
Planet Coaster® - the future of coaster park simulation games has arrived! Surprise, delight and thrill incredible crowds as you build your coaster park empire - let your imagination run wild, and share your success with the world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Traditional Chinese, Japanese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 630 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
从S但是v但是DS
Esse jogo me trouxe um mix de lembranças quando joguei pela primeira vez. Muito divertido e cativante. O modo história poderia ser um pouco mais envolvente, acho que no planet zoo conseguiram aplicar isso melhor. Mas isso não diminui a maravilha que é o jogo. Recomendo muito!
a good game to relax but the guests that are afraid can go ♥♥♥♥ themselves
mega godt spil og det er virkelig hyggeligt man kan sidde og spille det a et par timer uden at kede sig!
I like it but the park size and height is too low for me and please make so there is no limit for launch speed
好玩,从小时候的过山车大亨一直玩到这款过山车之星,游客的各项数值(口渴,饥饿,体力,开心,入厕等)都侧面推进了乐园的合理建设,设施布局和动线布局;过山车的建造数值"刺激感,恶心感,恐惧感"有点折磨人呢,我完全是为了挣事业星星被迫不断地学习建造合理性 确实是一个UI比较多,数据比较多,需要综合考量的游戏
I love rollercoasters and theme parks! this game sparked my curiousity, so i downloaded it and i absolutely love it! i even bought Planet Zoo bc this one was so awesome!
great game really i like it
非常解压
This game is so fun ! I tried it for 5 hours!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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