
Potion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Just remember: the whole town is counting on you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 14 → 5.5/day in the week after.
About
Unique visuals inspired by medieval manuscripts and medical books.
Hyper satisfying physical interactions with ingredients and equipment.
Sandbox style gameplay where you have many different avenues available, and it’s up to you to figure out the best way to complete each task.
Sell your potions to the townsfolk while roleplaying as a noble artisan, a greedy weasel, an occult dark master, or whomever else you may wish to be!
Leaves, flowers, berries, roots, fruits, minerals, and a plethora of mushrooms are at the ready for your mortar and pestle. Just like espresso, the fineness of the grind matters!
Concoct your potion plan. Grind ingredients and carefully mix them in your cauldron. Heat the coals. Boil and stir. Add the base: water, oil, or… something else. Congrats on your first potion! Was it easy to learn? Now try mastering it!
Carefully plan your route via the Alchemy Map to combine different effects. Be mindful of common sense: you won’t find a market for a poisonous healing potion… right? Or would you?
Every day customers will come to your store looking for solutions to their problems. You will face consequences depending on what you decide to sell them. Attract guilds, befriend notable figures (or feud with them), gain riches and influence - and one day, you may even decide the fate of the whole town.
Every alchemist needs ingredients, and there are many ways to get them! You can buy them from traveling merchants: it can be pricey, but successful haggling may save you some coin. Or take matters into your own hands and cultivate your very own enchanted garden. Grow a variety of ingredients, from vibrant herbs to exotic mushrooms and even magical crystals, each essential for brewing your unique potions!
Want to give your best potions a special look? Go for it! Change the bottle shape, label type, icon and colours. You can even give it a custom name and label description. Carefully arrange your unique potions to showcase them on your shop's shelves and tables... or go a step further and customize your shop itself! Choose from a variety of furniture and shelving to give your alchemy shop a personal touch that matches your style. We won't tell you what to do, just have fun!
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 44.7Kreviews | 93% | — | $9.1M |
| $19.99 | 2.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is low-tension stress relief crafting. Very satisfying. The music is calm
好玩,非常推荐,原价不值,建议打折在入手
如果没有最后一章的话体验还行。 游戏最大的亮点是将炼制过程转换为跑图并将各种原料视为移动方式,虽然单看不算新颖不过在炼药游戏里算是独树一帜。但在新鲜感耗尽后游戏迅速沦为了无趣的腱鞘炎游戏,无论是浇水收获还是卖药甚至是炼制本身。不,尤其是炼制本身,大部分原料都需要先过捣臼,进罐后还需要不停搅拌才能移动,而三级药水还需要搭配稀释剂一点一点挪。好在游戏有配方只需要手操一次便能批量生产,反正原料用不完浪费点也没所谓,后期还能用矿石逃课。 问题出在主线任务需要的混合药水上,这个纯粹折磨人的玩意唯一来源只有跑点,需要多少跑多少。前几章还好,点位要么都在一起要么仅需要两种,反正只搓一次跑也就跑了。结果到终章看到配方直接两眼一黑,全员混合真有你的。再对下地图环球航行,MD贤者之石这四个字顶我俩小时探索世界是罢,那还是当这玩意不存在好了。 剧情除了商人唠家常和几个特殊顾客(含联动和neta,有放在这里比较违和的潜水员戴夫)外查无此人,玩完之后感觉这种独游没个主线拉着确实不行。但考虑到终章复杂程度和仅有矿石这唯一一个便利机制没有主线也挺好,起码没有搓完贤者之石才有好结局之类BLABLA的玩意。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Aug 6 → 15/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Thai +2 more
| $19.99 |
| 789ratings |
| 82% |
| — |
| not modelled |
| $7.99−60% | 212ratings | 88% | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
