
Survive in a post-apocalyptic open-world sandbox alone or with friends. Explore a procedural wasteland scorched by heat and chaos. Build a base, develop skills, craft tools and weapons, trade for what you need, complete deadly quests, earn faction reputation, or take part in faction wars.
Modeled estimate, not a reported figure. How we estimate →
Media

About
The sun is your deadliest enemy.
In Plains of Pain, you fight extreme heat, thirst, toxic air, and ruthless enemies in a vast post-apocalyptic wasteland.
Build bases and settlements, trade with NPCs, craft gear and anti-gravity hover vehicles, and use them to move faster across the desert.
Outposts are constantly fought over by factions. Survive solo or with friends and decide where you stand.
Humanity stood at the peak of technological achievement when it all went wrong. For reasons no one could explain, the sun began unleashing colossal solar flares—so powerful they vaporized Mercury and Venus within days. Earth was next. The heat rose, fast and merciless. Panic spread like wildfire.
The world’s leaders didn’t save anyone. They saved themselves. In a secret evacuation project, the powerful and the wealthy abandoned Earth, leaving the rest behind to face the inferno. Civilization cracked, then crumbled. What was once a thriving world fragmented into chaos and dust.
The land is now a scorched wasteland. Blistering heat and relentless drought have drained the planet dry. Most of the remaining survivors lost their minds long ago—wandering the deadlands in search of scraps of food or drops of water.
Two factions now fight to bring some semblance of order to the madness. Each claims to be humanity's last hope—but they have very different visions of what the future should look like. If you don't have reputation with them, you're nothing. Just another ghost in the heat.
And this is where your story begins.
You're no one. No past, no protection—just the will to live. Survive however you can. Earn trust from the factions... or walk your own path. Stay neutral, or pick a side. There are no easy choices. Trade, build, explore. Dig into the ruins of the world and decide for yourself who’s right, who’s wrong—and who’s already lost.

Survive your way—solo or with others. Plains of Pain offers full singleplayer, co-op with friends, and online play on official or community servers. Prefer local play? Host or join a game over LAN. Whether you're a lone survivor or part of a crew, the wasteland is waiting.
Build your home, your base—or an entire settlement. Use modular pieces for total creative freedom. Set up stations to purify water, craft materials, and survive. Grow into an outpost with barracks, sniper towers, and a Grand Shack that supports wastelanders—if you can supply food and water. Find blueprints in the wasteland, trade for them, or loot them off the dead.
Traverse the wasteland in advanced hovering vehicles built with future tech. Craft them from blueprints found or bought, fuel them up, and hit the dust. Each vehicle comes with storage, a fuel tank, and unique fuel types. Upgrade speed, acceleration, armor, durability, and more. If you want to explore the far reaches of the world—you're gonna need a ride.
The wasteland doesn’t forgive. Learn to manage thirst, hunger, heat stress, radiation, biohazards, and fatigue—or die trying. Face off against deadly enemies, loot their bodies, and decide what’s worth carrying. Deal with Overheat events, meteor showers, and brutal bandits. Choose your allies, find traders, upgrade your gear. There’s no single way to survive—only what works. For now.
The wasteland’s outposts hold rare and vital resources—and the factions want them all. Their forces fight to claim and defend each one. As a lone survivor, you can tip the scales. With enough reputation, you can capture outposts for a faction of your choice, shifting power across the land. No outpost stays safe for long.
Begin with intro quests that teach you the basics—but the real journey starts when you explore. The wasteland is filled with NPCs offering hidden tasks, challenges, and rewards. Some quests are key to increasing your skill caps, letting you grow stronger. Bigger, story-driven missions are coming later—but even now, there’s no shortage of quests. You just have to find them.
Customize your survivor with a bunch of unique skills that shape how you play. Earn experience points (XPs) by eliminating enemies, building, trading, looting, or completing quests. Each level grants a Skill Point to spend—boost your health, regeneration, melee damage, or fine-tune your stealth, critical hits, trader prices, firearm accuracy, and more. Every choice makes a difference in the wasteland.
Craft to survive. Build melee weapons, firearms, ammo, armor, and gear like backpacks or shoulder plates. Cook food, assemble vehicle parts, or make containers for precious liquids. In the wasteland, crafting isn’t a choice—it’s your lifeline.
Traders are scattered across the wasteland—in camps, settlements, and hidden corners. Each one belongs to a faction, and trading with them boosts your reputation. Most deal in Rusty Nuts, the common currency, offering everything from random goods to specialized gear. Some even offer cargo delivery jobs for a solid profit—turning you into a wasteland courier. Buy what you need, sell what you don’t. In a world this harsh, trading can keep you alive.
