
Guide a group of space settlers trying to establish a base on a remote planet. Grow food, collect energy, mine resources, survive disasters and build a self-sufficient colony in a harsh and unforgiving environment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 24 → 2.71/day in the week after.
About
Planetbase is a strategy game where you guide a group of space settlers trying to establish an outpost on a remote planet.
In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive.
You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure.
Even if the game is not intended to be a simulator, all the mechanics are plausible, and based on what the expected challenges of establishing a colony in an new planet would be.
Four different planets with different conditions and increasing difficulty.

Harness solar and wind energy (if available) in order to power the base's structures.
Grow hydroponic Vegetables and synthesize Vitromeat to feed your population.
Mine and produce raw resources, process them, manufacture goods, and establish a production chain.
Carefully manage the colonist immigration flow to ensure you have the people with the right skills.

Survive disasters like meteors, sandstorms or solar flares and defend your base from intruders.
Mechanize your base by creating your own bots that will help with the more arduous tasks.
Grow your colony from a few initial pioneers to a vibrant planetbase with hundreds of colonists.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.5Kreviews | 80% | — | $5.2M |
| $14.99 | 839ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Although I want to like this game, I just don't. Unfortunately its not a lot of fun. After getting through the very beginning, which in my opinion is too hard for the beginning of the game, the rest of the game is just a slog. It feels clunky and there is no depth to the decisions or next steps. Others have mentioned the clunky mapping and layout management, but I think the worse thing is it is just not a fun game.
good
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German
| $14.99 |
| 506ratings |
| 80% |
| — |
| not modelled |
| $7.49−50% | 168ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun space colony sim, play if you like games like these. When you start it might seem simple enough for you to grow careless and die the next day. Planetbase is very unforgiving if you don't keep an eye on your resorces, water or especially power. Many people complain about the terrain generation, sure it's a problem sometimes but you can just restart until you get the perfect spot. What bothers me is you can't skip the intro cutscene (when the colonists land and walk out of the ship) because after several replays or restarts it gets annoying. But the main problem I have with the game is the general ingame speed, some things just take long to finish, like mining or growing crops, sure with the right base management you will get a ton of resources, but it takes time even afking with 4x speed. Nevertheless the game is enjoyable if you know what you're doing and besides the easy starting planet there are others more challenging you might want to try out. Do check out the mods on nexusmods - there is a mod to speed up the airlock, another one that skips the cutscene and then one amazing mod that allows buildings to be built closer to each other. Also do check out the camera overhaul mod, you can view your base from larger distances and take prettier screenshots ! Do mind that you need to switch to a previous version of the game for the mods to work, but you don't miss out on any content, just some unity engine stuff which in my oppinion doesn't make any difference. Do play the challenges, workshop offers challenge creator so you can even create your own ! Some may hate this game but I love it. 7/10 and very much worth the price, do play !
Titel: Ich wollte nur kurz was bestellen – jetzt bin ich halber Botaniker Ich bin eigentlich nur reingestolpert, weil ich “pflanzliches Protein” gegoogelt habe. Jetzt weiß ich, wie man Erbsen fermentiert, und rede mit meinen Freunden über Nährstoffdichte, als hätte ich einen Biochemieabschluss. Die Produkte? So gut, dass selbst meine Steak-liebende Tante kurz still wurde. Geschmacklich top, Verpackung umweltfreundlich, und das Design schreit “Ich hab mein Leben im Griff” auch wenn ich’s eigentlich nicht hab. Der Versand ging schneller als mein letzter Gedanke an gesunde Ernährung, und der Kundenservice war so freundlich, dass ich kurz dachte, die meinen das ernst. Fazit: Wenn du pflanzlich essen willst, ohne das Gefühl zu haben, auf Genuss zu verzichten – willkommen im Club der zufriedenen, leicht übermotivierten Pflanzenfans.
Жили, кайфовали, кушали, спали. Метеорит прилетевший на кухню, когда все обедают. 10/ ♥♥♥♥♥ спасибо ♥♥♥♥♥ из 10
You could play this game for hours, i love it
As you dont mind starting over a lot at the beginning; full disclosure: I play stoned so..... Anyway, it's clever, colorful and kinda/sorta cool in a simple stoner way. Those little guys are less annoying than Sims (and smart enough to fix a broken robot they find in the hall) but you can still feel bad for them when the power goes out.
这游戏的AI有点台智障了 就算饿死也不肯去把药搬了拿去买肉 就离谱 全死光了 还有就是两个铁就在面前也不肯搬到水泵 AI得改一下吧
.
AI feels bad. 40 colonists, 2 die and rest is unable to produce anything all of sudden. they all starve then
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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