
Pocket Rumble is a streamlined, beginner-friendly 2-button fighting game that retains all the gameplay elements that make traditional 2D fighters great, but reduces the level of execution and memorization necessary to the bare minimum.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was really difficult at first, couldn't beat first encounter in arcade mode which made me flustered, though the charm and 8-bit aesthetic kept me entertained! Ranked doesn't work, either no players or no NEW players? in any case I could play against anyone online, but that is its only downside
Simple to get into, lot of stuff to explore, its fast its hype. Characters are amazingly intrestning. What else to say. PLAY THIS ♥♥♥♥.
very simple and fun.
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Languages: English, Japanese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While the game does suffer from some understandable limitations, you’ll barely notice them because the positives hugely outweigh the negatives. Whether you’re casual or a hardcore fighting game fan you’re looking for some competitive fighting action against your friends, you could do far worse than check out Pocket Rumble.
Man, I'm writing this review with sadness. This game is such a diamond in the rough. It's a unique 2-button fighting game with rich, and I mean RICH move set from a diverse cast. Each character has a unique traversal mechanic and a unique way to fill its meter - two things that I've never seen before in other fighting games. The music is good, the pixel art is 10/10, the charm of the game and the uniqueness is 20/10. The single player content is pretty good, with "Arcade" and "Career" as options, and if you have a friend that's interested in fighting games but not sure, buy this for them and hop - you unlocked the "multiplayer" option! Problem is, the game is not supported anymore, and it is a Discord fighter, and I'm not even sure if the online works properly because even as a Discord fighter, this game is not that popular. As I said, a diamond in the rough. It's also a shame that the development is stuck on Early Access. The game really need more content and more players. Also, no Steam Achievements if you care about that. Verdict - buy it for 8$ +- and have a lot of fun with it, just don't think about what could have been.
Attempts to simplify fighting games always backfires. In this case, it backfired into a beautiful indie fighting game gem. In the attempts of removing motion inputs, it took the execution away from directionals and placed it into the actual buttons, which any fighting game player will find harder at first. Takes some getting used to. But once you learn you can hold the directional and just press another to make the diagonal, special canceling becomes easy and the gameplay grows smoother and more fluid. It's a cute game. The cast is diverse, each character plays differently and fulfills a fighting game role. We have a zoner, a shoto, a grappler, a rushdown, a mixup, a puppet, even a trap zoner. But each character speaks the same language and it doesn't feel jarring. It's good. Takes a while to getting used to, though.
really solid fighter, it has rollback too
This game is nowhere near small enough to fit in my pocket 0/10
Parker puts on sunglasses when he beats you. I'm still mad that I lost, but that's so cool bro.
For a game that never got an update for almost 5 years, it's a good game to play with friends.
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Players by region
Where this game's players are, estimated from review languages.
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