
Planet Cube is being invaded! Prepare to run, gun, jump and dash your way through an underwater science complex, collecting fire-power to turn the tables on a mysterious aggressor. This is high-speed adventuring set in a hand-crafted pixel art world, filled with precision platforming and thrills.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.94−67% | 154reviews | 86% | — | $13.3K |
| $14.99 | 22ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent action/platformer with great level design and a good degree of challenge without being overly punishing. Lots of collectibles to discover (which add to a gallery of animations, images, sounds and movies) and unlockable difficulties and play modes add replayability. The visual style and music are quite good. What I particularly liked was that checkpoints are frequent so deaths were never too frustrating. Heck, even dying at a boss with multiple phases starts you off at the beginning of the last phase you reached. Recommended.
This game is such a hidden gem! It’s a fun 2d platformer with really neat visuals. Definitely can provide a challenge, especially when going for some of the collectibles. (I love how they unlock different assets and concept art! Very cool.) Wish the steam achievements worked :( but regardless I still like this game. I got it as part of a bundle and it was well worth it. Would recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
| $14.99 |
| 19ratings |
| 90% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
評分: 2..5/5 難度: 4/5 [h1]抱歉這遊戲做得很努力,但一堆反人類設計真的要負評[/h1] 2D平台+精準跳躍遊戲 問題如下: 1. 空中射擊時角色半浮空,超奇怪也難以操控 2. 有些場景自動向上(但沒解釋被什麼攻擊而向上),角色在底會死,應該被螢幕打死吧 3. boss難打的不合理,不停3連發快速&追緃飛彈,有測試過遊戲? 4. 一個類似mario空中蛇型梯(第七關), 新的蛇型梯碰到即死,但最大問題你無法預測它生成在哪 5. 爬樓梯爬到最上會有小跳的bug 6. 水底上下左右移和衝刺很衝突, 總是會按錯, 不能好好統一? 7. 有些cheap trap是你死過才知道怎樣過
作为平台跳跃游戏boss战做得比平台部分好是不是倒反天罡了,每关都是带来一个新的要素然后接着一堆重复感很高的关卡,游戏的难点不在思考如何用能力通过平台关卡,而是卡时机过子弹和卡位置过和身体差不多宽的刺夹缝。
Amazing game, makes me feel like is an all new gameboy game in this generation
Planet Cube Edge is begging to be the hardest game out there. It has a very cohesive and charming aesthetic, tight controls, and surprisingly high production values for a game of its type. Watching the credits, I was surprised at the size of the development team. This is a very extreme precision platformer that does its best to maintain fairness with extremely generous checkpoints. Throughout most of the game, the level design is quite excellent, and no two rooms feel like they repeat the same challenge. In addition to that, the game continuous to layer on additional mechanics at appropriate intervals, which do enough to lend variety to the challenge during the game's runtime. There are hundreds of 'levels' here, so expect a wealth of content, even if you don't care about optional collectables, which all require complete extra detour challenges. The dialogue and characters really didn't need to exist for a game like this, but honestly I found both of these aspects to be delightful and made me smile during breaks between sections. Boss battles are also fantastic, and like most of the rest of the game, although they are extremely demanding, checkpoints keeps frustration from dominating the experience. Here are a few flaws: -Hit boxes are sometimes not gracious enough -minor bugs here and there, i encountered one small soft-lock -the monochrome art style is attractive, but makes it difficult to scan a level as you are playing for different hazards or key features Most notably, -The experience starts to fall apart towards the last level, as the volume of content becomes fatiguing, and levels start to be less polished, and the game continues to add new mechanics, verging on wearing out its welcome All in all, a great platformer, but be warned, it's no picnic. This one is a real challenge! 7.5/10
korean. perfect game. thank you. Game convenience = very good.
Dope little game where you play a dope little guy.
普通
los achievements estan buggeados, y la musica de algunos bosses no suenan, pero ta bien
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $621 | 5 | 80% | $5.99 | |
| $682 | 58 | 88% | $0.99 | |
| $5.8K | 83 | 93% | $3.99 | |
| $6.1K | 77 | 69% | $4.99 | |
| $270 | 1 | 100% | $12.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3K | 75 | 64% | $3.99 | |
| $13.3K | 523 | 95% | $1.99 | |
| $13.3K |
| 483 |
| 97% |
| $1.99 |
| $13.3K | 92 | 76% | $5.99 |
| $13.3K | 175 | 90% | $3.99 |
| $13.3K | 626 | 74% | $0.99 |