
Potion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Just remember: the whole town is counting on you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 14 → 5.5/day in the week after.
About
Unique visuals inspired by medieval manuscripts and medical books.
Hyper satisfying physical interactions with ingredients and equipment.
Sandbox style gameplay where you have many different avenues available, and it’s up to you to figure out the best way to complete each task.
Sell your potions to the townsfolk while roleplaying as a noble artisan, a greedy weasel, an occult dark master, or whomever else you may wish to be!
Leaves, flowers, berries, roots, fruits, minerals, and a plethora of mushrooms are at the ready for your mortar and pestle. Just like espresso, the fineness of the grind matters!
Concoct your potion plan. Grind ingredients and carefully mix them in your cauldron. Heat the coals. Boil and stir. Add the base: water, oil, or… something else. Congrats on your first potion! Was it easy to learn? Now try mastering it!
Carefully plan your route via the Alchemy Map to combine different effects. Be mindful of common sense: you won’t find a market for a poisonous healing potion… right? Or would you?
Every day customers will come to your store looking for solutions to their problems. You will face consequences depending on what you decide to sell them. Attract guilds, befriend notable figures (or feud with them), gain riches and influence - and one day, you may even decide the fate of the whole town.
Every alchemist needs ingredients, and there are many ways to get them! You can buy them from traveling merchants: it can be pricey, but successful haggling may save you some coin. Or take matters into your own hands and cultivate your very own enchanted garden. Grow a variety of ingredients, from vibrant herbs to exotic mushrooms and even magical crystals, each essential for brewing your unique potions!
Want to give your best potions a special look? Go for it! Change the bottle shape, label type, icon and colours. You can even give it a custom name and label description. Carefully arrange your unique potions to showcase them on your shop's shelves and tables... or go a step further and customize your shop itself! Choose from a variety of furniture and shelving to give your alchemy shop a personal touch that matches your style. We won't tell you what to do, just have fun!
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 44.7Kreviews | 93% | — | $9.1M |
| $19.99 | 2.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая атмосферная игра про зельеварение. Анимации очень красивые, нпс забавные и даже милые. Единственное, что не понравилось - частота, с которой приходит Алхимик. Он приходил существенно реже, чем хотелось бы, и всегда приносил только по 1 рецепту или улучшению. Когда мне до полного прохождения игры осталось только сделать Соль Жизни и Философскую Соль, я просто сидела за прилавком и каждый день ждала его прихода. При этом было чувство, что ты - алхимик, пресытившийся своим делом. Ты уже исследовал всю карту на всех основах, и все что тебе остается - ждать прихода Алхимика
-|[🏆 100% Review 🏆]|- -[ ⚠️ 100% Info ⚠️ ]- 🔹Game Time: 42 hours 🔹Required Playthroughs: 1 🔹Difficulty: 🟢🟢◯ ◯ ◯ 🔹Grind: 🟡🟡🟡◯ ◯ -[ 🟩 Pros 🟩 ]- 🔹The art style is insanely cool. It is unique, well made, and has a charm that not many games have. Even if you just browse the store page, you can immediately see how unique the art direction is 🔹So many great mechanics are combined to create a very enjoyable gameplay loop. Aside from the "find the path for the potion" mechanic, I think almost all of them are enjoyable in the long term, and some of them could have had even more potential in my eyes 🔹A cozy and chill experience after a hard day. It is a great game to relax with or play while watching a series on the other monitor -[ 🟥 Cons 🟥 ]- 🔹After a while, the core gameplay mechanic becomes a bit repetitive. I enjoyed the shopkeeper aspect much more than the core "find the path for the potion" minigame. That being said, I think they did a good job innovating on it, but most of the tools, like salts, are not particularly useful. You can reach every Tier 3 potion using only around 10 ingredients, which makes a lot of the available tools feel unnecessary 🔹A lot of the materials are essentially never used, while some of them have overly complex patterns despite the paths being way too narrow for them. -[📜 Rating 📜 ]- 🟢🟢🟢🟢🟢🟢🟢🟢◯ ◯
