
S.P.L.I.C.E.D. is a FREE Metroidvania made by students from Breda University of Applied Sciences. Traverse a Biopunk Chinatown with high mobility and difficult combat encounters.
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Languages: English
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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[h1]KOSTENLOS[/h1] "S.P.L.I.C.E.D." ist ein kostenloser sidescrollender Solo-Shooter und Plattformer im Metroidvania-Stil. Chinatown wird durch den bösen Gangster Jiaolong und seine Monster tyrannisiert. Unsere Aufgabe ist es, die Straßen und Dächer von Chinatown von diesem üblen Gesellen zu befreien. Die Welt ist eine Art Chinatown Biopunk Welt, die optisch durchaus gut entworfen ist. Die altertümlichen Bauten und hölzernen Wege machen sich gut in der dunkel und mystisch gehaltenen Ausleuchtung, die geschickt mit den Farben spielt. Allerdings hat das Spiel auch einige grundlegende Probleme. Insbesondere die Steuerung und die Performance lassen zu wünschen übrig. Die Steuerung fühlt sich unpräzise und schwammig an. Sprünge sind schwerfällig und führen manchmal zu einer Spielfigur, die optisch erstmal eine Kante nicht erreicht, dann aber wie von Zauberhand zur Kante gebeamt wird. Noch schlimmer als die Steuerung ist allerings das Schießen, beziehungsweise vielmehr das Zielen. Das gestaltet sich mit einem Controller äußerst langsam und schwerfällig. Absurd wird es, wenn wir schnell in die entgegengesetzte Richtung schießen wollen und die Spielfigur das einfach verweigert. Dadurch wird ein manchmal notwendiges schnelles und akrobatisches Agieren beim Angreifen nahezu unmöglich. Hinzu kommt noch eine grundsätzlich schlechte Performance, die zu Einbrüchen neigt. Alle drei Aspekte, die unpräzise Steuerung, das zu langsame Zielen und die schlechte Performance führen dazu, daß es beim Überleben allzu oft auf Glück und nicht auf Können ankommt. Dabei wäre das Spiel an sich eigentlich ziemlich einfach zu meistern. Zudem ist es auch ziemlich kurz. Die Probleme des Spieles lassen sich dadurch erklären, daß das Spiel ein Studentenprojekt der Breda University of Applied Science ist, die in den Niederlanden beheimatet ist. Das Ergebnis ist eingedenk dessen an sich durchaus respektabel und hat gute Ansätze. Das ändert aber nichts daran, das daß Spiel noch einiges an Arbeit und Optimierungs-Zeit benötigt hätte und in seinem jetzigen Zustand nur sehr eingeschränkt flüssig spielbar ist und dadurch wenig Spaß bereitet. [h1]Wertung:[/h1] 7/10 Atmosphäre -/10 Story 7/10 Grafik 5/10 Sound 3/10 Spielmechanik 2/10 Balancing 4/10 Spielspass [h1]Fazit:[/h1] Optimierungs-Bedarf. [h1][b]5/10 Gesamtwertung
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Seems like a demo or early alpha, which is fine since it's free, but probably not worth your time. At least the game is very short, beat in well under an hour despite getting lost and messing around a bit. Definitely not a metroidvania like advertised and is linear with defined levels/areas that you clear before moving on to the next one. The character controls alright, but below average for a game with this much focus on platforming. The combat is very simple which I found boring towards the end. Basically just hold your mouse on the enemy and run backwards to win.
S.P.L.I.C.E.D. é um projeto estudantil gratuito, então talvez você possa testar e tirar suas próprias conclusões, mas se quiser poupar seu tempo eu posso dizer: é um metroidvania surpreendentemente pesado (acho que faltou muito optimização, o jogo não é nem bonito), tedioso e sem nenhum elemento único. O gameplay é tão lento e chato que a maioria das pessoas que testaram (incluindo eu) não conseguiram nem completar os 30 minutos que é o tamanho total do jogo, se ele fosse evoluir pra um jogo "de verdade" eu recomendo incluir bem mais elementos do que um único tipo de obstaculo e 2 tipos de inimigo que você pode simplesmente atirar de longe e nem chegarem a ser ameaça. ----------------------------- S.P.L.I.C.E.D. is a free student project, so maybe you can test it and draw your own conclusions, but if you want to save your time I can say: it's a surprisingly heavy metroidvania (I think it lacked a lot of optimization, the game isn't even pretty), tedious and without any unique elements. The gameplay is so slow and boring that most people who tested it (including me) couldn't even finish the 30 minutes that is the total length of the game, if it were to evolve into a "real" game I recommend including a lot more elements than just a single type of obstacle and 2 types of enemies that you can simply shoot from afar and they don't even pose a threat.
This game is really bad even for a free product. First, the performance. 90% load on 3080Ti to run @1440p at 60 fps. Yes, the visuals are fine, but come on, even RDR2 doesn't stress this videocard that much on max settings. And this game still looks worse than some of the 2.5D platformers released several years ago, for instance, Ori and the Will of the Wisps or Trine 4. Then, the 3C: camera, controls, character. The foundation of every game. If 3C is bad, the game is most likely too (with a few deliberate exceptions like Silent Hill and Resident Evil). in Spliced, camera is junky and twitchy, character collides with environment objects that seem to be in the background, and doesn't interact with the objects that seem to be just in front of the character. Finally, the controls: whoever implemented jumping and shooting mechanic in this project probably didn't play any videogames released in the past 10-15 years. The locations (at least those I reached before uninstalling) are absolutely linear, so I have no idea why this is called metroidvania.
On the lowest settings I had average fps of 25, with peak around 40. The camera is extremely jittery and laggy. The gameplay and movement are unpolished af. I planned on stopping after the first boss, but before that I got lost somewhere around the 1st or 2nd checkpoint because there seemed to be a dead end, and afterwards got stuck when I jumped into the ceiling. I tried loading a save, but instead of loading me at the checkpoint, I got loaded back to the begining, so I just gave up right then and there. The only good thing in this game are the graphics.
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JUEGAZO 😎👍💛🌟
Promising, would be 10x more enjoyable without the companion, couldn't keep going after stopping my progress many times to tell me simple stuff.
I'd like to play it, but I can't. Even on lowest settings, lags horribly. And it's "hardware benchmark" option sets everything to high, when that's clearly not feasible for my hardware. For reference, my pc can play Elden Ring without major issues. Ridiculously poor optimization.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 9 | 56% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 29 | 86% | Free | |
| — | 0 | — | — |