
Puzzle Horror game inspired by PS2 era classics. Navigate environments, tackle threats, and meet other lost characters in the depths of the Gloom.
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About

Post Trauma is a Puzzle Horror Game and Red Soul Games is a small studio made up of fans of old school survival horror. We have taken a lot of inspiration from several genre-defining classics and we hope it shows!
Puzzle oriented: Designed for players looking for a challenge. Escape room style puzzles that require you to study your surroundings carefully. A pen and paper is recommended.
Retro Vibes: Play a modern survival horror through a retro-focused lens. Fixed Cameras. Save Rooms (With limited saving on hard mode). And continuous tension built through the atmosphere
Tackle Threats: Or choose not to! Not every enemy needs to be fought or encounter won, so pick your battles wisely!
Multiple Perspectives: The Gloom isn’t as lonely as it first appears, as the story of Post Trauma is told from multiple perspectives with full voice acting.

In Post Trauma, players control Roman (Togo Igawa), a tormented train conductor who awakes to find himself in a surreal dimension following a terrible panic attack. Faced with horrifying architecture and nightmarish abominations, Roman can choose to defend himself with an array of weapons or try to find the path of least resistance.

Inspired by key staples of the Survival Horror genre, Post Trauma blends fixed camera angles with stunning visuals through Unreal Engine 5 to create a truly unsettling, yet familiar horror experience. But just when you think you have the answers, this hellscape changes the questions as you enter the unknown to face your greatest fears.

To survive this cruel world, you must piece together an ongoing mystery across several, seemingly unrelated settings. Deducing your environments to find unlikely hints and discovering precious tools in unexpected places will help you make continued progress.
As you find clues and solve puzzles, you’ll gradually learn more about where you are and how you can escape, using a delicate mix of patience and cunning to stay alive. And maybe a pad and paper too.

Featuring a fully voice acted cast (Togo Igawa, Autumn Ivy, Hyoie O’Grady) and a captivating, ambient audioscape, elevated by a hypnotic score from Nicolas Gasparini (Myuu), Post Trauma has been crafted to be a homage to beloved franchises and a new merging of playstyles. The intent is to create a truly special, unforgettable horror experience fuelled by pure passion and incredible talent.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ИГРА БОЛЬШЕ ГОЛОВОЛОМКА ЧЕМ СУРВАЙВОЛ ХОРОР! ЕСТЬ РУССИФИКАТОР! плюсы: 1)Приятный визуал (иногда камера подбирает очень красивые ракурсы) 2)МНОГО разнообразные головоломки (каждая головоломка уникальная) 3)атмосфера 4)По мере прохождения меняются виды камер (от 1 лица, от 3 лица, фиксированная камера) 5)Необычный главный герой (внешность) минусы: 1)Сюжет (ниче не понятно, но интересно) 2)Боевая система (ударил, отошел, повторил), но противников ОЧЕНЬ МАЛО!
It feels like 20% of silent hill 2 remake. Nothing unusual here other than the main character. The game is worth the money, but perhaps not the time. The cutscenes are poorly staged. There's child molestation! Nice.
The first achievement pops after just a few seconds for pressing a single button. That's about as rewarding as the game ever gets. The default settings are terrible. In fact, there are barely any settings at all, and visually the game looks like something from the early 2000s. The pause menu only shows controller controls, there are no keyboard or mouse bindings, no way to rebind keys, and even the audio settings don't save. The controls are a disaster. I had to use AutoHotkey just to make them usable. If you don't use tank controls, every camera change sends your character running in a different direction. But tank controls aren't any better. The lowest sensitivity still makes your character spin around way too fast. On top of that, running and dodging both use stamina. That's an unnecessary gimmick. The tutorial isn't much help either. It tells you to hold the mouse button to zoom while inspecting an object, but that's wrong. You have to use the mouse wheel. Interactions are also completely inconsistent. Sometimes you press the same button to interact, other times it's "Q". Movement and collision are awful. Your character constantly gets stuck on invisible geometry. While crawling through a hole, mine kept repositioning to strange angles and glitching into the walls before trying again. The first puzzle was so poorly communicated that I had to brute-force it because I couldn't find the clues. Then, as soon as the intro ended, I had to climb onto a ledge... and my character got stuck again. At that point I just quit. This game is practically unplayable. It's so janky and poorly put together that I don't even know how to describe it. It feels like AI-generated slop that was never tested.
classico show
劇情沒頭沒尾的,視角差,道具場景互動麻煩,戰鬥角色過於僵直。
it was good game just not horror for me is why i hardly play resident evil style games unless it was 2 alot walking back and forth i consider more action horror but i get it gg game
Genuinely think people rating this positive are trolling. The story is barely worth a sentence and the trailer in fact is the best thing the game has to offer. As a massive fan of survival horror, this one just isn't it unless you get it 60%+ off...
Es buen juego corto pero la historia es super buena y recuerda mucho a Silent hill.
Tem alguns bugs mas só uma vez que atrapalhou minha jogatina. de resto o jogo é bom realmente tem uma pegada que lembra Silent Hill.
Achei a experiência divertida. Com quebra-cabeças de dificuldade média a alta, é um desafio que vale a pena conferir.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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