Build and supply settlements to shape life in the wasteland. Bring food and water to attract wastelanders and grow the population. As your settlement expands, it activates production buildings that generate useful items—and defending units to fight off waves of mad lowlifes and ruthless bandits. The bigger the population, the tougher the attacks. But with strong defenses and smart support, your settlement becomes a lifeline—and even draws in traders to keep it thriving.
The wasteland is never quiet. It breathes, it moves—and it hunts. Massive hordes of Lowlifes roam the scorched lands, drawn to movement, noise, and any sign of life. Camps, outposts, and settlements are like beacons to them. These heat-crazed madmen don’t think—they swarm. If you're caught unprepared, they’ll overwhelm you in seconds. Survive long enough, and you’ll learn: it’s not a question of if the horde comes. Only when.
Every choice counts in the wasteland. Barter, complete quests, or eliminate faction targets to earn reputation with the factions. Higher reputation unlocks access to special outposts, better trading options, and unique production opportunities. You can fight in faction wars anytime—but only with enough reputation will a faction trust you to claim outposts in their name.
Wherever The Network’s signal reaches, you can call in cargo—vehicles, fuel barrels, even faction battle drones. Your order is delivered by flying transport straight to your location. But be smart about where you call it in—enemy factions can spot the drop and shoot it down before it reaches you. In the wasteland, every delivery is a risk.
No two journeys are the same. Each world is shaped by a unique seed, creating endless variations in terrain, enemy spawns, trader inventory, and loot. Biomes offer distinct challenges—extreme heat, radiation, oxygen loss, or rare enemies and resources. Some offer better shade, others hide deadly threats. Choose your world size—up to 26x26 km—and dive into a wasteland that’s always changing.
This world doesn’t just kill—you have to outthink it. Global events like Overheat and Meteor Showers can wipe you out in seconds. When the Overheat hits, your only chance is shade. When the sky rains fire, find cover fast and learn where it’s coming from. These events are brutal, unpredictable, and always deadly. Surviving them means paying attention—or paying the price.

We don’t follow a rigid roadmap—our development is flexible, shaped by player feedback, our own ideas, and the evolving vision of Plains of Pain. But make no mistake: we know where we’re heading. More vehicles, weapons, and blueprints. Expanded settlement systems. New enemies, biomes, and extreme events. Storyline quests, deeper NPCs, and more locations to explore. Whether you prefer PvE or PvP, there’s a lot on the way—and we’re just getting started.

Plains of Pain is in Early Access—and your voice matters. We're building this world with the community, listening to your feedback, suggestions, and experiences. At the same time, we have a strong vision of where the game is headed: a brutal, immersive survival experience set in a world that doesn’t hold your hand. Join us on the journey. Help shape the wasteland, one update at a time.

We’re Cobra Byte Digital—just three people with a big vision and a love for brutal survival games. Plains of Pain is our passion project, and no matter what, we’re committed to reaching full release. After that, we’re not stopping. As long as we have ideas—and as long as the community sticks with us—we’ll keep the wasteland alive and evolving.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Spanish - Spain, Portuguese - Brazil, German, French, Ukrainian, Korean, Polish, Japanese, Russian, Simplified Chinese
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Plains of Pain is a neat survival game, in the sense that its pretty unique. There are some other post apocalyptic style games out there, but they simply do not feel the same as PoP does to me. The developers are active and reply to me on Discord. They give us heads up on upcoming features, and content etc. This game is already good and will only get better with these devs. They even replied to an older Steam forum post I had, about a upcoming feature people had been asking about. The Steam price now is cheap its only 20 bucks while in early access, and well worth it if like me you enjoy survival games. If you like survival games but want something different from all the other 'copy and paste' survival games, try this game and catch it now while its on early access for the discount price.
Not ready yet. I remember being dumped in a desert and talking to 2 robots (not very talkative robots either). Hardly any backstory or explanation. This game assumes you know how it works from the get-go and the learning curve is hard because you're trying to survive a terrible survival game at the same time. Also, there are meteor showers for terrible survival reasons. It plays like an mmo in single player with groups of mobs with awful aggro range ambling about. Immersion destroying. I just find the lack of exposition, scene settings and the lazy approach to assuming players are familiar with such gamey mechanics very frustrating. I could say wait until it gets better but you can't polish a túrd.
