, but I don't like it nearly as much as I liked the Evolution Tree in Buggos. It feels way more random, and for me didn't work as well. My biggest gripe is the actual auto-battles. I was hoping to play as a necromancer who could customize his minions, and send them out over a map similar to Buggos. Watching my minions battle enemies in a single-file line was just not satisfying for me at all. The battles should be the most fun part, but they're just kinda boring. The auto-battler part is fine, it's the format/layout (single-file) that just isn't for me, and the reason for my "do not recommend". I'm sorry, Intrepid Marmot! I love you! Please take me back, baby!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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