
Plush combines stuffed animal simulation with the imagination of a little girl to provide a unique puzzle experience. To successfully complete each level, the player must arrange the stuffed animals in such a way as to make them all "happy" before bedtime.
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Languages: English**languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(This game was a gift from a friend) Controls are [b]Mouse–Only[/b] ( possibly [b]Touch Controls[/b] ) [hr][/hr] [u]Plush[/u] is a charming ragdoll physics puzzle game where you help an unseen young girl, "Penny", arrange her stuffed animals to help her sleep. Penny has 7 toys to arrange on her bed ( if you count her brother's tanks ), with pillows as immovable barriers. All of the toys have different cuddling needs that you have to manage, with levels starting out very simple but later taking some actual planning and finesse. There are 40 levels with 3 difficulty settings: [list] [*][b]Easy[/b] shows you each toy's range of influence and turns green when you've satisfied their requirements and toys only become unhappy when they fall off the bed. [*]On [b]Normal[/b] the game ends when toys hit the floor. [*]On [b]Hard[/b] you also lose the indicators around the toys. [/list] [b]A note on the three achievements related to completing all levels on each difficulty:[/b] Completing all of the levels on Hard will not give you the achievements for Easy and Normal. But you only need to finish Level 40 on each difficulty to unlock them. You don't need to play through all of the levels three times. The ragdoll physics take some getting used to: when you pick up a toy, it's attached to your mouse via rubber–band physics. So when you move your mouse slowly it will stick pretty much to it or a little behind; if you move your mouse too quickly though you will literally slingshot the toy across the entire bedroom. It does have some issues though: [list] [*]The hitboxes on the pillows are larger than the pillows themselves which makes them more difficult to pass by than they should be and the toys end up getting stuck on them quite often. I actually had tanks literally freeze on the bed a few times where I had to hit them from different angles with Mr. Biggenbottom to unstick them because of the pillows. That shouldn't happen. [*]The toys bounce in some unpredictable ways. Most of the time they react pretty much how you think they will, but other times it's like they're hitting a ceiling that you can't see so when they fall back down they're nowhere near where you expected them to land. [*]Most of the levels seem to be built with children in mind, but a few of the later ones definitely need an adult's reasoning, patience, and finesse to solve. [/list] [h1]Conclusion[/h1] All in all, I still give [u]Plush[/u] a Recommendation if you're looking for a puzzle game to kill a few hours. Other than the occasional physics bug the game is pretty chill and relaxing, and it only costs $0.99 full price for roughly 1.5 hours of playtime.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
overall alright for in between.
[h1] Wholesome and Relaxing [/h1] Plush is a puzzle game where you have to organize stuffed animals on a bed. Every plush has it's own requirements and little quirks that you will have to take into account such as the cat will jump away if you move something too close to it, or the horse has to be with the unicorn who likes to be away from the other non horse plushes. There's a few others but you get the idea. There's 40 different levels with 3 different difficulty options. Each difficulty option adds something, such as not allowing the stuffed animals to touch the floor, or taking away the guidelines that show each plushes area of effect. These difficulty options actually have a big impact on the core gameplay, so there is a good amount of replay factor if you want to further challenge yourself. The levels have some good variety in which plushes are given to you and there's some interesting ideas thrown into the game. The music is very calming and relaxing and fits the aesthetic of the game perfectly. While the physics can be a little wonky and frustrating (especially on the higher difficulties, they never had me more than slightly annoyed, and the levels are short enough where if you do lose because of them it's not a massive deal for the most part. For a $1 you get a solid little puzzle game that takes about an hour to play through on the easiest difficulty. If you're a fan of puzzle games, and want something unique, give Plush a try. The aesthetic is amazing, and adorable, and it's very very fairly priced. For more reviews, follow my [url=https://store.steampowered.com/curator/40795588/] curator page. [/url]
I like the concept, but the gameplay is terrible. [h1]The good:[/h1] + Cute concept + Fairly easy achievements, completable in about an hour + Music is okay [h1]Mixed:[/h1] ~ Passable graphics quality ~ The little girl's laughter and exclamations. Some of them are cute, some are a bit too syrupy, but they become [i]very[/i] annoying when you hear [i]"Ooh, Mr. Stinky Pants!"[/i] every minute. Same with [i]"He has a biiig bottom."[/i] 😓 [h1]The bad:[/h1] - The controls are [b]terrible[/b]. The game is a weird mixture of 2D and 3D — you can only move objects horizontally, in 2D, but the physics are 3D, meaning when items settle or bounce, they move in random, unexpected ways, that you have to correct with a lot of precise fiddling around... - Which is a pain in the arse, as the controls are really inaccurate, and often react unexpectedly (eg. the object is really hard to move, then suddenly lurches far to the intended direction). Also the toys get snagged on [b]everything[/b] — pillows, other toys, the [i]bed itself[/i]. Especially annoying with pillows, because the toys get stuck on invisible parts sticking out further than the actual visible pillow, making passing toys through small gaps a royal pain. [h1]Verdict[/h1] I wanted to recommend this game for its cuteness and lack of violence, but after playing it I can only recommend it to people masochistically attracted to bad physics.
This is an overlooked gem! A nicely challenging game about plushes, which cannot be on a bed together as long as they aren't positioned after rules, that only a child could make up. It is quite clear, that a father and his daughter had a lot of love to share, giving us this game. Worth every penny, and really heartwarming. Who doesn't want to have a bed full of happy plush animals? Follow me as a curator at http://store.steampowered.com/curator/28337205-Fair-Minded-Witness/?appid=298050
Добрая, хорошая игра. Пездюку понравилось. :)
Plush is a nice concept (set up the toys next to each other so that all of their conditions are filled) that is marred by absolutely horrible controls. You drag the toys around with your mouse, but where they actually move depends on the whims of the wonky physics. Sometimes it can be a chore to drag a toy scant inches while at other times you'll be throwing the massive Mr. Biggenbottom from one end of the bed to the other with the slightest gesture. Also among the problems with the in-game physics is the tendency for the toys to roll around and ruin your solution if they are not set up just right, nevermind that you can only indirectly change how they're sitting by dragging them against other objects. Plush may be short and cheap, but even at a discounted price would not be worth the frustration of just trying to get it to work the way you want.
Man oh Man, do you need patience for this game, which I DO NOT have. If you do then this game will be a piece of cake. But yeah, screw the cat stuffies, like seriously.... they suck.
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