
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration.
Play as Luca, the host, and Rhem, her less-than-cooperative counterpart, as they explore a quarantined city ripped apart and flooded by an interdimensional catastrophe. Their only hope of survival is by learning to co-exist.
Possessor(s) takes place across the interconnected sprawl of a destroyed mega-city, from collapsed skyscrapers to an abandoned aquarium, all riddled with secrets. Hauntingly beautiful 3D environments form a stunning backdrop over which hand-drawn and animated characters, and mysterious sci-fi horror action take center stage.
Choose multiple paths in an open-ended world structure as you look to uncover the truth behind the catastrophe. Meet a cast of engaging characters, each with their own heart-breaking story to follow in the aftermath of the devastation.
Gameplay is centered around tight, fast-paced platforming with a range of unique movement abilities that extends to its tense, precise, combat. Balance ground and air attacks, replete with combos and juggles as you encounter a variety of deadly enemies and challenging bosses. Find and unlock a wide array of powerful weapons and upgrades to bolster your arsenal and explore previously inaccessible areas.
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 798reviews | 76% | — | $176.4K |
| $9.99 | 354ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
手感有些怪怪的,其他感觉还行
While I had some bugs with the platforming (that whip really likes to not connect to nodes at times), overall the combat and platforming were fun. However, what kept me playing was the art and the storylines of the characters. I would argue that the main theme is relationships, especially relationships that are exploitative. This theme is introduced first through the demon possession and unethical corporate experimentation, then developed in regards to workplaces, leadership, and personal relationships. Luca and Rhem have parallel relationships with others that are problematic (they were exploited emotionally). They do not trust each other at first, but they develop a good relationship with time. Definite highlights * Penguins * Tens and the dog * Foxes * The catharsis of beating up your friend's terrible ex-boyfriend * Corporate jargon being used for ideology or nonsense * Cheekers the chroma keeper * Dua * Lots of interesting boss designs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $2.49−75% |
| 10ratings |
| 78% |
| #272 |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 152 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o design dos personagens e do cenário certamente são o ponto alto. achei alguns momentos de movimentação meio esquisito e não responsivo (principalmente o chicote), mas é um bom jogo que certamente vale a pena jogar.
Bonne histoire, j'aime beaucoup le concept
JUEGAZOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
I may update this review later as I play more, I would say it is worth the sale price. (I paid $2) Biggest CON: the platforming is EXTREMELY clunky. Awkward controls (RB to grab a ladder? dodge that is very different in midair vs ground but will double-trigger if you're still holding it when you land, etc.), unintuitive timings (stuff like bouncing off leaves and jumping off a swing are just completely wrong physics), and uninspiring level design. Hoping that the first section being "find yet another generic key for the door you saw 10 seconds ago" is not indicative of the whole game. PRO: Fighting parts are keeping me engaged, though- just challenging enough that I feel like I'm learning stuff but nothing insurmountable. Someone posted that you couldn't juggle enemies but I have no idea what they're talking about, I've found several enemies that are quite susceptible to juggling. NEUTRAL: Visuals are pretty although the first area being a maze of drab grey and brown warehouse parts was worrying me at first. Story... enh, need more data. Good news is it's not super intrusive, and easy to skip.
Очень приятная игра, химия между героями цепляет, визуал красочный, нежный. Играйте кароууч
Um pouco confuso no começo até o meio do jogo, difícil de achar o que fazer em seguida e um caminho muito longo entre as áreas se você se perder por conta da falta de mais opções de fast travel. mas a narrativa (simples padrão de metroidvania), a exploração, as habilidades e combate são bem boas depois que você pega o jeito. gosto que a heart machine se aventurou já em estilos bem distintos entre seus jogos, espero que continuem experimentando mais.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 7.1K | 84% | $8.99 | |
| $0 | 304 | 60% | Free | |
| $105.7K | 137 | 80% | $29.99 | |
| $0 | 0 | 66% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $176.4K | 991 | 94% | $9.99 | |
| $176.3K | 362 | 71% | $19.99 | |
| $176.4K | 1.1K | 97% | $9.99 | |
| $176.3K | 396 | 87% | $24.99 | |
| $176.6K | 744 | 88% | $9.99 | |
| $176.2K | 371 | 64% | $19.99 |