
A physics-driven sci-fi destruction roguelite. Orbit hostile worlds, unleash devastating weapons, and carve real craters into fully simulated planets while escalating planetary defenses fight back.
Modeled estimate, not a reported figure. How we estimate →
About
You are a Planet Killer.
Seek hostile worlds.
Reduce them to molten ash.
Planet Killer is a physics-driven destruction roguelite where every shot permanently reshapes the battlefield. Unleash devastating weapons into fully simulated pixel-based planets, carve massive craters, trigger chain reactions, and survive relentless planetary defenses.
Choose your starting ship, each with unique strengths and weaknesses, and unlock new ships by destroying planets.
Fully simulated destructible planets
Real-time crater carving and shockwaves
Chain explosions and cascading destruction
Every shot leaves a permanent impact
Terrain fractures. Defenses collapse. Worlds crumble beneath sustained bombardment.
Advanced procedural planet generation makes every planet unique with detailed cities, surface features, cloud/storm systems, continents, islands, and oceans. Even the background of space is unique with various star fields, nebula, and galaxies.
Planets fight back.
Surface cannons
Missile batteries
Defensive countermeasures
Increasingly dangerous worlds

Stack hundreds of modular weapons to create devastating combinations
Missiles, cannons, lasers, rapid-fire barrages, experimental weapons
Defensive/Utility modules for limitless build variety
Adapt your build to counter evolving planetary defenses
Every run offers new upgrades, new strategies, and new ways to annihilate.

Each run pushes you deeper into hostile space.
Procedurally generated encounters
Increasing difficulty and deadlier planetary variants
Elite planets, storm worlds, and bosses
A galactic shop to buy weapons, modules, and ship upgrades
Permanent run-based death
Rank up your unique Planet Killer emblem and title
High-score chasing destruction
Unlock over 128 unique starting ships for endless replayability
Chart your path, upgrade your ship, and see how far you can get
How many worlds can you erase before you fall?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, but sometimes it will randomly crash causing progress loss in runs.
its awesome, im loving it - though I wish there was more meta progression - also, the huge capital ships could do with beefier stats
Optimize the game please so I can enjoy having a ship with 900% projectiles with more than 2fps other than that good game
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.7K | 93 | 70% | $15.99 | |
| $37.7K | 264 | 53% | $4.99 | |
| $37.7K | 371 | 60% | $4.99 | |
| $37.7K | 886 | 88% | $1.99 | |
| $37.7K | 205 | 81% | $9.99 | |
| $37.7K | 68 | 63% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $458.4K | 985 | 90% | $12.99 | |
| $2.6K | 29 | 93% | $3.99 | |
| $165 | 1 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Languages: English**languages with full audio support
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game with a lot of choices, I'm really looking forward to see what can be done with this game, that being said....balancing is not good, missiles will kill you in one hit, or a laser. Don't pause the game as you are warping into a planet, it will NOT pause it and just put up the menu while you are destroyed in the background. Be wary of having to many weapons as it will bog down the game, the same goes for going to fast.
可以
Fun game! Some constructive feedback would be to give a few more balance passes over the ships... some have way too large of a hitbox to justify for what they do, but ultimately it's a solid roguelike for anybody who enjoys these types of games. Another thing to consider adding would be to add more powerups/rewards for cores, not just ship unlocks... such as passive stat increases. Great game, keep it up!
pretty good simple yet enjoyable game. A lot of ships to unlock
Ich habe noch nie ein solches Game gezockt, war aber von der Demo so überzeugt, dass ich mir das Game kurz nach Release gekauft habe. Ich glaube, das ist ein Spiel, wo man Hunderte Stunden reinstecken kann, großes Lob an die Entwickler, entwickelt es bitte noch lange weiter! - Gute Spielsteuerung - Gute Grafik - Keine Laggs/Fps-Drops bis jetzt gehabt. - Top Bug Report möglichkeiten und Spiel Support bei Problemen - Die Demo gibt dir einen guten Einblick, aber das Hauptgame ist normal 10x besser! (Ich kann jedem, der sich unsicher ist, die Demo empfehlen, versucht es und lasst euch überraschen.) Hoffe, das konnte bei der Kauffrage etwas helfen! :) English: I’ve never played a game like this before, but the demo impressed me so much that I bought the full game shortly after its release. I think this is the kind of game you can sink hundreds of hours into; huge kudos to the developers—please keep working on it for a long time to come! - Good controls - Good graphics - No lag or FPS drops so far. - Excellent options for bug reporting and game support if issues arise. - The demo gives you a good taste, but the full game is easily 10 times better! (I’d recommend the demo to anyone who’s unsure—give it a try and see for yourself.) I hope this helps with your decision on whether to buy it! :)
i got hook being the villain for once
Good, clean, simple fun Quite addictive too
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.