Definitely worth a try. They're onto something here for sure. Just remember it is the early access version. if its not for you then refund it
Здравствуйте уважаемые разработчики игры, это будет скорее не обзор и не ревью, а обращение к вам. Ваша игра на самом деле хорошая, даже несмотря на огрехи и шероховатости, я понял это, как только запустил игру и глянул опции которые вы добавили. В игре достаточно много разных настроек и это хорошо. Когда я запустил игру, она просто не оправдала моих ожиданий, это не значит, что она плохая. Просто, видимо ваша игра, не для меня. Я ценю ваш труд, и ваш вклад, который видно, и который чувствуется с первых минут запуска вашего продукта. Но увы, оставить его у себя я не могу, так как просто не буду играть в Plains of Pain. Видимо данный жанр просто не в моих интересах. Считаю нужным принести свои извинения за рефанд.
Hola soy ShakTroy - CALIFICACIÓN: 8.5 - Si quieres una reseña breve o talvez detallada y honesta mis reseñas son 100% para ti porque te doy ambas cosas, de inicio no te hare perder el tiempo y te diré que si solo quieres saber si vale la pena o no comprar Plains of Pain, eso depende, si te gustan las propuestas independientes, el género de sobrevivencia ya sea Single o Multijugador, postapocalíptico, sandbox, construcción de asentamientos, shooter, no te importa que este en Early Access y te gustaron títulos como Kenshi, Mad Max, Green Project te diré que sí, adquiérelo, es una propuesta sólida, interesante y entretenida con futuro, si quieres conocer por qué y más detalles sigue leyendo: Como es costumbre comencemos por saber quienes son sus creadores, Cobra Byte Digital es un pequeño estudio independiente apenas conformado por 3 creativos fundado en el año 2022 en Praga, Republica Checa, en el equipo tenemos a Frost (Director de Arte), Fosco Alma (Desarrollador) y Nell (Diseñadora), el equipo constantemente esta actualizando y al pendiente de la comunidad en cada mejora que llega. El titulo propone algo simple y básico, eres un sobreviviente que por razones desconocidas despierta en un yermo postapocalíptico, no sabes que pasó, no sabes que haces ahí, solo sabes que debes sobrevivir y el calor intenso es tu enemigo numero uno seguido por tu segundo enemigo en este mundo calcinado, el hambre y la sed, mientras el tercer enemigo te observa al fondo que son los locos y mercenarios, como veras la vida en Plains of Pain no será un viaje por el parque, a fecha de esta reseña (04/07/2026) tiene una curva de aprendizaje media, mucho más suave que lo visto en Kenshi pero ahí está y al inicio se deja sentir, te pongo el siguiente ejemplo: En una de mis partidas ya tenía mi base, con dificultad construí un aerodeslizador del que me sentí profundamente orgulloso, era el capo de capos en el Yermo, iba veloz de aquí a allá cumpliendo misiones, consiguiendo recursos etc, este me llevaba a todos lados hasta que todo salió mal en un giro inesperado jaja, en uno de mis viajes traía el maletero lleno de cosas, recursos, armas para vender y para quedarme, tenía grandes tesoros ahí dentro pero para mi sorpresa me quede sin combustible a mitad de camino (descuido mío), varado a la mitad del inmenso Yermo, la tarde caía y la noche me daba tregua para aguantar, recordé que en el maletero traía una garrafa y a unos kilómetros atrás había encontrado unos tanques de recursos entre ellos el tan necesitado combustible, así que con garrafa en mano deje mi deslizador y camine entre la noche, entre matorrales, hice frente a algunos locos y justo cuando llegue me quede perplejo porque salió un Yeti de 2 metros que comenzó a correr tras de mi a lo que también corrí mientras me giraba para dispararle y cuidaba mi resistencia, la batalla fue encarnizada, llegaban otros locos del Yermo aumentando levemente la dificultad del evento y por si no fuera suficiente le bajaba lento la vida aunque tenía buen equipo, después de un tiempo de batalla el sol del amanecer se asomó en el horizonte remarcando mi victoria ante el Yeti y los locos, del primero me quede con su melena como trofeo aunque era un recurso de fabricación yo lo quería enmarcar XD, seguí con mi odisea ahora con mas prisa por el sol que se asomaba, llegue al barril de combustible y rellene la garrafa, a toda prisa me regrese al deslizador, el sol estaba puesto en plenitud pero conseguí llegar a mi vehículo y rellene el tanque, seguro y alegre de mi victoria me monte, di marcha a mi asentamiento, apenas unos minutos después comenzó a dejar de acelerar y a salir humo negro por todos lados, la vida de mi vehículo comenzó a bajar, preocupado y sin entender lo que pasaba me detuve, inspeccioné si había algún enemigo cerca o algo y ahí fue cuando lo vi