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 6.8K | 55% | $34.99 | |
| $9.1M | 19.8K | 90% | $34.99 | |
| $9.1M | 7.8K | 85% | $49.99 | |
| $9.1M | 24.5K | 81% | $19.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9.1M | 5.6K | 60% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 16 | 50% | $2.99 | |
| — | 0 | — | — | |
| $7.2K | 31 | 87% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $26.4K | 68 | 76% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Aug 6 → 15/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Thai +2 more
| $19.99 |
| 789ratings |
| 82% |
| — |
| not modelled |
| $7.99−60% | 212ratings | 88% | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
| $6.99−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A relaxing mostly simple puzzle-shop game with no minimum quota for game failure. No time pressure, you are free to experiment and explore the "alchemy-map" as you see it, on the caveat that you can maintain your reputation by completing orders to attract good-aligned characters. It's a decently fun game, although price-wise, I'd say wait for a discount. Bonus points for the fact I can chuck the watering can once I'm done watering the plants. Although a few criticisms: - Shop upgrade npcs, at least for me, took a while to appear or to offer their respective upgrades, which is a bit irksome - In regards to the requested potions for merchants, i do wish it would specify what or how much percentage of a boost completing that trade will give, although i might have missed it - Narrative-wise, rejecting an order because I didn't have the ingredients to make it is the same as just telling them to shoo, dropping my popularity - which yes makes sense mechanics-wise, I had hoped there was a "Come Back tomorrow" 0/1 slot kinda thing to at least reduce this, but yes also it is part of the game to manage your stock of herbs
Не думал что стану волтером вайтом за 10 часов. Игра 10 из 10 сваренных неизвестных веществ
Buy it when it's on sale. There's around 4 hours of nonrepetitive gameplay, and there are some annoying quirks like merchants not showing up when you want them to. Overall it's a decent game for $8
[h1] Как "игра-антистресс" на несколько вечеров норм, но... [/h1] ...если копать глубже, то она быстро превращается в монотонный гринд с однобоким геймплеем. Автоматизация рецептов не спасает от рутины, ведь в поздней игре ради сложных материалов приходится часами тереть компоненты. От постоянного вращения мышью начинает болеть кисть руки. Кажется, что на этом этапе в лавке должны появиться магические помощники или авто-мешалки, но игра упрямо заставляет заниматься изнуряющим ручным трудом. Если разработчики улучшат эргономику, игру можно будет смело рекомендовать. Но сейчас никаких сдвигов в эту сторону нет.
Assuma uma loja com uma árvore mágica no quintal, onde você tem como objetivo fornecer poções para a cidade, seguindo tanto um caminho maquiavélico ou bondoso, ficando a sua escolha. Potion Craft é um simulador misturado com quebra-cabeça, já que o jogo você vai passar muito tempo no seu caldeirão, utilizando ingredientes que te faça alcançar novas descobertas de poções sem que elas falhem áreas mortas. Concomitante a isso, você tem que cuidar do atendimento da sua loja, além também do seu quintal, colhendo os ingredientes que crescem todo dia. Inicialmente você fica bem empolgado com as mecânicas novas e curioso com os clientes que chegam, aparecendo até algumas referências como de Skyrim, porém o jogo tende a ficar enjoativo muito rápido, já que você fica em um looping muito repetitivo e algumas vezes frustrante. Mas ainda sim é um bom jogo, com o seu visual muito único, me lembrando muito a textura do papel reciclável. Se estiver em uma promoção bacana, peguem pra testar e ver se é do seu agrado.
Джеси, мы будем варить хилки Джеси
Love the UI design. The crafting process and element details are so well done.
属于魔法大陆的音乐,还有比较真实的炼药声音,需要种植浇水的各种草药,购买人物的情景对话,让你猜测对方想要的是什么药剂,厚厚的笔记本记录满满当当的药剂步骤(记得多购买笔记本的纸~)感觉自己真的是中古世纪的炼金师,过了把炼金术士的瘾,真的超级好玩,就是最后面为了刷白金成就会有点重复,但其余的都很好玩!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.