
A fast-paced retro shoot-'em-up featuring evolving weapons, intense arcade combat and massive bosses — from one-man studio Psychotic Psoftware.
Modeled estimate, not a reported figure. How we estimate →
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About
POWER-UP is a fast-paced retro-style shoot-'em-up from one-man studio Psychotic Psoftware, blending classic arcade action with a tactical weapon progression system.
Inspired by legendary SHMUPs like R-Type, Hellfire, and Project-X, Power-Up delivers intense side-scrolling battles, massive bosses and a devastating arsenal of evolving weapons.
Pilot the experimental fighter Weapon-F through the wreckage of humanity’s last escape attempt and strike back against the reptilian invaders who destroyed Earth.
You are the last human alive.
Your mission is simple.
Revenge.
• Classic side-scrolling arcade shoot-'em-up gameplay
• Weapon evolution system – upgrade and transform your arsenal mid-battle
• Huge screen-filling bosses and challenging enemy formations
• Multiple weapons and tactical loadouts
• Vibrant retro-inspired visuals
• A powerful original soundtrack
The Earth has fallen.
As the pilot of the prototype fighter Weapon-F, you emerge from the shattered debris of humanity’s final escape shuttle.
The reptilian war fleet that wiped out mankind still occupies the stars.
Against impossible odds, you launch one final counter-attack.
Humanity is gone.
But the war isn’t over.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
başka bir çöp daha ne ilginç.
Pretty fun game.
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta bueno ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇Juégalo ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um jogo de navinha razoavel. Os controles são bons e os inimigos interessantes. A resolução e arte são um tanto fracos...
good game :D
не жалею о потраченном времени!
cringe
It was ok...
⚡️ PowerUp – 2,800 Hours Later, and I’m Officially a Living Disaster 💥🎮 I thought I was just playing a game. Now, I’m convinced PowerUp is a dark force that slowly consumes your soul—and your calendar. I missed my own birthday because I was chasing a high score. My partner left a note on the fridge that said, “If PowerUp wins, so do I.” I responded with a blurry screenshot and a promise to quit… which lasted exactly 47 seconds. 🍕 My diet now consists mainly of cold pizza and whatever caffeine I can grab. Once, I spilled an entire coffee on my laptop trying to clutch a victory. Laptop died. Game saved. Me? Crying. 📞 Phone calls go unanswered. Friends? Ghosted. My dog? Stares at me like I’m a sad creature stuck in a loop of explosions and power-ups. 🌙 Nights blur into mornings as I whisper, “Just one more level,” while my eyes burn, my back aches, and my soul screams for mercy. I’ve developed an irrational fear of boss fights—and a compulsive need to collect every power-up like my life depends on it. 🪑 My chair creaks ominously, threatening to collapse under the weight of my addiction and regret. My reflection looks tired. My thumbs look like they’ve been through a war. 🔥 Final verdict: PowerUp didn’t just consume my time—it devoured my life, my sanity, and possibly my last shred of dignity. But if loving chaos is wrong, I don’t want to be right. 10/10 – Would happily ruin my existence again.
нет
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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