al entrar a la configuración del vehículo….T.T….este era de DIESEL y yo le había puesto GASOLINA…..FFF, fastidiado le saque la gasolina y me propuse a buscar diesel pero de un momento a otro se comenzó a incendiar todo, alarmado comencé a sacar los objetos más valiosos del maletero porque aquello se estaba descontrolando y en mitad de la desesperada faena este explotó, fulminándome al instante X.X. Sin duda detalles como este le aportan una buena sensación y experiencia, Plains of Pain crea su partida en torno a un mapa parcialmente procedural con eventos igual de procedurales y algunos fijos en el que podrás jugar solo o con otros, tiene un sistema de construcción de base/colonia bastante agradable y ya conocido dentro del género, básicamente seleccionas el plano que quieres construir, en pantalla aparece la forma transparente y vas rellenando con los recursos necesarios hasta completarlo, como cabria esperar el Yermo es grande y difícil de explorar a pie aunque no imposible, para este propósito el uso de vehículos flotantes será la solución, estos vehículos pueden ser mejorados parte a parte, desde su almacenamiento, velocidad y durabilidad solo por mencionar algunos aspectos. A nivel gameplay maneja el sistema ya conocido en la mayoría de estos títulos, tiene un buen gunplay, buena construcción, increíblemente buena conducción, buena gestión de recursos, un sistema de reputación entre facciones y cuenta con misiones simples que te enseñan lo básico, con cada subida de nivel ganas puntos que puedes distribuir en el sistema de habilidades, con el paso de cada hora el juego se torna cada vez mas interesante gracias al comercio, la exploración, las hordas, eventos extremos y la construcción de tu propio asentamiento, en el que lógicamente si proporcionas lo básico comenzaras a llamar la atención de gente que necesita refugio así como de comerciantes pero también de bandidos que no dudaran en atacarte a ti y a tu población. A nivel sonoro quizás es su punto mas flojo, en este apartado cumple sin alarde con lo básico y acompaña en todo momento, poco más puedo aportar a esta reseña, Plains of Pain va por muy buen camino en su desarrollo, el equipo permanece activo junto a la comunidad y pese a que no tienen una hoja de ruta definida al 100% si tienen claros sus objetivos, los cuales giran en torno a llevar el titulo con un desarrollo abierto tomando en cuenta los gustos y necesidades de la comunidad aparte de la romántica idea de que la meta de fondo clara es agregar más autos, más armas y más de todo, esto para ser franco le sienta bastante bien en principio ya en un futuro veremos si se decantan también por líneas más complejas de misiones así como el desarrollo de lugares de interés más complejos, por todo lo anteriormente dicho tiene el APROBADO. PROS: - Gráficos que cumplen. - Historia agradable. - Gameplay ya conocido y bien implementado. - Contenido abundante. - Se mantiene estable. - Buen sistema de progresión y nivelación. - Detalles interesantes de realismo. CONTRAS: - El sonido es básico, faltan más pistas de audio y sonidos en el Yermo. - No tiene compatibilidad con mando. - Faltan opciones de personalización de la dificultad. - Los vehículos pueden llegar a presentar rara vez un bug de durabilidad. - CALIFICACIÓN: 8.5 -
感覺很有潛力 但是翻譯不全 而且指引太少 我開頭摸索了一下愣是沒搞懂自己可以幹嘛XD
Not yet. This game needs a lot of time to cook. It's currently flourishing with bugs, including invisible vehicles, soft-locks in certain quests, and a lot of jankiness that comes from trying to emulate the natural jank of Kenshi and other games. It can be fun, but it's just not ready yet. And if you care, it is full of AI generation. Character portraits, background, art, etc, are almost all AI generated. So none of the art is original, either.
Mad Max simulator
Open world Mad Max. Nuff said!!!!
Es un juego bastante currado para estar en alfa, parecido a Kenshi en cuanto a la dificultad y a que el mundo se siente vivo. Ahora esta en oferta, sin duda lo recomiendo. Y espero que sigan actualizando y no la fastidien.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Iron Oath | $518.8K | 913 | 77% | $24.99 |
| Luna Abyss | $518.8K | 908 | 87% | $22.49 |
| Homebrew - Patent Unknown | $518.7K | 971 | 72% | $14.99 |
| Hard Truck Apocalypse / Ex Machina | $518.6K | 2.7K | 84% | $7.99 |
| Making*Lovers | $518.5K | 655 | 97% | $29.99 |
| Endless Alice | $518.3K | 2.4K | 91% | $8.99 |
Related
| The Isle | $60.1M | 116.7K | 80% | $19.99 |
| Miscreated | $28.1M | 31.6K | 66% | $29.99 |
| EmergeNYC | $3.3M | 3.8K | 64% | $24.99 |
| Cepheus Protocol | $1.8M | 2.9K | 77% | $19.99 |
| Boundless | $1.8M | 2.8K | 69% | $19.99 |
| StarMade | $1.6M | 3K | 68% | $14.99 |