| $6.99−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Die Idee hinter Potion Craft fand ich anfangs wirklich spannend. Das Experimentieren mit Zutaten, das Entdecken neuer Tränke auf der Alchemie-Karte und die liebevoll gestaltete Grafik haben mich zunächst neugierig gemacht. Leider hat sich für mich sehr schnell gezeigt, dass das Spiel kaum neue Impulse bietet. Der Gameplay-Loop bleibt über die gesamte Spielzeit nahezu unverändert: Zutaten mahlen, auf der Karte navigieren, Tränke brauen, verkaufen und wieder von vorn. Was anfangs noch charmant wirkt, wurde für mich zunehmend eintönig. Besonders das ständige Mahlen der Zutaten empfand ich irgendwann nur noch als lästige Pflicht. Mir fehlten sinnvolle Automatisierungen, größere Fortschritte oder neue Spielsysteme, die das Spielgefühl langfristig verändern. Obwohl neue Rezepte und Möglichkeiten hinzukommen, hatte ich selten das Gefühl, wirklich etwas aufzubauen oder weiterzuentwickeln. Die Grafik und das Grundkonzept sind definitiv gelungen, und wer entspannte, repetitive Spiele mag, wird hier vermutlich viel Freude haben. Für mich wurde es allerdings eher ein Durchhalten bis zu den letzten Achievements. + Wunderschöner Grafikstil + Interessante Grundidee + Entspanntes Gameplay - Sehr repetitiv - Kaum spürbare Weiterentwicklung des Gameplays - Zutaten mahlen wird schnell zur Fleißarbeit - Wenig Langzeitmotivation Für mich leider eher ein Krampf als ein magisches Alchemie-Abenteuer.
Джеси, мы будем варить хилки Джеси
属于魔法大陆的音乐,还有比较真实的炼药声音,需要种植浇水的各种草药,购买人物的情景对话,让你猜测对方想要的是什么药剂,厚厚的笔记本记录满满当当的药剂步骤(记得多购买笔记本的纸~)感觉自己真的是中古世纪的炼金师,过了把炼金术士的瘾,真的超级好玩,就是最后面为了刷白金成就会有点重复,但其余的都很好玩!
Love the UI design. The crafting process and element details are so well done.
他にないゲーム性でありながらかなり楽しめました。30時間くらいやることがあればなお良かったと思いました。
여유를 즐길 줄 아는 사람들에게 최고의 게임. 사운드와 아트가 모두의 흥미를 부르지만, 게임은 요즘 게임에 머리가 도파민에 저려버린 사람들에겐 안맞을 콘텐츠 수 있다. 하지만 여유, 힐링, 비효율이되 낭만적인, 동숲이나 스타듀 벨리, 포코피아를 재밌게 플레이 했다면 아마 재미있는 요깃거리가 될 것이라 장담한다.
Hello potion seller, I am going into battle, and I want your strongest potions. My potions are too strong for you traveler. Potion seller, I tell you I am going into battle, and I want only your strongest potions. You can't handle my potions, they're too strong for you. Potion seller, listen to me, I want only your strongest potions. My potions would kill you traveler, you cannot handle my potions. Potion seller, enough of these games. I am going into battle, and I need your strongest potions. My strongest potions will kill you traveler, you can't handle my strongest potions. You'd better go to a seller that sells weaker potions. Potion seller, I'm telling you right now, I am going into battle, and I need only your strongest potions. You don't know what you ask, traveler. My potions will kill a dragon, let alone a man! You need a seller that sells weaker potions, because my potions are too strong! Potion seller, I'm telling you I need your strongest potions, I'm going into battle! I'm going to battle and I need your strongest potions! You can't handle my strongest potions. No one can. My strongest potions are fit for a beast, let alone a man. Potion seller what do I have to tell you to get your potions? Why won't you trust me with your strongest potions? Potion seller I need them if I am to be successful in the battle. I can't give you my strongest potions because my potions are only for the strongest beings and you are of the weakest. Well then that's it potion seller. I'll go elsewhere. I'll go elsewhere for my potions. That's what you'd better do. I'll go elsewhere for my potions and I'll never come back! Good! You're not welcome here. My potions are only for the strongest and you're clearly are not of the strongest you're clearly the weakest You've had your say potion seller but I'll have mine. You're a rascal, you're a rascal with no respect for knights! No respect for anything, except your potions. Why respect knights, when my potions can do anything that you can?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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